-
Notifications
You must be signed in to change notification settings - Fork 3
/
query_status.py
1119 lines (1038 loc) · 43.3 KB
/
query_status.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
import asyncio
import json
import re
import aiohttp
from aiohttp_retry import RetryClient, ExponentialRetry
from hoshino import Service, aiorequests
from .bf2042 import bf_2042_gen_pic, bf_2042_simple_pic, bf_2042_gen_property, bf2042_total
from .data_tools import *
from .picture_tools import *
from .query_server import get_server_list
from .user_manager_cloud import *
from hoshino.util import FreqLimiter
from nonebot import *
from nonebot import permission as perm
sv = Service('2042战绩查询', help_='''
----------常规----------
- [.查 ID] PC战绩查询(盒指令是敏感词)
- [.2042战绩 ID] PC战绩查询(盒指令是敏感词)
- [.武器 ID] 查询武器数据
- [.载具 ID] 查询载具数据
- [.专家 ID] 查询专家数据
- [.模式 ID] 查询游戏模式数据
- [.地图 ID] 查询地图游玩情况
- [.配备 ID] 查询配备数据
----------其他----------
- [.数据+ID] 查询文字图片版本玩家数据
- [/枪械+ID] 另一种查询武器数据的方法
- [/载具+ID] 查询载具数据
- [/专家+ID] 查询专家数据
- [/模式+ID] 查询游戏模式数据
- [/地图+ID] 查询地图游玩情况
- [/装置+ID] 查询配备数据
----------附加----------
- [.绑定+ID] 绑定游戏ID到QQ(仅仅支持PC)
- [.修改绑定+ID] 修改绑定的游戏id
- [.2042门户+门户关键字] 查询门户服务器列表
----------主机----------
- [.2042xbox端战绩+ID] xbox战绩查询
- [.2042ps端战绩+ID] ps战绩查询
- [.PS绑定+ID] 绑定游戏ID到QQ(仅仅支持PS)
- [.XBOX绑定+ID] 绑定游戏ID到QQ(仅仅支持XBOX)
----------特色----------
- [.上传图片] 上传自定义背景(需要请求bot管理员获得)
- [.清空背景] 清空所有背景图片
- [被动 入群检测] 检测新加群的EA ID
- 门户 [`.2042门户 + 门户关键字 `] 查询关键字在线人数最多的服务器~~ 暂时出了点问题,查不到服务器或者直接报错,待修复
------------------------
感谢帕科的支持 B站关注直播间:850164 谢谢喵
'''.strip())
# 限频器 30S冷却
_freq_lmt = FreqLimiter(15)
white_group = [630082682]
@sv.on_prefix('.2042战绩')
async def query_player1(bot, ev):
start_time = time.time()
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
# 修改个人cd为群cd缓解接口压力
uid = ev.user_id
g_id = ev.group_id
if g_id not in white_group:
if not _freq_lmt.check(g_id):
await bot.send(ev, f'[CQ:reply,id={mes_id}]冷却中,剩余时间{int(_freq_lmt.left_time(g_id)) + 1}秒,请适当使用,切勿影响正常聊天')
return
else:
_freq_lmt.start_cd(g_id)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, '查询中,请耐心等待...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes, abnormal_weapon = await bf_2042_gen_pic(data[1], platform, ev, sv)
end_time = time.time()
elapsed_time = round(end_time - start_time, 3)
if abnormal_weapon:
img_mes2 = await abnormal_weapon_img(abnormal_weapon)
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]\n[CQ:image,file={img_mes2}]"
else:
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
# 解决物品名称过长溢出问题
# 物品名称过滤,将过长物品名将简化
obj_filter = {
"AH-64GX Apache Warchief": "Apache Warchief",
"GOL Sniper Magnum": "GOL Magnum",
"AH-6J Little Bird": "Little Bird",
"Sd. Kfz 251 Halftrack": "251 Halftrack",
"9K22 Tunguska-M": "Tunguska-M"
}
def str_filter(obj_str):
# 遍历字典,替换字符串中的键为对应的值
for key in obj_filter:
obj_str = obj_str.replace(key, obj_filter[key])
return obj_str
async def query_data(player, platform):
# url = f"https://api.gametools.network/bf2042/stats/?raw=false&format_values=false&name={player}&platform={platform}&skip_battlelog=false"
url = f"https://proxy.sansenhoshi.top/bf2042/stats/?raw=false&format_values=true&name={player}&platform={platform}&skip_battlelog=false"
# url = f"https://api.gametools.network/bf2042/stats/?raw=false&format_values=true&name={player}&platform={platform}"
headers = {
'Accept': 'application/json',
'Accept-Language': 'zh-HK,zh-CN;q=0.9,zh-TW;q=0.8,zh;q=0.7,en-US;q=0.6,en;q=0.5',
'Cache-Control': 'max-age=0',
'Connection': 'keep-alive',
'DNT': '1',
'If-Modified-Since': 'Sun, 18 Feb 2024 12:27:55 GMT',
'Sec-Fetch-Dest': 'document',
'Sec-Fetch-Mode': 'navigate',
'Sec-Fetch-Site': 'none',
'Sec-Fetch-User': '?1',
