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navigation.d.ts
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navigation.d.ts
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// Type definitions for Navigation 1.1.0
// Project: http://grahammendick.github.io/navigation/
// Definitions by: Graham Mendick <https://github.com/grahammendick>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
declare module 'navigation' {
export = Navigation;
}
declare module Navigation {
/**
* Defines a contract a class must implement in order to represent a
* logical grouping of child State elements. Navigating across different
* dialogs will initialise the crumb trail
*/
interface IDialog<TState, TStates> {
/**
* Gets the State children
*/
states: TStates;
/**
* Gets the state to navigate to if the Key is passed as an action
* parameter to the StateController
*/
initial: TState;
/**
* Gets the key, unique across dialogs, which is passed as the action
* parameter to the StateController when navigating
*/
key: string;
/**
* Gets the textual description of the dialog
*/
title?: string;
}
/**
* Defines a contract a class must implement in order to configure state
* information. A child of a Dialog element, it represents the endpoint of
* a navigation
*/
interface IState<TTransitions> {
/**
* Gets the Transition children
*/
transitions?: TTransitions;
/**
* Gets the key, unique within a Parent, used by Dialog and Transition
* elements to specify navigation configuration
*/
key: string;
/**
* Gets the default NavigationData for this State
*/
defaults?: any;
/**
* Gets the default NavigationData Types for this State
*/
defaultTypes?: any;
/**
* Gets the textual description of the state
*/
title?: string;
/**
* Gets the route Url patterns
*/
route: string | string[];
/**
* Gets a value that indicates whether to maintain crumb trail
* information e.g PreviousState. This can be used together with Route
* to produce user friendly Urls
*/
trackCrumbTrail?: boolean;
/**
* Gets a value that indicates whether NavigationData Types are
* preserved when navigating
*/
trackTypes?: boolean;
}
/**
* Defines a contract a class must implement in order to configure
* transition information. A child of a State element it represents a
* possible navigation from its Parent to a sibling State
*/
interface ITransition<TState> {
/**
* Gets the state to navigate to if the Key is passed as an action
* parameter to the StateController
*/
to: TState;
/**
* Gets the key, unique within a Parent, which is passed as the action
* parameter to the StateController when navigating
*/
key: string;
}
/**
* Configures dialog information. Represents a logical grouping of child
* State elements. Navigating across different dialogs will initialise the
* crumb trail
*/
class Dialog implements IDialog<State, { [index: string]: State; }> {
/**
* Gets the State children by index
*/
_states: State[];
/**
* Gets the State children
*/
states: {
[index: string]: State;
};
/**
* Gets the number of the dialog
*/
index: number;
/**
* Gets the state to navigate to if the Key is passed as an action
* parameter to the StateController
*/
initial: State;
/**
* Gets the key, unique across dialogs, which is passed as the action
* parameter to the StateController when navigating
*/
key: string;
/**
* Gets the textual description of the dialog
*/
title: string;
}
/**
* Configures state information. A child of a Dialog element, it
* represents the endpoint of a navigation
*/
class State implements IState<{ [index: string]: Transition; }> {
/**
* Gets the Transition children by index
*/
_transitions: Transition[];
/**
* Gets the Transition children
*/
transitions: {
[index: string]: Transition;
};
/**
* Gets the parent Dialog configuration item
*/
parent: Dialog;
/**
* Gets the number of the state within its Parent
*/
index: number;
/**
* Gets the unique identifier for this State
*/
id: string;
/**
* Gets the key, unique within a Parent, used by Dialog and Transition
* elements to specify navigation configuration
*/
key: string;
/**
* Gets the default NavigationData for this State
*/
defaults: any;
/**
* Gets the default NavigationData Types for this State
*/
defaultTypes: any;
/**
* Gets the formatted default NavigationData for this State
*/
formattedDefaults: any;
/**
* Gets the textual description of the state
*/
title: string;
/**
* Gets the route Url patterns
*/
route: string | string[];
/**
* Gets a value that indicates whether to maintain crumb trail
* information e.g PreviousState. This can be used together with Route
* to produce user friendly Urls
*/
trackCrumbTrail: boolean;
/**
* Gets a value that indicates whether NavigationData Types are
* preserved when navigating
*/
trackTypes: boolean;
/**
* Gets or sets the IStateHandler responsible for building and parsing
* navigation links to this State
*/
stateHandler: IStateHandler;
/**
* Called on the old State (this is not the same as the previous
* State) before navigating to a different State
* @param state The new State
* @param data The new NavigationData
* @param url The new target location
* @param unload The function to call to continue to navigate
* @param history A value indicating whether browser history was used
*/
unloading: (state: State, data: any, url: string, unload: () => void, history?: boolean) => void;
/**
* Called on the old State (this is not the same as the previous
* State) after navigating to a different State
*/
dispose: () => void;
/**
* Called on the current State after navigating to it
* @param data The current NavigationData
* @param asyncData The data passed asynchronously while navigating
*/
navigated: (data: any, asyncData?: any) => void;
/**
* Called on the new State before navigating to it
* @param data The new NavigationData
* @param url The new target location
* @param navigate The function to call to continue to navigate
* @param history A value indicating whether browser history was used
*/
navigating: (data: any, url: string, navigate: (asyncData?: any) => void, history?: boolean) => void;
}
/**
* Configures transition information. A child of a State element it
* represents a possible navigation from its Parent to a sibling State
*/
class Transition implements ITransition<State> {
/**
* Gets the state to navigate to if the Key is passed as an action
* parameter to the StateController
*/
to: State;
/**
* Gets the parent State configuration item
*/
parent: State;
/**
* Gets the number of the transition within its Parent
*/
index: number;
/**
* Gets the key, unique within a Parent, which is passed as the action
* parameter to the StateController when navigating
*/
key: string;
}
/**
* Provides static access to the Dialog, State and Transition configuration
*/
class StateInfoConfig {
/**
* Gets a collection of Dialog information, by index, with their child
* State information and grandchild Transition information
*/
static _dialogs: Dialog[];
/**
* Gets a collection of Dialog information with their child State
* information and grandchild Transition information
*/
static dialogs: {
[index: string]: Dialog;
};
/**
* Builds the Dialog, State and Transition configuration
* @param dialogs A collection of Dialog information with their child
* State information and grandchild Transition information
*/
static build(dialogs: IDialog<string, IState<ITransition<string>[]>[]>[]): void;
}
/**
* Defines a contract a class must implement in order to manage the browser
* Url
*/
interface IHistoryManager {
/**
* Gets or sets a value indicating whether to disable browser history
*/
disabled: boolean;
/**
* Registers browser history event listeners
*/
init(): any;
/**
* Adds browser history
* @param state The State navigated to
* @param url The current url
*/
addHistory(state: State, url: string): void;
/**
* Gets the current location
*/
getCurrentUrl(): string;
/**
* Gets an Href from the url
*/
getHref(url: string): string;
/**
* Gets a Url from the anchor
*/
getUrl(anchor: HTMLAnchorElement): string;
}
/**
* Manages history using the browser Url's hash. If used in a browser
* without the hashchange event or outside of a browser environment, then
* history is disabled
*/
class HashHistoryManager implements IHistoryManager {
/**
* Gets or sets a value indicating whether to disable browser history.
* Set to true if used in a browser without the hashchange event or
* outside of a browser environment
*/
disabled: boolean;
/**
* Gets or sets a value indicating whether to use '#' in place of '?'
* in Urls. Set to true for Internet explorer 6 and 7 support
*/
replaceQueryIdentifier: boolean;
/**
* Registers a listener for the hashchange event
*/
init(): void;
/**
* Sets the browser Url's hash to the url
* @param state The State navigated to
* @param url The current url
*/
addHistory(state: State, url: string): void;
/**
* Gets the current location
*/
getCurrentUrl(): string;
/**
* Gets an Href from the url
*/
getHref(url: string): string;
/**
* Gets a Url from the anchor
*/
getUrl(anchor: HTMLAnchorElement): string;
}
/**
* Manages history using the HTML5 history api. If used in a browser
* without the HTML5 history api or outside of a browser environment, then
* history is disabled
*/
class HTML5HistoryManager implements IHistoryManager {
/**
* Gets or sets a value indicating whether to disable browser history.
