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[Feature Req] API #112
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good idea, will implement |
@sapphonie Any expected ETA on this? |
Depends, what do you need it for? Would like some more use cases so I can know what exactly to do, here, or if a solution already exists (e.g. toggling cvars, etc) |
There's also the fact that StAC hasn't... really been designed with Funny Gamemodes:tm: in mind, so... errrr. I dunno. I don't know if I want to open the door to having to write a bunch of workarounds for silly plugins doing things to clients that StAC picks up as cheating, though I guess an API would let plugins themselves work around it... |
Essentially i just want to be able to filter & log and/or act on events in my own external system without having to parse logs. |
Would firing off something based off StacLog work? Do you need the additional data e.g. StacLogNetData etc? |
In the works |
StAC should have its own API (even if it's very basic) for other plugins to use. For example, there is
rage_matrix_attack
ability for FF2 which changessv_cheats
for all clients during slowmo and StAC can ban all these clients.So it would be really useful if StAC had
StAC_OnCheatDetected
forward (just like in SMAC) and probably other forwards & natives to control through the code.The text was updated successfully, but these errors were encountered: