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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
# ===============
# Unity generated
# ===============
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Ll]ogs/
[Mm]emoryCaptures/
[Bb]uilds/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Unity generated meta files
*.pidb.meta
*.pdb.meta
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# Unity generated file on crash reports
sysinfo.txt
# Visual Studio cache directory
.vs/
# ===============
# Visual Studio / MonoDevelop generated
# ===============
# Gradle cache directory
.gradle/
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
# Visual Studio / MonoDevelop auto-generated files
*.csproj
*.unityproj
*.sln
*.pidb
*.suo
*.tmp
*.user
*.sln
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
*.user
*.unityproj
*.gitignore
# Builds
*.apk
*.unitypackage
# Visual Studio cache files
*.VC.db
*.VC.VC.opendb
# Crashlytics generated file
crashlytics-build.properties
# ===============
# OS generated
# ===============
.DS_Store
VRSBUTBI/ProjectSettings/boot.config
._*.meta
.Spotlight-V100/
.Trashes/
ehthumbs.db
Thumbs.db
# ===============
# Additional files
# ===============
# User-generated files
# ====================
# Store temporary files here
Temp/
# Store backups of generated files here
Backups/
# Build artifacts
[Bb]uild[Aa]rtifacts/
# Asset metadata
# *.meta
# Mobile saves
*.csav
# Plugin settings
[Pp]lugins/[Ss]ettings/
# Scripts
Assets/[Ss]cripts/[Gg]enerated/
VRSBUTBI/UserSettings/Layouts/default-2022.dwlt
VRSBUTBI/Assets/SaveGames/scene_start.json