* Set to true if used in a browser without the HTML5 history api or
* outside of a browser environment
*/
disabled: boolean;
/**
* Registers a listener for the popstate event
*/
init(): void;
/**
* Sets the browser Url to the url using pushState
* @param state The State navigated to
* @param url The current url
*/
addHistory(state: State, url: string): void;
/**
* Gets the current location
*/
getCurrentUrl(): string;
/**
* Gets an Href from the url
*/
getHref(url: string): string;
/**
* Gets a Url from the anchor
*/
getUrl(anchor: HTMLAnchorElement): string;
}
/**
* Provides the base functionality for crumb trail persistence mechanisms
*/
class CrumbTrailPersister {
/**
* Overridden by derived classes to return the persisted crumb trail
* @param crumbTrail The key, returned from the save function, to
* identify the persisted crumb trail
* @returns The crumb trail holding navigation and data information
*/
load(crumbTrail: string): string;
/**
* Overridden by derived classes to persist the crumb trail
* @param crumbTrail The crumb trail holding navigation and data
* information
* @returns The key to be passed to load function for crumb trail
* retrieval
*/
save(crumbTrail: string): string;
}
/**
* Persists crumb trails, over a specified length, in localStorage.
* Prevents the creation of unmanageably long Urls. If used in a browser
* without localStorage or outside of a browser environment, then in memory
* storage is used
*/
class StorageCrumbTrailPersister extends CrumbTrailPersister {
/**
* Initializes a new instance of the StorageCrumbTrailPersister class
* with a maxLength of 500, historySize of 100 and localStorage as the
* storage mechanism
*/
constructor();
/**
* Initializes a new instance of the StorageCrumbTrailPersister class
* with a historySize of 100 and localStorage as the storage mechanism
* @param maxLength The length above which any crumb trail will be
* stored in localStorage
*/
constructor(maxLength: number);
/**
* Initializes a new instance of the StorageCrumbTrailPersister class
* with localStorage as the storage mechanism
* @param maxLength The length above which any crumb trail will be
* stored in localStorage
* @param historySize The maximum number of crumb trails that will be
* held at any one time in localStorage
*/
constructor(maxLength: number, historySize: number);
/**
* Initializes a new instance of the StorageCrumbTrailPersister class
* @param maxLength The length above which any crumb trail will be
* stored in the storage
* @param historySize The maximum number of crumb trails that will be
* held at any one time in the storage
* @param storage The storage mechanism
*/
constructor(maxLength: number, historySize: number, storage: Storage);
/**
* Uses the crumbTrail parameter to determine whether to retrieve the
* crumb trail from storage. If retrieved from storage it may be null
* @param Key generated by the save function
* @returns Either the crumbTrail or the one retrieved value from
* storage; can be null if retrieved from storage
*/
load(crumbTrail: string): string;
/**
* If the crumbTrail is not over the maxLength it is returned.
* Otherwise the crumbTrail is stored in storage using a short key,
* unique within a given storage session. Also expunges old items from
* storage, if the historySize is breached when a new item is added
* @param crumbTrail The crumb trail to persist
* @returns crumbTrail or short, generated key pointing at crumbTrail
*/
save(crumbTrail: string): string;
}
/**
* Defines a contract a class must implement in order to build and parse
* navigation links
*/
interface IStateHandler {
/**
* Gets a link that navigates to the state passing the data
* @param state The State to navigate to
* @param data The data to pass when navigating
* @returns The navigation link
*/
getNavigationLink(state: State, data: any): string;
/**
* Navigates to the url
* @param oldState The current State
* @param state The State to navigate to
* @param url The target location
*/
navigateLink(oldState: State, state: State, url: string): void;
/**
* Gets the data parsed from the url
* @param state The State navigated to
* @param url The current url
* @returns The navigation data
*/
getNavigationData(state: State, url: string): any;
/**
* Truncates the crumb trail
* @param The State navigated to
* @param The Crumb collection representing the crumb trail
* @returns Truncated crumb trail
*/
truncateCrumbTrail(state: State, crumbs: Crumb[]): Crumb[];
}
/**
* Represents one piece of the crumb trail and holds the information need
* to return to and recreate the State as previously visited. In a single
