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GamepadPhoenix64.vcxproj
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GamepadPhoenix64.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<VisualStudioYear Condition="'$(VisualStudioVersion)' == '11.0' Or '$(PlatformToolsetVersion)' == '110' Or '$(MSBuildToolsVersion)' == '4.0'">2012</VisualStudioYear>
<VisualStudioYear Condition="'$(VisualStudioVersion)' == '12.0' Or '$(PlatformToolsetVersion)' == '120' Or '$(MSBuildToolsVersion)' == '12.0'">2013</VisualStudioYear>
<VisualStudioYear Condition="'$(VisualStudioVersion)' == '14.0' Or '$(PlatformToolsetVersion)' == '140' Or '$(MSBuildToolsVersion)' == '14.0'">2015</VisualStudioYear>
<VisualStudioYear Condition="'$(VisualStudioVersion)' == '15.0' Or '$(PlatformToolsetVersion)' == '141' Or '$(MSBuildToolsVersion)' == '15.0'">2017</VisualStudioYear>
<VisualStudioYear Condition="'$(VisualStudioVersion)' == '16.0' Or '$(PlatformToolsetVersion)' == '142' Or '$(MSBuildToolsVersion)' == '16.0'">2019</VisualStudioYear>
<VisualStudioYear Condition="'$(VisualStudioVersion)' == '17.0' Or '$(PlatformToolsetVersion)' == '143' Or '$(MSBuildToolsVersion)' == '17.0'">2022</VisualStudioYear>
<VisualStudioYear Condition="'$(VisualStudioYear)' == ''">9999</VisualStudioYear>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>GamepadPhoenix64</ProjectName>
<ProjectGuid>{FFFFFFFF-FFFF-4FFF-FFFF-FFFFFFFFFFF2}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset Condition="'$(VisualStudioYear)' == '2012'">v110_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioYear)' == '2013'">v120_xp</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioYear)' == '2015'">v140</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioYear)' == '2017'">v141</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioYear)' == '2019'">v142</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioYear)' == '2022'">v143</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioYear)' == '9999'">$(DefaultPlatformToolset)</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>NotSet</CharacterSet>
<WholeProgramOptimization Condition="'$(Configuration)'=='Release'">true</WholeProgramOptimization>
<UseDebugLibraries Condition="'$(Configuration)'=='Debug'">true</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup>
<TargetName>GamepadPhoenix64</TargetName>
<OutDir>$(ProjectDir)\build\$(Configuration)\</OutDir>
<IntDir>$(ProjectDir)\build\$(Configuration)64\</IntDir>
<TLogLocation>$(IntDir)</TLogLocation>
<IntermediateOutputPath>$(IntDir)</IntermediateOutputPath>
<GenerateManifest>false</GenerateManifest>
<LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)'!='Debug'">false</LinkIncremental>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<BufferSecurityCheck>false</BufferSecurityCheck>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<FloatingPointModel>Fast</FloatingPointModel>
<FloatingPointExceptions>false</FloatingPointExceptions>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;WIN32;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='Debug'">_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'!='Debug'">NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN64;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Condition="'$(Configuration)'=='Debug'">
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ClCompile Condition="'$(Configuration)'=='Release'">
<Optimization>Full</Optimization>
<StringPooling>true</StringPooling>
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<OmitFramePointers>true</OmitFramePointers>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<WholeProgramOptimization>true</WholeProgramOptimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FloatingPointExceptions>false</FloatingPointExceptions>
<EnableEnhancedInstructionSet Condition="'$(Platform)'=='Win32'">StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalOptions Condition="'$(VisualStudioYear)' >= '2013'">/Gw %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Console</SubSystem>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
<Link Condition="'$(Configuration)'=='Debug'">
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Link Condition="'$(Configuration)'=='Release'">
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<IgnoreEmbeddedIDL>true</IgnoreEmbeddedIDL>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<!--
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<GenerateMapFile>true</GenerateMapFile>
</Link>
</ItemDefinitionGroup>
-->
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ItemGroup>
<ClCompile Include="GamepadPhoenixDLL.cpp" />
<ClInclude Include="GPXInput.inl" />
<ClInclude Include="GPDInput.inl" />
<ClInclude Include="GPWinMM.inl" />
<ClInclude Include="GPWii.inl" />
<ClInclude Include="GPViGEm.inl" />
<ClInclude Include="minhook.inl" />
<ResourceCompile Include="GamepadPhoenixDLL.rc">
<PreprocessorDefinitions>X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemGroup>
</Project>