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render_helpers.py
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render_helpers.py
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import os
import torch
from tqdm import tqdm
import time
import imageio
import numpy as np
import torch.nn.functional as F
#from torchsearchsorted import searchsorted
from utils import to8b
DEBUG = False
# Ray helpers
def get_rays(H, W, focal, c2w):
i, j = torch.meshgrid(torch.linspace(0, W-1, W), torch.linspace(0, H-1, H)) # pytorch's meshgrid has indexing='ij'
i = i.t()
j = j.t()
dirs = torch.stack([(i-W*.5)/focal, -(j-H*.5)/focal, -torch.ones_like(i)], -1)
# Rotate ray directions from camera frame to the world frame
rays_d = torch.sum(dirs[..., np.newaxis, :] * c2w[:3,:3], -1) # dot product, equals to: [c2w.dot(dir) for dir in dirs]
# Translate camera frame's origin to the world frame. It is the origin of all rays.
rays_o = c2w[:3,-1].expand(rays_d.shape)
return rays_o, rays_d
def get_rays_np(H, W, focal, c2w):
i, j = np.meshgrid(np.arange(W, dtype=np.float32), np.arange(H, dtype=np.float32), indexing='xy')
dirs = np.stack([(i - W * .5) / focal, -(j - H * .5) / focal, -np.ones_like(i)], -1)
# Rotate ray directions from camera frame to the world frame
rays_d = np.sum(dirs[..., np.newaxis, :] * c2w[:3, :3],
-1) # dot product, equals to: [c2w.dot(dir) for dir in dirs]
# Translate camera frame's origin to the world frame. It is the origin of all rays.
rays_o = np.broadcast_to(c2w[:3, -1], np.shape(rays_d))
return rays_o, rays_d
def ndc_rays(H, W, focal, near, rays_o, rays_d):
# Shift ray origins to near plane
t = -(near + rays_o[..., 2]) / rays_d[..., 2]
rays_o = rays_o + t[..., None] * rays_d
# Projection
o0 = -1. / (W / (2. * focal)) * rays_o[..., 0] / rays_o[..., 2]
o1 = -1. / (H / (2. * focal)) * rays_o[..., 1] / rays_o[..., 2]
o2 = 1. + 2. * near / rays_o[..., 2]
d0 = -1. / (W / (2. * focal)) * (rays_d[..., 0] / rays_d[..., 2] - rays_o[..., 0] / rays_o[..., 2])
d1 = -1. / (H / (2. * focal)) * (rays_d[..., 1] / rays_d[..., 2] - rays_o[..., 1] / rays_o[..., 2])
d2 = -2. * near / rays_o[..., 2]
rays_o = torch.stack([o0, o1, o2], -1)
rays_d = torch.stack([d0, d1, d2], -1)
return rays_o, rays_d
# Hierarchical sampling (section 5.2)
def sample_pdf(bins, weights, N_samples, det=False, pytest=False):
# Get pdf
weights = weights + 1e-5 # prevent nans
pdf = weights / torch.sum(weights, -1, keepdim=True)
cdf = torch.cumsum(pdf, -1)
cdf = torch.cat([torch.zeros_like(cdf[..., :1]), cdf], -1) # (batch, len(bins))
# Take uniform samples
if det:
u = torch.linspace(0., 1., steps=N_samples)
u = u.expand(list(cdf.shape[:-1]) + [N_samples])
else:
u = torch.rand(list(cdf.shape[:-1]) + [N_samples])
# Pytest, overwrite u with numpy's fixed random numbers
if pytest:
np.random.seed(0)
new_shape = list(cdf.shape[:-1]) + [N_samples]
if det:
u = np.linspace(0., 1., N_samples)
u = np.broadcast_to(u, new_shape)
else:
u = np.random.rand(*new_shape)
u = torch.Tensor(u)
# Invert CDF
u = u.contiguous()
inds = torch.searchsorted(cdf, u, right=True)
below = torch.max(torch.zeros_like(inds - 1), inds - 1)
above = torch.min((cdf.shape[-1] - 1) * torch.ones_like(inds), inds)
inds_g = torch.stack([below, above], -1) # (batch, N_samples, 2)
# cdf_g = tf.gather(cdf, inds_g, axis=-1, batch_dims=len(inds_g.shape)-2)
# bins_g = tf.gather(bins, inds_g, axis=-1, batch_dims=len(inds_g.shape)-2)
matched_shape = [inds_g.shape[0], inds_g.shape[1], cdf.shape[-1]]
cdf_g = torch.gather(cdf.unsqueeze(1).expand(matched_shape), 2, inds_g)
bins_g = torch.gather(bins.unsqueeze(1).expand(matched_shape), 2, inds_g)
denom = (cdf_g[..., 1] - cdf_g[..., 0])
denom = torch.where(denom < 1e-5, torch.ones_like(denom), denom)
t = (u - cdf_g[..., 0]) / denom
samples = bins_g[..., 0] + t * (bins_g[..., 1] - bins_g[..., 0])
return samples
def raw2outputs(raw, z_vals, rays_d, raw_noise_std=0, white_bkgd=False, pytest=False):
"""Transforms model's predictions to semantically meaningful values.