'Upgrade-Insecure-Requests': '1',
'User-Agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/121.0.0.0 Safari/537.36',
'sec-ch-ua': '"Not A(Brand";v="99", "Google Chrome";v="121", "Chromium";v="121"',
'sec-ch-ua-mobile': '?0',
'sec-ch-ua-platform': '"Windows"'
}
res = (False, "数据请求失败喵")
retry_options = ExponentialRetry(attempts=2, exceptions=(aiohttp.ClientError,))
async with RetryClient(retry_options=retry_options) as r_session:
try:
async with r_session.get(url, headers=headers, timeout=15) as response:
rest = await response.text()
# rest = str_filter(rest)
result = json.loads(rest)
if response.status == 200:
result = json.loads(rest)
# 判断是否查询到玩家数据
res = (True, result)
elif response.status == 404:
res = (False, "未查询到该玩家")
else:
res = (False, rest)
except asyncio.TimeoutError as e:
if e:
res = (False, f"请求超时:{e}")
else:
res = (False, f"请求超时:玩家数据请求超时")
except aiohttp.ClientError as e:
if e:
res = (False, f"请求异常:{e}")
else:
res = (False, f"请求异常:玩家数据请求异常")
return res
@sv.on_prefix('.查')
async def query_player2(bot, ev):
start_time = time.time()
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
# 修改个人cd为群cd缓解接口压力
uid = ev.user_id
g_id = ev.group_id
if g_id not in white_group:
if not _freq_lmt.check(g_id):
await bot.send(ev, f'[CQ:reply,id={mes_id}]冷却中,剩余时间{int(_freq_lmt.left_time(g_id)) + 1}秒,请适当使用,切勿影响正常聊天')
return
else:
_freq_lmt.start_cd(g_id)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, f'正在查询 {player} 的数据,请耐心等待...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes, abnormal_weapon = await bf_2042_gen_pic(data[1], platform, ev, sv)
end_time = time.time()
elapsed_time = round(end_time - start_time, 3)
if abnormal_weapon:
img_mes2 = await abnormal_weapon_img(abnormal_weapon)
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]\n[CQ:image,file={img_mes2}]"
else:
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix(('.武器', '.载具', '.专家', '.配备', '.地图', '.模式'), only_to_me=False)
async def query_player_weapon(bot, ev):
start_time = time.time()
query_type = {
'.武器': 0,
'.载具': 1,
'.专家': 2,
'.配备': 3,
'.地图': 4,
'.模式': 5
}
cmd = ev['prefix']
match = query_type[cmd]
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
# 修改个人cd为群cd缓解接口压力
uid = ev.user_id
g_id = ev.group_id
if g_id not in white_group:
if not _freq_lmt.check(g_id):
await bot.send(ev, f'[CQ:reply,id={mes_id}]冷却中,剩余时间{int(_freq_lmt.left_time(g_id)) + 1}秒,请适当使用,切勿影响正常聊天')
return
else:
_freq_lmt.start_cd(g_id)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, f'正在查询 {player} {str(cmd).replace(".","")} 数据,请耐心等待...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes = await bf2042_total(data[1], platform, ev, sv, match)
# 发送图片
end_time = time.time()
elapsed_time = round(end_time - start_time, 3)
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]"
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('.数据')
async def query_player2(bot, ev):
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
# 修改个人cd为群cd缓解接口压力
uid = ev.user_id
g_id = ev.group_id
if g_id not in white_group:
if not _freq_lmt.check(g_id):
await bot.send(ev, f'[CQ:reply,id={mes_id}]冷却中,剩余时间{int(_freq_lmt.left_time(g_id)) + 1}秒,请适当使用,切勿影响正常聊天')
return
else:
_freq_lmt.start_cd(g_id)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, '查询中,请耐心等待...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes = await bf_2042_simple_pic(data[1], platform, bot, sv)
msg = f"[CQ:reply,id={mes_id}][CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('/枪械')
async def query_player2(bot, ev):
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
if not _freq_lmt.check(uid):
await bot.send(ev, f'冷却中,剩余时间{int(_freq_lmt.left_time(uid)) + 1}秒', at_sender=True)
return
else:
