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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resources.rc
//
#define CHAOSMENU 101
#define IDD_FAULTLINE 102
#define IDD_SETGRID 103
#define IDD_FAULTDLG 104
#define IDC_ITERATION_NUM 1000
#define IDC_FAULTDEPTH_START 1001
#define IDC_FAULTDEPTH_FINISH 1002
#define IDC_CHK_FIXEDFAULTDEPTH 1003
#define IDC_GRIDVALUE 1004
#define IDC_CHK_USE_LOG_FUNC 1005
#define IDC_CHK_RANDOM_SEED 1006
#define IDC_CHK_RETAINALL 1007
#define IDC_PROGRESS 1008
#define CHAOS_FILE_EXIT 40003
#define CHAOS_TERRAIN_REFRESH 40008
#define CHAOS_TERRAIN_FRACDIM 40010
#define CHAOS_TERRAIN_FAULTFORMATION 40011
#define CHAOS_FILE_SAVEAS 40012
#define CHAOS_TERRAIN_BLUR 40013
#define CHAOS_TERRAIN_SETGRID 40014
#define CHAOS_FILE_SAVE 40016
#define CHAOS_TERRAIN_BLURMORE 40017
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 106
#define _APS_NEXT_COMMAND_VALUE 40018
#define _APS_NEXT_CONTROL_VALUE 1018
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif