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map.c
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map.c
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/*
Copyright 2022 Shota Minami
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include <limits.h>
#include <stddef.h>
#include <stdlib.h>
#include "map.h"
#include "utility.h"
#define NEIGHBORHOOD ((long) sizeof(unsigned long) * CHAR_BIT)
struct MapBucket {
unsigned long hop;
void *key;
void *value;
};
struct Map {
unsigned long count;
unsigned long mask;
MapBucket *buckets;
MapHasher *hasher;
MapComparator *comparator;
};
static unsigned long map_default_hasher(const void *value)
{
return fnv1a(FNV1A_INIT, &value, sizeof(value));
}
static int map_default_comparator(const void *left, const void *right)
{
return left == right;
}
Map *map_new(MapHasher *hasher, MapComparator *comparator)
{
return map_new_with_capacity(1l << 4, hasher, comparator);
}
Map *map_new_with_capacity(unsigned long capacity, MapHasher *hasher, MapComparator *comparator)
{
Map *map = xmalloc(sizeof(Map));
map->count = 0;
map->mask = 0;
map->buckets = NULL;
map->hasher = hasher ? hasher : &map_default_hasher;
map->comparator = comparator ? comparator : &map_default_comparator;
map_reserve(map, capacity);
return map;
}
void map_free(Map *map)
{
if (map) {
free(map->buckets);
free(map);
}
}
unsigned long map_count(Map *map)
{
return map->count;
}
static void map_index_init(MapIndex *index, Map *map, void *key)
{
index->_bucket = map->buckets + (map->hasher(key) & map->mask);
index->_slot = NULL;
}
void map_reserve(Map *map, unsigned long capacity)
{
unsigned long i;
unsigned long new_mask = capacity - 1;
for (i = 1; i < sizeof(new_mask); i <<= 1) {
new_mask |= new_mask >> i;
}
if (new_mask > map->mask) {
MapBucket *old_buckets = map->buckets;
unsigned long old_mask = map->mask;
unsigned long hop = 0;
map->count = 0;
map->mask = new_mask;
map->buckets = xmalloc(sizeof(MapBucket) * (new_mask + NEIGHBORHOOD));
for (i = 0; i < new_mask + NEIGHBORHOOD; ++i) {
map->buckets[i].hop = 0;
map->buckets[i].key = NULL;
map->buckets[i].value = NULL;
}
if (old_buckets) {
for (i = 0; i < old_mask + NEIGHBORHOOD; ++i) {
hop = (hop >> 1) | old_buckets[i].hop;
if (hop & 1) {
MapIndex index;
map_index_init(&index, map, old_buckets[i].key);
map_update(map, &index, old_buckets[i].key, old_buckets[i].value);
}
}
free(old_buckets);
}
}
}
int map_entry(Map *map, void *key, MapIndex *index)
{
unsigned long i;
map_index_init(index, map, key);
for (i = 0; i < NEIGHBORHOOD; ++i) {
if (index->_bucket->hop & (1ul << i) && map->comparator(key, index->_bucket[i].key)) {
index->_slot = index->_bucket + i;
break;
}
}
return !!index->_slot;
}
void map_iterator(Map *map, MapIndex *index)
{
index->_bucket = map->buckets;
index->_slot = NULL;
}
int map_next(Map *map, MapIndex *index)
{
unsigned long i;
if (index->_slot) {
++index->_slot;
} else {
index->_slot = index->_bucket;
}
for (i = index->_slot - index->_bucket; i < NEIGHBORHOOD; ++i) {
if (index->_bucket->hop & (1ul << i)) {
index->_slot = index->_bucket + i;
return 1;
}
}
++index->_bucket;
for (; index->_bucket < map->buckets + map->mask + NEIGHBORHOOD; ++index->_bucket) {
if (index->_bucket->hop) {
for (i = 0; i < NEIGHBORHOOD; ++i) {
if (index->_bucket->hop & (1ul << i)) {
index->_slot = index->_bucket + i;
return 1;
}
}
}
}
index->_bucket = NULL;
index->_slot = NULL;
return 0;
}
void *map_key(Map *map, MapIndex *index)
{
return index->_slot ? index->_slot->key : NULL;
}
void *map_value(Map *map, MapIndex *index)
{
return index->_slot ? index->_slot->value : NULL;
}
void map_update(Map *map, MapIndex *index, void *key, void *value)
{
MapBucket *empty = index->_slot;
if (!empty) {
long i = index->_bucket - map->buckets < NEIGHBORHOOD
? -(index->_bucket - map->buckets)
: -NEIGHBORHOOD + 1;
unsigned long hop = 0;
for (; i < NEIGHBORHOOD * 8; ++i) {
hop = (hop >> 1) | index->_bucket[i].hop;
if (i >= 0 && !(hop & 1)) {
empty = index->_bucket + i;
break;
}
}
if (empty) {
while (empty - index->_bucket >= NEIGHBORHOOD) {
MapBucket *bucket = empty - NEIGHBORHOOD + 2;
for (; bucket < empty; ++bucket) {
if (bucket->hop & ((1ul << (empty - bucket + 1)) - 1)) {
MapBucket *next = bucket;
for (; next < empty; ++next) {
if (bucket->hop & (1ul << (next - bucket))) {
break;
}
}
bucket->hop &= ~(1ul << (next - bucket));
bucket->hop |= 1ul << (empty - bucket);
empty->key = next->key;
empty->value = next->value;
empty = next;
break;
}
}
if (bucket == empty) {
empty = NULL;
break;
}
}
}
}
if (empty) {
empty->key = key;
empty->value = value;
index->_bucket->hop |= 1ul << (empty - index->_bucket);
index->_slot = empty;
++map->count;
} else {
map_reserve(map, (map->mask + 1) << 1);
map_index_init(index, map, key);
map_update(map, index, key, value);
}
}
void map_erase(Map *map, MapIndex *index)
{
if (index->_slot) {
index->_bucket->hop &= ~(1ul << (index->_slot - index->_bucket));
index->_slot = NULL;
--map->count;
}
}