_freq_lmt.start_cd(uid)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, '查询中,请稍等...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes = await bf_2042_gen_property(data[1], platform, bot, sv, 'weapons')
msg = f"[CQ:reply,id={mes_id}][CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('/载具')
async def query_player2(bot, ev):
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
if not _freq_lmt.check(uid):
await bot.send(ev, f'冷却中,剩余时间{int(_freq_lmt.left_time(uid)) + 1}秒', at_sender=True)
return
else:
_freq_lmt.start_cd(uid)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, '查询中,请稍等...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes = await bf_2042_gen_property(data[1], platform, bot, sv, 'vehicles')
msg = f"[CQ:reply,id={mes_id}][CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('/专家')
async def query_player2(bot, ev):
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
if not _freq_lmt.check(uid):
await bot.send(ev, f'冷却中,剩余时间{int(_freq_lmt.left_time(uid)) + 1}秒', at_sender=True)
return
else:
_freq_lmt.start_cd(uid)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, '查询中,请稍等...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes = await bf_2042_gen_property(data[1], platform, bot, sv, 'classes')
msg = f"[CQ:reply,id={mes_id}][CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('/模式')
async def query_player2(bot, ev):
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
if not _freq_lmt.check(uid):
await bot.send(ev, f'冷却中,剩余时间{int(_freq_lmt.left_time(uid)) + 1}秒', at_sender=True)
return
else:
_freq_lmt.start_cd(uid)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, '查询中,请稍等...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes = await bf_2042_gen_property(data[1], platform, bot, sv, 'gamemodes')
msg = f"[CQ:reply,id={mes_id}][CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('/地图')
async def query_player2(bot, ev):
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
if not _freq_lmt.check(uid):
await bot.send(ev, f'冷却中,剩余时间{int(_freq_lmt.left_time(uid)) + 1}秒', at_sender=True)
return
else:
_freq_lmt.start_cd(uid)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, '查询中,请稍等...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes = await bf_2042_gen_property(data[1], platform, bot, sv, 'maps')
msg = f"[CQ:reply,id={mes_id}][CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('/装置')
async def query_player2(bot, ev):
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
if not _freq_lmt.check(uid):
await bot.send(ev, f'冷却中,剩余时间{int(_freq_lmt.left_time(uid)) + 1}秒', at_sender=True)
return
else:
_freq_lmt.start_cd(uid)
platform = "pc"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, '查询中,请稍等...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes = await bf_2042_gen_property(data[1], platform, bot, sv, 'gadgets')
msg = f"[CQ:reply,id={mes_id}][CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
# @sv.on_prefix('.2042载具')
# async def query_vehicles(bot, ev):
# uid = ev.user_id
# if not _freq_lmt.check(uid):
# await bot.send(ev, f'冷却中,剩余时间{int(_freq_lmt.left_time(uid)) + 1}秒)', at_sender=True)
# return
# else:
# _freq_lmt.start_cd(uid)
# player = ev.message.extract_plain_text().strip()
# platform = "pc"
# await bot.send(ev, '查询中请稍等...')
# mes = get_player_status(player, platform)
# await bot.send(ev, mes[2])
@sv.on_prefix('.2042门户')
async def query_vehicles(bot, ev):
uid = ev.user_id
if not _freq_lmt.check(uid):
await bot.send(ev, f'冷却中,剩余时间{int(_freq_lmt.left_time(uid)) + 1}秒)', at_sender=True)
return
else:
_freq_lmt.start_cd(uid)
server_name = ev.message.extract_plain_text().strip()
await bot.send(ev, '查询时间较长,请耐心等待...')
