This repository contains a collection of commonly used design patterns implemented in C#. Each design pattern is explained with examples and code snippets to help you understand their usage and benefits.
Design patterns are reusable solutions to common software design problems. They provide a structured approach to solving design issues and promote code reusability, maintainability, and flexibility.
This repository serves as a reference guide for understanding and implementing design patterns in C#. Each pattern is explained with its purpose, structure, and implementation details.
The repository covers the following categories of design patterns:
- Singleton
- Factory Method
- Abstract Factory
- Builder
- Prototype
- Adapter
- Decorator
- Composite
- Proxy
- Bridge
- Observer
- Strategy
- Command
- Template Method
- State
To get started with this project, follow these steps:
- Clone the repository:
git clone https://github.com/sahitmandapati/cSharpDesignPatterns.git
- Open the solution in your preferred IDE.
- Explore the different design patterns implemented in the project.
- Run the code samples and experiment with them.
- Refer to the documentation for detailed explanations and usage examples.
Contributions are welcome! If you have any suggestions, bug reports, or feature requests, please open an issue or submit a pull request.
This project is licensed under the MIT License.