Python scripts to generate mazes using Depth-First and Turtles and solve them with A* Pathfinding
- These programs use random, sys, and turtles
- Once all three are installed, run MazeInterface.py for the easiest generation
All my knowledge on this topic comes from Reducible's Amazing Depth First Search Video
I found the explanation from RedBlobGames to be the most useful for me in my understanding of A*
Nothing too complicated here, originally used commands from turtle's perspective, but it was more concise and easier to just change the turtle's x/y coordinates