Refactor Player.load using async/await #1336
Labels
status: archived
Archived and locked; will not be updated
type: code health
A code health issue
type: enhancement
New feature or request
Milestone
Player.load()
is large, and we've been given feedback that it is also hard to read. These issues will all benefit from a break-up of Player.load into several pieces:In addition to breaking up
load()
into smaller pieces, we should start using theasync
andawait
keywords enabled by our migration to ES6 (#1157). This will enhance readability of the many, many async steps in theload()
process.The text was updated successfully, but these errors were encountered: