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Shader Series Introduction
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
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Games: Graphics, Games: Shaders | 4/26/2007 | Article |
This article is an introduction to the Shader Series, a set of samples and articles that allow an intermediate 3D developer to begin to explore the programmable graphics pipeline.
[Shader Series: Coordinate Spaces](https://github.com/simondarksidej/XNAGameStudio/wiki/Shader Series Coordinate Spaces)
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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ShaderSeriesPrimer.doc | 0.06MB | Shader Series introduction article. |