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linked_list.cpp
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#include <bits/stdc++.h>
typedef long long int lli;
typedef unsigned long long int ulli;
typedef long double ldb;
using namespace std;
struct Node{
tuple<int,int> point;
struct Node *p;
};
struct Node* head;
void AddFirst(int x,int y)
{
struct Node* temp= head;
struct Node* temp1=(struct Node*)malloc(sizeof(struct Node));
get<0>(temp1->point)=x;
get<1>(temp1->point)=y;
temp1->p=temp;
head=temp1;
return;
}
int DelFirst()
{
if(head==NULL)
return -1;
struct Node* temp=head;
struct Node* temp1=head->p;
head=temp1;
free(temp);
return 0;
}
int Del(int x,int y)
{
if(head==NULL)
return -1;
struct Node* temp=head;
struct Node* prev=NULL;
struct Node* p=NULL;
while(temp!=NULL)
{
if(get<0>(temp->point)==x&&get<1>(temp->point)==y)
{
p=temp;
break;
}
prev=temp;
temp=temp->p;
}
if(p==NULL)
return -1;
if(prev==NULL)
{
head=temp->p;
free(temp);
return 0;
}
else
{
prev->p=temp->p;
free(temp);
return 0;
}
}
void Search(float d)
{
int c=0;
if(head==NULL)
{
cout<<-1<<endl;
return;
}
struct Node* temp=head;
while(temp!=NULL)
{
int dd=(get<0>(temp->point))*(get<0>(temp->point))+(get<1>(temp->point))*(get<1>(temp->point));
if(dd<=d*d)
{
c++;
}
temp=temp->p;
}
if(c!=0)
cout<<c<<endl;
else
cout<<-1<<endl;
return ;
}
bool Search(int x,int y)
{
if(head==NULL)
return false;
struct Node* temp=head;
while(temp!=NULL)
{
if(get<0>(temp->point)==x&&get<1>(temp->point)==y)
return true;
temp=temp->p;
}
return false;
}
int length()
{
int l=0;
struct Node* temp=head;
while(temp!=NULL)
{
l++;
temp=temp->p;
}
return l;
}
int main()
{
//freopen("input.txt","r",stdin);
head=NULL;
int t,x,y,p;
float d;
cin>>t;
while(t--)
{
cin>>p;
if(p==1)
{
cin>>x>>y;
AddFirst(x,y);
}
if(p==2)
{
int xx=DelFirst();
if(xx==-1)
cout<<-1<<endl;
}
if(p==3)
{
cin>>x>>y;
if(Del(x,y)==-1)
cout<<-1<<endl;
}
if(p==4)
{
cin>>d;
Search(d);
}
if(p==5)
{
cin>>x>>y;
if(Search(x,y)==1)
cout<<"True"<<endl;
else
cout<<"False"<<endl;
}
if(p==6)
{
cout<<length()<<endl;
}
}
}