- Added the SVG renderer.
- Added the
minArrowSize
setting (thanks to @ssidorchick). - Added an edge quadtree and support for edge events (thanks to @sheymann).
- Fixed #362: Nodes and edges can now have a number id.
- Added the renderers.snapshot plugin.
- Fixed #403: renderer string container polymorphism.
- Added an event dispatched when instance is killed.
- Added low-level Barnes-Hut optimization to the layout.forceAltas2 plugin (thanks to @jacomyma).
- Added the
mouseWheelEnabled
setting. - Added an option to skip quadtree indexation when refreshing an instance.
- Added
defaultEdgeType
anddefaultNodeType
settings. - Added a
isDragging
flag in click event. - Added some features to the layout.forceAltas2 plugin.
- Fixed resizing related issues.
- Added the SVG exporter plugin.
- Fixed some SVG-related bugs (thanks to @qinfchen).
- Added the A* plugin (thanks to @A----).
- Changed the
singleHover
setting to default totrue
. - Added the cypher plugin (thanks to @sim51).
- Added the parallel edges plugin (thanks to @3ch01c)
- Fixed #186: NPM sigma package
- New helper
sigma.utils.zoomTo
(thanks to @josemazo) - Fixed #241: Improved canvas renderer
- Fixed #244: (min|max)(Node|Edge)Size as strings or numbers
- Cross available in the customShapes plugin (thanks to @csweaver)
- Relative size plugin (thanks to @tsdaemon)
- Fixed y positions from sigma.parsers.gexf (thanks to @totetmatt)
- Fixed lag problem for the dragNodes plugin on Firefox (thanks to @apitts)
- Added the
singleHover
settings (thanks to @patrickmarabeas) - Improved dragNodes behaviours with several hovered nodes (thanks to @patrickmarabeas)
- Added self-loops rendering for curved edges (thanks to @ssidorchick)
- Updated gexfParser.js version
- HITS statistics computation plugin (thanks to @mef)
- Fixed #299: Fixed
npm build
- Fixed #332: Fixed grunt tasks for building plugins
- Fixed #347: Added polymorphism for the autoRescale setting
- Fixed build for Force-Atlas 2 plugin (thanks to @luca)
- Fixed some typos (thanks to @Tal-Daniel)
- Custom edge shapes plugin (thanks to @sheymann)
- Filter API plugin (thanks to @sheymann)
- Right-click support (thanks to @sheymann)
- Event data now always dispatched by sigma.core (thanks to @sheymann)
- Added the
attachBefore
method tosigma.classes.graph
(thanks to @sheymann) - Fixed buggy behaviour with the dragNodes plugin when container is offset (thanks to @Pie21)
- Updated NPM dev dependencies
- Fixed a leak in
sigma.classes.graph
(details at #340) - WebGL based Force-Atlas 2
- Added Canvas curved edge renderer
- Fully refactored examples
- Fixed #211: Added default camera getter
- Fixes on ForceAtlas2 API (thanks to @adkatrit)
- Added Canvas curved arrows edge renderer (thanks to @ssidorchick)
- Fixed #220: WebGL edges batch rendering fixed
- Fixed #175: Disable setAutoSettings in ForceAtlas2
- Fixed some minor typos (thanks to @anirvan)
- Added the
sigma.plugins.dragNodes
plugin for the Canvas renderer (thanks to @josemazo) - Fixed
gjslint.py does not exist
error (thanks to @jeroencoumans) - Made it easier to build for newbies by not requiring global
grunt-cli
(thanks to @eins78) - Some minor changes on docs and GEXF parser (thanks to @Yomguithereal)
- Added current version number as
sigma.version
- Fixed #236: Implemented
kill
renderers method
- Custom node shapes and images plug-in (thanks to @rpeleg1970)
- Fixed #189: Added doubleClick events
- Fixed #183: Avoid using
for in
to iterate over arrays (thanks to @cdevienne) - Added
http-server
dependency (thanks to @oncletom) - Minor fix in LICENSE.txt (thanks to @gdi2290)
- Added
"hidden"
nodes and edges support - Fixed typo in
sigma.instances
method (thanks to @juanpastas) - Fixed ForceAtlas2 stopForceAtlas2 method
- Improved captors
- Plus some minor and various fixes...
- Finalization:
- Closed issues related to the initial version that were not relevant in this new version
- Fixed some bugs in the new version related to both versions
- Added more plugins and code samples, to solve some actual use-cases
- Fixed a lot of bugs for the release
- Full new version of sigma from scratch, including old features:
- ForceAtlas2 plugin
- GEXF parser
- Canvas renderer
- ...and some new features:
- WebGL renderer
- Touch support
- Also added some unit tests (main classes, core API, ...).
- Architecture fully rewritten