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code_1.cpp
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code_1.cpp
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//
// code_1.cpp
// Data Structure
//
// Created by Mohd Shoaib Rayeen on 19/03/18.
// Copyright © 2018 Shoaib Rayeen. All rights reserved.
//
#include <iostream>
using namespace std;
struct bnode {
int data;
bnode *left;
bnode *right;
};
class btree {
public:
bnode *root;
btree();
void insert();
void display();
bnode* newNode(int);
void preorder(bnode*);
void postorder(bnode*);
void inorder(bnode*);
int heighAndSize(bnode* , int &);
float density(bnode*);
};
btree::btree() {
root = NULL;
}
bnode* btree:: newNode(int value) {
bnode* temp=new bnode;
temp->data=value;
temp->left=NULL;
temp->right=NULL;
return temp;
}
void btree:: insert() {
root = newNode(8);
root->left = newNode(3);
root->right = newNode(10);
root->left->left = newNode(1);
root->left->right = newNode(6);
root->right->right = newNode(14);
root->right->right->left = newNode(13);
root->left->right->left = newNode(4);
root->left->right->right = newNode(7);
}
void btree::display() {
insert();
cout << "\nInorder\t\t\t:\t";
inorder(root);
cout << "\nPostorder\t\t:\t";
postorder(root);
cout << "\nPreorder\t\t:\t";
preorder(root);
cout << "\nDensity\t:\t" << density(root);
}
void btree :: postorder(bnode* root) {
if (root == NULL) {
return;
}
postorder(root->left);
postorder(root->right);
cout << root->data << "\t";
}
void btree :: preorder(bnode* root) {
if (root == NULL) {
return;
}
cout << root->data << "\t";
preorder(root->left);
preorder(root->right);
}
void btree :: inorder(bnode* root) {
if (root == NULL) {
return;
}
preorder(root->left);
cout << root->data << "\t";
preorder(root->right);
}
int btree::heighAndSize(bnode* node, int &size) {
if (node==NULL) {
return 0;
}
int l = heighAndSize(node->left, size);
int r = heighAndSize(node->right, size);
size++;
return (l > r) ? l + 1 : r + 1;
}
float btree::density(bnode* root) {
if (root == NULL) {
return 0;
}
int size = 0;
int _height = heighAndSize(root, size);
return (float)size/_height;
}
int main() {
btree obj;
obj.display();
cout << "\n";
return 0;
}