try:
# 获取服务器信息列表
# 添加一条查询记录
await add_query_record(player=server_name, qq_id=uid)
# 获取玩家数据
mes = await get_server_list(server_name, sv)
except Exception as err:
mes = f"异常:{err}"
await bot.send(ev, mes)
@sv.on_prefix('.2042ps端战绩')
async def query_player3(bot, ev):
start_time = time.time()
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
# 修改个人cd为群cd缓解接口压力
uid = ev.user_id
g_id = ev.group_id
if not _freq_lmt.check(g_id):
await bot.send(ev, f'[CQ:reply,id={mes_id}]冷却中,剩余时间{int(_freq_lmt.left_time(g_id)) + 1}秒,请适当使用,切勿影响正常聊天')
return
else:
_freq_lmt.start_cd(g_id)
platform = "psn"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, f'正在查询 {player} 的数据,请耐心等待...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes, abnormal_weapon = await bf_2042_gen_pic(data[1], platform, ev, sv)
end_time = time.time()
elapsed_time = round(end_time - start_time, 3)
if abnormal_weapon:
img_mes2 = await abnormal_weapon_img(abnormal_weapon)
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]\n[CQ:image,file={img_mes2}]"
else:
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('.2042xbox端战绩')
async def query_player4(bot, ev):
start_time = time.time()
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
# 修改个人cd为群cd缓解接口压力
uid = ev.user_id
g_id = ev.group_id
if g_id not in white_group:
if not _freq_lmt.check(g_id):
await bot.send(ev, f'[CQ:reply,id={mes_id}]冷却中,剩余时间{int(_freq_lmt.left_time(g_id)) + 1}秒,请适当使用,切勿影响正常聊天')
return
else:
_freq_lmt.start_cd(g_id)
platform = "xbox"
if player == "":
flag = await check_bind(uid)
if flag[0]:
player = flag[1]
sv.logger.info(f"用户:{player}")
else:
await bot.send(ev, "未检测到ID,请确认格式是否正确。如果你想快捷查询自己的战绩,请使用 [.绑定 游戏ID]")
return
await bot.send(ev, f'正在查询 {player} 的数据,请耐心等待...')
try:
# 添加一条查询记录
await add_query_record(player=player, qq_id=uid)
# 获取玩家数据
data = await query_data(player, platform)
# 检查玩家是否存在
if data[0]:
img_mes, abnormal_weapon = await bf_2042_gen_pic(data[1], platform, ev, sv)
end_time = time.time()
elapsed_time = round(end_time - start_time, 3)
if abnormal_weapon:
img_mes2 = await abnormal_weapon_img(abnormal_weapon)
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]\n[CQ:image,file={img_mes2}]"
else:
msg = f"[CQ:reply,id={mes_id}]本次查询耗时:{elapsed_time}s[CQ:image,file={img_mes}]"
# 发送图片
await bot.send(ev, msg)
# 判断是否存在错误
else:
reason = data[1]
msg = f"[CQ:reply,id={mes_id}]{reason}"
await bot.send(ev, msg)
except ValueError as val_ee:
msg = '接口异常,建议稍后再查'
await bot.send(ev, msg)
sv.logger.error(f"异常:{str(val_ee)}")
except ConnectionError as con_ee:
msg = '网络异常,请联系机器人维护组'
await bot.send(ev, msg)
sv.logger.error("异常:" + str(con_ee))
@sv.on_prefix('.绑定')
async def bind_player(bot, ev):
platform = 'pc'
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
# 检查绑定状态
res = await check_bind(uid)
if res[0]:
await bot.send(ev, f"[CQ:reply,id={mes_id}]您已经绑定 {res[1]},如果你想修改绑定请发送:[.修改绑定 你的游戏id]")
return
# 检查id是否存在
await bot.send(ev, f"收到绑定请求,正在检测 {player} 数据是否存在...请耐心等待")
