Replaces the default async chunk loader with one which uses XHR and triggers progress event on document
.
npm i --save-dev chunk-progress-webpack-plugin
or
yarn add --dev chunk-progress-webpack-plugin
In config:
const ChunkProgressWebpackPlugin = require('chunk-progress-webpack-plugin');
...
{
plugins: [
new ChunkProgressWebpackPlugin()
]
}
In application:
document.addEventListener('chunk-progress-webpack-plugin', function(event) {
event.detail.loaded; // total bytes loaded
event.detail.total; // total bytes requested
event.detail.loaded / event.detail.total * 100; // total progress percentage
const resource = event.detail.resource; // info about resource that triggered the event
resource.loaded;
resource.total;
resource.url;
});
The root loaded
/total
values are reset to 0 when all concurrent loads complete. This is particularly useful for cases where user interaction is blocked while resources are loading (e.g. startup of a SPA or web game). In cases where multiple unrelated sections of code are importing resources asynchronously, the resource
values are likely to be more useful.
A complete/100% progress event is not provided under the assumption that this can be handled on the complete of the original resource import; e.g. import('resource').then(()=>{/* fully loaded */})
Because this plugin makes webpack use XHR instead of JSONP to load resources, there are some things to keep in mind:
- You may run into CORS issues (e.g. you won't be able to run the bundled result over
file://
protocol in Chrome) - Extra
HEAD
requests are made to determine file-sizes