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hash_orig_mod.c
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hash_orig_mod.c
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/*
https://www.digitalocean.com/community/tutorials/hash-table-in-c-plus-plus
*/
// Defines the HashTable item.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "hash_orig.h"
unsigned long hash_function(char *str)
{
unsigned long i = 0;
for (int j = 0; str[j]; j++)
i += str[j];
return i % CAPACITY;
}
LinkedList *allocate_list()
{
// Allocates memory for a LinkedList pointer.
LinkedList *list = (LinkedList *)malloc(sizeof(LinkedList));
return list;
}
LinkedList *linkedlist_insert(LinkedList *list, Ht_item *item)
{
// Inserts the item onto the LinkedList.
if (!list)
{
LinkedList *head = allocate_list();
head->item = item;
head->next = NULL;
list = head;
return list;
}
else if (list->next == NULL)
{
LinkedList *node = allocate_list();
node->item = item;
node->next = NULL;
list->next = node;
return list;
}
LinkedList *temp = list;
while (temp->next->next)
{
temp = temp->next;
}
LinkedList *node = allocate_list();
node->item = item;
node->next = NULL;
temp->next = node;
return list;
}
Ht_item *linkedlist_remove(LinkedList *list)
{
// Removes the head from the LinkedList.
// Returns the item of the popped element.
if (!list)
return NULL;
if (!list->next)
return NULL;
LinkedList *node = list->next;
LinkedList *temp = list;
temp->next = NULL;
list = node;
Ht_item *it = NULL;
memcpy(temp->item, it, sizeof(Ht_item));
free(temp->item->key);
free(temp->item->value);
free(temp->item);
free(temp);
return it;
}
void free_linkedlist(LinkedList *list)
{
LinkedList *temp = list;
while (list)
{
temp = list;
list = list->next;
free(temp->item->key);
free(temp->item->value);
free(temp->item);
free(temp);
}
}
LinkedList **create_overflow_buckets(HashTable *table)
{
// Create the overflow buckets; an array of LinkedLists.
LinkedList **buckets = (LinkedList **)calloc(table->size, sizeof(LinkedList *));
for (int i = 0; i < table->size; i++)
buckets[i] = NULL;
return buckets;
}
void free_overflow_buckets(HashTable *table)
{
// Free all the overflow bucket lists.
LinkedList **buckets = table->overflow_buckets;
for (int i = 0; i < table->size; i++)
free_linkedlist(buckets[i]);
free(buckets);
}
Ht_item *create_item(char *key, char *value)
{
// Creates a pointer to a new HashTable item.
Ht_item *item = (Ht_item *)malloc(sizeof(Ht_item));
item->key = (char *)malloc(strlen(key) + 1);
item->value = (char *)malloc(strlen(value) + 1);
strcpy(item->key, key);
strcpy(item->value, value);
return item;
}
HashTable *create_table(int size)
{
// Creates a new HashTable.
HashTable *table = (HashTable *)malloc(sizeof(HashTable));
table->size = size;
table->count = 0;
table->items = (Ht_item **)calloc(table->size, sizeof(Ht_item *));
for (int i = 0; i < table->size; i++)
table->items[i] = NULL;
table->overflow_buckets = create_overflow_buckets(table);
return table;
}
void free_item(Ht_item *item)
{
// Frees an item.
free(item->key);
free(item->value);
free(item);
}
void free_table(HashTable *table)
{
// Frees the table.
for (int i = 0; i < table->size; i++)
{
Ht_item *item = table->items[i];
if (item != NULL)
free_item(item);
}
// Free the overflow bucket lists and its items.
free_overflow_buckets(table);
free(table->items);
free(table);
}
void handle_collision(HashTable *table, unsigned long index, Ht_item *item)
{
LinkedList *head = table->overflow_buckets[index];
if (head == NULL)
{
// Creates the list.
head = allocate_list();
head->item = item;
printf("handle_collision item %s %s\n",item->key,item->value);
table->overflow_buckets[index] = head;
return;
}
else
{
// Insert to the list.
table->overflow_buckets[index] = linkedlist_insert(head, item);
return;
}
}
void ht_insert(HashTable *table, char *key, char *value)
{
// Creates the item.
Ht_item *item = create_item(key, value);
// Computes the index.
int index = hash_function(key);
Ht_item *current_item = table->items[index];
if (current_item == NULL)
{
// Key does not exist.
if (table->count == table->size)
{
// HashTable is full.
printf("Insert Error: Hash Table is full\n");
free_item(item);
return;
}
// Insert directly.
table->items[index] = item;
table->count++;
}
else
{
// Scenario 1: Update the value.
if (strcmp(current_item->key, key) == 0)
{
strcpy(table->items[index]->value, value);
return;
}
else
{
// Scenario 2: Handle the collision.
handle_collision(table, index, item);
return;
}
}
}
char *ht_search(HashTable *table, char *key)
{
// Searches for the key in the HashTable.
// Returns NULL if it doesn't exist.
int index = hash_function(key);
Ht_item *item = table->items[index];
LinkedList *head = table->overflow_buckets[index];
// Provide only non-NULL values.
while (item != NULL)
{
if (strcmp(item->key, key) == 0)
return item->value;
if (head == NULL)
return NULL;
item = head->item;
printf("search overflow_buckets. After mod, item ptr:%p where map: \
%s %s\n",item,item->key,item->value);
head = head->next;
}
return NULL;
}
void ht_delete(HashTable *table, char *key)
{
// Deletes an item from the table.
int index = hash_function(key);
Ht_item *item = table->items[index];
LinkedList *head = table->overflow_buckets[index];
if (item == NULL)
{
// Does not exist.
return;
}
else
{
if (head == NULL && strcmp(item->key, key) == 0)
{
// Collision chain does not exist.
// Remove the item.
// Set table index to NULL.
table->items[index] = NULL;
free_item(item);
table->count--;
return;
}
else if (head != NULL)
{
// Collision chain exists.
if (strcmp(item->key, key) == 0)
{
// Remove this item.
// Set the head of the list as the new item.
free_item(item);
LinkedList *node = head;
head = head->next;
/*
the `NULL` will make `free_linkedlist` only remove one node.
*/
node->next = NULL;
table->items[index] = create_item(node->item->key, node->item->value);
free_linkedlist(node);
table->overflow_buckets[index] = head;
return;
}
LinkedList *curr = head;
LinkedList *prev = NULL;
while (curr)
{
if (strcmp(curr->item->key, key) == 0)
{
if (prev == NULL)
{
// First element of the chain.
/*
implies the chain only has one elem.
*/
// Remove the chain.
free_linkedlist(head);
table->overflow_buckets[index] = NULL;
return;
}
else
{
// This is somewhere in the chain.
/*
this will make the prev skips the curr to point to the further one node.
*/
prev->next = curr->next;
/*
still only free one node.
*/
curr->next = NULL;
free_linkedlist(curr);
table->overflow_buckets[index] = head;
return;
}
}
curr = curr->next;
prev = curr;
}
}
}
}
void print_search(HashTable *table, char *key)
{
char *val;
if ((val = ht_search(table, key)) == NULL)
{
printf("Key:%s does not exist\n", key);
return;
}
else
{
printf("Key:%s, Value:%s\n", key, val);
}
}
void print_table(HashTable *table)
{
printf("\nHash Table\n-------------------\n");
for (int i = 0; i < table -> size; i++)
{
if (table -> items[i])
{
printf("Index:%d, Key:%s, Value:%s\n", i, table -> items[i] -> key, table -> items[i] -> value);
}
}
printf("-------------------\n\n");
}
int main()
{
HashTable *ht = create_table(CAPACITY);
ht_insert(ht, (char *)"1", (char *)"First address");
ht_insert(ht, (char *)"2", (char *)"Second address");
ht_insert(ht, (char *)"Hel", (char *)"Third address");
ht_insert(ht, (char *)"Cau", (char *)"Fourth address");
print_table(ht);
print_search(ht, (char *)"1");
print_search(ht, (char *)"2");
print_search(ht, (char *)"3");
print_search(ht, (char *)"Hel");
print_search(ht, (char *)"Cau"); // Collision!
print_table(ht);
ht_delete(ht, (char *)"1");
ht_delete(ht, (char *)"Hel");
print_table(ht);
free_table(ht);
return 0;
}