result = await query_data(player, platform)
# 统一大写
player = player.upper()
if result[0]:
if player == result[1]['userName'].upper():
nucleusId = result[1]["userId"]
personaId = result[1]["id"]
platform = platform
name = result[1]["userName"]
info = (name, platform, uid, nucleusId, personaId, 0)
sv.logger.info(f"绑定用户:{result[1]['userName']}")
res = await bind_user(name=name, platform=platform, uid=uid, nucleusId=nucleusId, personaId=personaId)
img_mes = await bf_2042_simple_pic(result[1], platform, bot, sv)
msg = f"[CQ:reply,id={mes_id}]{res[1]}[CQ:image,file={img_mes}]"
await bot.send(ev, msg)
else:
msg = f"[CQ:reply,id={mes_id}]失败:{result[1]},使用[.绑定 游戏id]绑定"
await bot.send(ev, msg)
else:
msg = f"[CQ:reply,id={mes_id}]失败:{result[1]},使用[.绑定 游戏id]绑定"
await bot.send(ev, msg)
@sv.on_prefix('.PS绑定')
async def bind_player(bot, ev):
platform = 'psn'
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
# 检查绑定状态
res = await check_bind(uid)
if res[0]:
await bot.send(ev, f"[CQ:reply,id={mes_id}]您已经绑定 {res[1]},如果你想修改绑定请发送:[.修改绑定 你的游戏id]")
return
# 检查id是否存在
await bot.send(ev, f"收到绑定请求,正在检测 {player} 数据是否存在...请耐心等待")
result = await query_data(player, platform)
# 统一大写
player = player.upper()
if result[0]:
if player == result[1]['userName'].upper():
nucleusId = result[1]["userId"]
personaId = result[1]["id"]
platform = platform
name = result[1]["userName"]
info = (name, platform, uid, nucleusId, personaId, 0)
sv.logger.info(f"绑定用户:{result[1]['userName']}")
res = await bind_user(name=name, platform=platform, uid=uid, nucleusId=nucleusId, personaId=personaId)
img_mes = await bf_2042_simple_pic(result[1], platform, bot, sv)
msg = f"[CQ:reply,id={mes_id}]{res[1]}[CQ:image,file={img_mes}]"
await bot.send(ev, msg)
else:
msg = f"[CQ:reply,id={mes_id}]失败:{result[1]},使用[.绑定 游戏id]绑定"
await bot.send(ev, msg)
else:
msg = f"[CQ:reply,id={mes_id}]失败:{result[1]},使用[.绑定 游戏id]绑定"
await bot.send(ev, msg)
@sv.on_prefix('.XBOX绑定')
async def bind_player(bot, ev):
platform = 'xbox'
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
# 检查绑定状态
res = await check_bind(uid)
if res[1]:
await bot.send(ev, f"[CQ:reply,id={mes_id}]您已经绑定 {res[1]},如果你想修改绑定请发送:[.修改绑定 你的游戏id]")
return
# 检查id是否存在
await bot.send(ev, f"收到绑定请求,正在检测 {player} 数据是否存在...请耐心等待")
result = await query_data(player, platform)
# 统一大写
player = player.upper()
if result[0]:
if player == result[1]['userName'].upper():
nucleusId = result[1]["userId"]
personaId = result[1]["id"]
platform = platform
name = result[1]["userName"]
info = (name, platform, uid, nucleusId, personaId, 0)
sv.logger.info(f"绑定用户:{result[1]['userName']}")
res = await bind_user(name=name, platform=platform, uid=uid, nucleusId=nucleusId, personaId=personaId)
img_mes = await bf_2042_simple_pic(result[1], platform, bot, sv)
msg = f"[CQ:reply,id={mes_id}]{res[1]}[CQ:image,file={img_mes}]"
await bot.send(ev, msg)
else:
msg = f"[CQ:reply,id={mes_id}]失败:{result[1]},使用[.绑定 游戏id]绑定"
await bot.send(ev, msg)
else:
msg = f"[CQ:reply,id={mes_id}]失败:{result[1]},使用[.绑定 游戏id]绑定"
