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game.js
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game.js
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var buttoncolors=["red","blue","green","yellow"];
var gamepattern=[];
var userclickedpattern=[];
var level=0;
var started=false;
$(document).keypress(function() {
if (!started) {
$("#level-title").text("Level " + level);
nextsequence();
started = true;
}
});
$(".btn").click(function(){
var userchosencolor=$(this).attr("id");
userclickedpattern.push(userchosencolor);
animatepress(userchosencolor);
playsound(userchosencolor);
checkanswer(userclickedpattern.length-1);
});
function nextsequence()
{
userclickedpattern = [];
level++;
$("h1").text("Level "+level);
var randomnumber=Math.floor(Math.random()*4);
var randomchosencolor=buttoncolors[randomnumber];
gamepattern.push(randomchosencolor);
$("#"+randomchosencolor).fadeOut(30).fadeIn(30).fadeOut(30).fadeIn(10);
animatepress(randomchosencolor);
playsound(randomchosencolor);
}
function playsound(name)
{
var a=new Audio("sounds/"+name+".mp3");
a.play();
}
function animatepress(currentcolor)
{
$("#"+currentcolor).addClass("pressed");
setTimeout(function(){
$("#"+currentcolor).removeClass("pressed");
},3000);
}
function checkanswer(currentlevel)
{
if(userclickedpattern[currentlevel]===gamepattern[currentlevel])
{
if (userclickedpattern.length === gamepattern.length)
{
setTimeout(function () {
nextsequence();
}, 1000);
}
}
else
{
$("h1").text("Game Over, Press Any Key to Restart!!!");
$("body").addClass("game-over");
setTimeout(function(){
$("body").removeClass("game-over");
},200);
startover();
}
}
function startover()
{
level=0;
gamepattern=[];
started=false;
}