Args:
raw: [num_rays, num_samples along ray, 4]. Prediction from model.
z_vals: [num_rays, num_samples along ray]. Integration time.
rays_d: [num_rays, 3]. Direction of each ray.
Returns:
rgb_map: [num_rays, 3]. Estimated RGB color of a ray.
disp_map: [num_rays]. Disparity map. Inverse of depth map.
acc_map: [num_rays]. Sum of weights along each ray.
weights: [num_rays, num_samples]. Weights assigned to each sampled color.
depth_map: [num_rays]. Estimated distance to object.
"""
raw2alpha = lambda raw, dists, act_fn=F.relu: 1.-torch.exp(-act_fn(raw)*dists)
dists = z_vals[...,1:] - z_vals[...,:-1]
dists = torch.cat([dists, torch.Tensor([1e10]).expand(dists[...,:1].shape)], -1) # [N_rays, N_samples]
dists = dists * torch.norm(rays_d[...,None,:], dim=-1)
rgb = torch.sigmoid(raw[...,:3]) # [N_rays, N_samples, 3]
noise = 0.
if raw_noise_std > 0.:
noise = torch.randn(raw[...,3].shape) * raw_noise_std
# Overwrite randomly sampled data if pytest
if pytest:
np.random.seed(0)
noise = np.random.rand(*list(raw[...,3].shape)) * raw_noise_std
noise = torch.Tensor(noise)
alpha = raw2alpha(raw[...,3] + noise, dists) # [N_rays, N_samples]
# weights = alpha * tf.math.cumprod(1.-alpha + 1e-10, -1, exclusive=True)
weights = alpha * torch.cumprod(torch.cat([torch.ones((alpha.shape[0], 1)), 1.-alpha + 1e-10], -1), -1)[:, :-1]
rgb_map = torch.sum(weights[...,None] * rgb, -2) # [N_rays, 3]
depth_map = torch.sum(weights * z_vals, -1)
disp_map = 1./torch.max(1e-10 * torch.ones_like(depth_map), depth_map / torch.sum(weights, -1))
acc_map = torch.sum(weights, -1)
if white_bkgd:
rgb_map = rgb_map + (1.-acc_map[...,None])
return rgb_map, disp_map, acc_map, weights, depth_map
def render_rays(ray_batch,
network_fn,
network_query_fn,
N_samples,
retraw=False,
lindisp=False,
perturb=0.,
N_importance=0,
network_fine=None,
white_bkgd=False,
raw_noise_std=0.,
verbose=False,
pytest=False):
"""Volumetric rendering.
Args:
ray_batch: array of shape [batch_size, ...]. All information necessary
for sampling along a ray, including: ray origin, ray direction, min
dist, max dist, and unit-magnitude viewing direction.
network_fn: function. Model for predicting RGB and density at each point
in space.
network_query_fn: function used for passing queries to network_fn.
N_samples: int. Number of different times to sample along each ray.
retraw: bool. If True, include model's raw, unprocessed predictions.
lindisp: bool. If True, sample linearly in inverse depth rather than in depth.
perturb: float, 0 or 1. If non-zero, each ray is sampled at stratified
random points in time.
N_importance: int. Number of additional times to sample along each ray.
These samples are only passed to network_fine.
network_fine: "fine" network with same spec as network_fn.
white_bkgd: bool. If True, assume a white background.
raw_noise_std: ...
verbose: bool. If True, print more debugging info.