await bot.send(ev, msg)
@sv.on_prefix('.修改绑定')
async def change_bind_player(bot, ev):
flag = await check_bind(ev.user_id)
platform = 'pc'
mes_id = ev['message_id']
player = ev.message.extract_plain_text().strip()
uid = ev.user_id
# 检查绑定状态
res = await check_bind(uid)
if not res[0]:
await bot.send(ev, f"[CQ:reply,id={mes_id}]您还未绑定,发送 [.绑定 您的游戏ID] 将游戏ID与你的QQ绑定")
return
# 检查id是否存在
await bot.send(ev, f"收到修改绑定请求,正在检测 {player} 数据是否存在...请耐心等待")
result = await query_data(player, platform)
player = player.upper()
sv.logger.info(f"数据库绑定结果:{flag[0]}")
if result[0]:
if player == result[1]['userName'].upper():
nucleusId = result[1]["userId"]
personaId = result[1]["id"]
platform = platform
name = result[1]["userName"]
info = (name, platform, uid, nucleusId, personaId, 0)
sv.logger.info(f"绑定用户:{result[1]['userName']}")
res = await change_user_bind(uid=uid, player=name, nucleusId=nucleusId, personaId=personaId)
img_mes = await bf_2042_simple_pic(result[1], platform, bot, sv)
if res:
msg = f"[CQ:reply,id={mes_id}]{uid} 成功修改绑定ID {name}[CQ:image,file={img_mes}]"
await bot.send(ev, msg)
else:
await bot.send(ev, f"[CQ:reply,id={mes_id}]失败!请联系维护组")
return info
else:
msg = f"[CQ:reply,id={mes_id}]失败:{result[1]},请稍后再试"
await bot.send(ev, msg)
else:
msg = f"[CQ:reply,id={mes_id}]失败:{result[1]},请稍后再试"
await bot.send(ev, msg)
@sv.on_prefix('.添加名单')
async def add_white_user(bot, ev):
mes_id = ev.message_id
uid = ev.user_id
# 检测是否绑定
res = await check_bind(uid)
if not res[0]:
await bot.send(ev, f"[CQ:reply,id={mes_id}]{uid}未绑定")
return
# 获取指令发送者的qq
su_uid = ev.user_id
# 获取当前群号
cu_gid = ev.group_id
# 判断是否为bot管理员
if su_uid == bot.config.SUPERUSERS[0]:
# 判断是否为at消息
if ev.message[0].type == 'at':
white_id = ev.message[0].data['qq']
data1 = await bot.get_group_member_info(group_id=cu_gid, user_id=white_id)
nickname = data1['card'] if len(data1['card']) != 0 else data1['nickname']
if await change_user_support(white_id, 1):
# 检查路径是否存在
bg_path = filepath + f"/img/bg/user/{white_id}/"
if not os.path.exists(bg_path):
os.makedirs(bg_path)
await bot.send(ev, f"[CQ:reply,id={mes_id}] 添加 {nickname}->成功")
else:
await bot.finish(ev, f'[CQ:reply,id={mes_id}] 添加失败')
else:
await bot.send(ev, f"[CQ:reply,id={mes_id}] 无权限")
@sv.on_prefix('.清空背景')
async def delete_bg(bot, ev):
msg_id = ev.message_id
uid = ev.user_id
# 检测是否绑定
res = await check_bind(uid)
if not res[0]:
await bot.send(ev, f"[CQ:reply,id={mes_id}]{uid}未绑定")
return
is_support = await check_user_support(uid)
if not is_support[0]:
await bot.send(ev, f"[CQ:reply,id={msg_id}]{uid}无权限")
return
# 保存图片
try:
await user_img_delete(uid)
await bot.send(ev, f"[CQ:reply,id={msg_id}] 清空成功")
except Exception as e:
await bot.send(ev, f"[CQ:reply,id={msg_id}] 图片清空失败{e}")
@sv.on_prefix('.移除名单')
async def rm_white_user(bot, ev):
mes_id = ev.message_id
uid = ev.user_id
# 检测是否绑定
res = await check_bind(uid)
if not res[0]:
await bot.send(ev, f"[CQ:reply,id={mes_id}]{uid}未绑定")
return
# 获取指令发送者的qq