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Design
Seyyid Ahmed Doğan edited this page Jun 9, 2021
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8 revisions
there is laps behaviours derived from mono behaviour
they have 1px transparent gizmos
laps draws all laps component icons on scene view, according to unity 3d scene gizmos algorithm
one game object can only have one laps behaviour
on press s while a laps object is selected, all laps objects will go to logic edit mode, and they can be connected together with cables
on press d while a laps object is selected, that laps object will go to edit mode, and can be edited with scene gui tools
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Some Needed Classes
Scopes
Bezier Editor
Shortcut Manager
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Some Laps Objects
Timer
Delay
Collider
Comparator
GetAndFire
Operator
ConsoleLog
Keyboard Input
Mouse Input
Different Types Of Joints
Connection Control (delay with enabled node?, isEnabled output)
Values, Float, Vector3, Color, bool?, string, layer, layermask, and list variants
SmoothColor
LapsBody
LapsTransform
Movement
Position
LuaComponent
PythonComponent
CompoundLapsComponent(Lets you make compound laps components that maid up with more than one component)
(if something has inner connection its child is hidden normally, if you select it, its childs will be visible.)