Returns:
rgb_map: [num_rays, 3]. Estimated RGB color of a ray. Comes from fine model.
disp_map: [num_rays]. Disparity map. 1 / depth.
acc_map: [num_rays]. Accumulated opacity along each ray. Comes from fine model.
raw: [num_rays, num_samples, 4]. Raw predictions from model.
rgb0: See rgb_map. Output for coarse model.
disp0: See disp_map. Output for coarse model.
acc0: See acc_map. Output for coarse model.
z_std: [num_rays]. Standard deviation of distances along ray for each
sample.
"""
N_rays = ray_batch.shape[0]
rays_o, rays_d = ray_batch[:,0:3], ray_batch[:,3:6] # [N_rays, 3] each
viewdirs = ray_batch[:,-3:] if ray_batch.shape[-1] > 8 else None
bounds = torch.reshape(ray_batch[...,6:8], [-1,1,2])
near, far = bounds[...,0], bounds[...,1] # [-1,1]
t_vals = torch.linspace(0., 1., steps=N_samples)
if not lindisp:
z_vals = near * (1.-t_vals) + far * (t_vals)
else:
z_vals = 1./(1./near * (1.-t_vals) + 1./far * (t_vals))
z_vals = z_vals.expand([N_rays, N_samples])
if perturb > 0.:
# get intervals between samples
mids = .5 * (z_vals[...,1:] + z_vals[...,:-1])
upper = torch.cat([mids, z_vals[...,-1:]], -1)
lower = torch.cat([z_vals[...,:1], mids], -1)
# stratified samples in those intervals
t_rand = torch.rand(z_vals.shape)
# Pytest, overwrite u with numpy's fixed random numbers
if pytest:
np.random.seed(0)
t_rand = np.random.rand(*list(z_vals.shape))
t_rand = torch.Tensor(t_rand)
z_vals = lower + (upper - lower) * t_rand
pts = rays_o[...,None,:] + rays_d[...,None,:] * z_vals[...,:,None] # [N_rays, N_samples, 3]
# raw = run_network(pts)
raw = network_query_fn(pts, viewdirs, network_fn)
rgb_map, disp_map, acc_map, weights, depth_map = raw2outputs(raw, z_vals, rays_d, raw_noise_std, white_bkgd, pytest=pytest)
if N_importance > 0:
rgb_map_0, disp_map_0, acc_map_0 = rgb_map, disp_map, acc_map
z_vals_mid = .5 * (z_vals[...,1:] + z_vals[...,:-1])
z_samples = sample_pdf(z_vals_mid, weights[...,1:-1], N_importance, det=(perturb==0.), pytest=pytest)
z_samples = z_samples.detach()
z_vals, _ = torch.sort(torch.cat([z_vals, z_samples], -1), -1)
pts = rays_o[...,None,:] + rays_d[...,None,:] * z_vals[...,:,None] # [N_rays, N_samples + N_importance, 3]
run_fn = network_fn if network_fine is None else network_fine
# raw = run_network(pts, fn=run_fn)
raw = network_query_fn(pts, viewdirs, run_fn)
rgb_map, disp_map, acc_map, weights, depth_map = raw2outputs(raw, z_vals, rays_d, raw_noise_std, white_bkgd, pytest=pytest)
ret = {'rgb_map' : rgb_map, 'disp_map' : disp_map, 'acc_map' : acc_map}
if retraw:
ret['raw'] = raw
if N_importance > 0:
ret['rgb0'] = rgb_map_0
ret['disp0'] = disp_map_0
ret['acc0'] = acc_map_0
ret['z_std'] = torch.std(z_samples, dim=-1, unbiased=False) # [N_rays]
for k in ret:
if (torch.isnan(ret[k]).any() or torch.isinf(ret[k]).any()) and DEBUG:
print(f"! [Numerical Error] {k} contains nan or inf.")
return ret
def batchify_rays(rays_flat, chunk=1024*32, **kwargs):
"""Render rays in smaller minibatches to avoid OOM.
"""
all_ret = {}
for i in range(0, rays_flat.shape[0], chunk):
ret = render_rays(rays_flat[i:i+chunk], **kwargs)
for k in ret:
if k not in all_ret:
all_ret[k] = []
all_ret[k].append(ret[k])
all_ret = {k : torch.cat(all_ret[k], 0) for k in all_ret}
return all_ret
def render(H, W, focal, chunk=1024*32, rays=None, c2w=None, ndc=True,
near=0., far=1.,
use_viewdirs=False, c2w_staticcam=None,
**kwargs):
"""Render rays
Args:
H: int. Height of image in pixels.
W: int. Width of image in pixels.
focal: float. Focal length of pinhole camera.
chunk: int. Maximum number of rays to process simultaneously. Used to
control maximum memory usage. Does not affect final results.
rays: array of shape [2, batch_size, 3]. Ray origin and direction for
each example in batch.
c2w: array of shape [3, 4]. Camera-to-world transformation matrix.
ndc: bool. If True, represent ray origin, direction in NDC coordinates.
near: float or array of shape [batch_size]. Nearest distance for a ray.
far: float or array of shape [batch_size]. Farthest distance for a ray.
use_viewdirs: bool. If True, use viewing direction of a point in space in model.
c2w_staticcam: array of shape [3, 4]. If not None, use this transformation matrix for
camera while using other c2w argument for viewing directions.
Returns:
rgb_map: [batch_size, 3]. Predicted RGB values for rays.
disp_map: [batch_size]. Disparity map. Inverse of depth.
acc_map: [batch_size]. Accumulated opacity (alpha) along a ray.
extras: dict with everything returned by render_rays().
"""
if c2w is not None:
# special case to render full image
rays_o, rays_d = get_rays(H, W, focal, c2w)
else:
# use provided ray batch
rays_o, rays_d = rays
if use_viewdirs:
# provide ray directions as input
viewdirs = rays_d
if c2w_staticcam is not None:
# special case to visualize effect of viewdirs
rays_o, rays_d = get_rays(H, W, focal, c2w_staticcam)
viewdirs = viewdirs / torch.norm(viewdirs, dim=-1, keepdim=True)
viewdirs = torch.reshape(viewdirs, [-1,3]).float()
sh = rays_d.shape # [..., 3]
if ndc:
# for forward facing scenes
rays_o, rays_d = ndc_rays(H, W, focal, 1., rays_o, rays_d)
# Create ray batch
rays_o = torch.reshape(rays_o, [-1,3]).float()
rays_d = torch.reshape(rays_d, [-1,3]).float()
near, far = near * torch.ones_like(rays_d[...,:1]), far * torch.ones_like(rays_d[...,:1])
rays = torch.cat([rays_o, rays_d, near, far], -1)
if use_viewdirs:
rays = torch.cat([rays, viewdirs], -1)
# Render and reshape
all_ret = batchify_rays(rays, chunk, **kwargs)
for k in all_ret:
k_sh = list(sh[:-1]) + list(all_ret[k].shape[1:])
all_ret[k] = torch.reshape(all_ret[k], k_sh)
k_extract = ['rgb_map', 'disp_map', 'acc_map']
ret_list = [all_ret[k] for k in k_extract]
ret_dict = {k : all_ret[k] for k in all_ret if k not in k_extract}
return ret_list + [ret_dict]
def render_path(render_poses, hwf, chunk, render_kwargs, gt_imgs=None, savedir=None, render_factor=0):
H, W, focal = hwf
if render_factor!=0:
# Render downsampled for speed
H = H//render_factor
W = W//render_factor
focal = focal/render_factor
rgbs = []
disps = []
t = time.time()
for i, c2w in enumerate(tqdm(render_poses)):
print(i, time.time() - t)
t = time.time()
rgb, disp, acc, _ = render(H, W, focal, chunk=chunk, c2w=c2w[:3,:4], **render_kwargs)
rgbs.append(rgb.cpu().numpy())
disps.append(disp.cpu().numpy())
if i==0:
print(rgb.shape, disp.shape)
"""
if gt_imgs is not None and render_factor==0:
p = -10. * np.log10(np.mean(np.square(rgb.cpu().numpy() - gt_imgs[i])))
print(p)
"""
if savedir is not None:
rgb8 = to8b(rgbs[-1])
filename = os.path.join(savedir, '{:03d}.png'.format(i))
imageio.imwrite(filename, rgb8)
rgbs = np.stack(rgbs, 0)
disps = np.stack(disps, 0)
return rgbs, disps