* crumb trail no two crumbs can have the same State but all must have the
* same Dialog
*/
class Crumb {
/**
* Gets the Context Data held at the time of navigating away from this
* State
*/
data: any;
/**
* Gets the configuration information associated with this navigation
*/
state: State;
/**
* Gets a value indicating whether the Crumb is the last in the crumb
* trail
*/
last: boolean;
/**
* Gets the State Title
*/
title: string;
/**
* Gets the hyperlink navigation to return to the State and pass the
* associated Data
*/
navigationLink: string;
/**
* Initializes a new instance of the Crumb class
* @param data The Context Data held at the time of navigating away
* from this State
* @param state The configuration information associated with this
* navigation
* @param link The hyperlink navigation to return to the State and pass
* the associated Data
* @param last A value indicating whether the Crumb is the last in the
* crumb trail
*/
constructor(data: any, state: State, link: string, last: boolean);
}
/**
* Provides access to the Navigation Settings configuration
*/
class NavigationSettings {
/**
* Gets or sets the builder and parser of State routes
*/
router: IRouter;
/**
* Gets or sets the manager of the browser Url
*/
historyManager: IHistoryManager;
/**
* Gets or sets the crumb trail persistence mechanism
*/
crumbTrailPersister: CrumbTrailPersister;
/**
* Gets or sets the key that identifies the StateId
*/
stateIdKey: string;
/**
* Gets or sets the key that identifies the PreviousStateId
*/
previousStateIdKey: string;
/**
* Gets or sets the key that identifies the ReturnData
*/
returnDataKey: string;
/**
* Gets or sets the key that identifies the CrumbTrail
*/
crumbTrailKey: string;
/**
* Gets or sets the application path
*/
applicationPath: string;
/**
* Gets or sets a value indicating whether the PreviousStateId and
* ReturnData should be part of the CrumbTrail
*/
combineCrumbTrail: boolean;
}
/**
* Provides static properties for accessing context sensitive navigation
* information. Holds the current State and NavigationData. Also holds the
* previous State (this is not the same as the previous Crumb)
*/
class StateContext {
/**
* Gets the State navigated away from to reach the current State
*/
static previousState: State;
/**
* Gets the parent of the PreviousState property
*/
static previousDialog: Dialog;
/**
* Gets the current State
*/
static state: State;
/**
* Gets the parent of the State property
*/
static dialog: Dialog;
/**
* Gets the NavigationData for the current State. It can be accessed.
* Will become the data stored in a Crumb when part of a crumb trail
*/
static data: any;
/**
* Gets the current Url
*/
static url: string;
/**
* Combines the data with all the current NavigationData
* @param The data to add to the current NavigationData
* @returns The combined data
*/
static includeCurrentData(data: any): any;
/**
* Combines the data with a subset of the current NavigationData
* @param The data to add to the current NavigationData
* @returns The combined data
*/
static includeCurrentData(data: any, keys: string[]): any;
/**
* Removes all items from the NavigationData
*/
static clear(): void;
/**
* Removes a single item from the NavigationData
* @param The key of the item to remove
*/
static clear(key: string): void;
}
/**
* Manages all navigation. These can be forward using an action parameter;
* backward via a Crumb; or refreshing the current State
*/
class StateController {
/**
* Gets a Crumb collection representing the crumb trail, ordered oldest
* Crumb first
*/
static crumbs: Crumb[];
/**
* Sets the Context Data with the data returned from the current
* State's IStateHandler
* @param state The current State
* @param url The current Url
*/
static setStateContext(state: State, url: string): void;
/**
* Registers a navigate event listener
* @param handler The navigate event listener
*/
static onNavigate(handler: (oldState: State, state: State, data: any) => void): void;
/**
* Unregisters a navigate event listener
* @param handler The navigate event listener
*/
static offNavigate(handler: (oldState: State, state: State, data: any) => void): void;
/**
* Navigates to a State. Depending on the action will either navigate
* to the 'to' State of a Transition or the 'initial' State of a
* Dialog. It passes no NavigationData
* @param action The key of a child Transition or the key of a Dialog
* @throws action does not match the key of a child Transition or the
* key of a Dialog; or there is NavigationData that cannot be converted
* to a String
* @throws A mandatory route parameter has not been supplied a value
*/
static navigate(action: string): void;
/**
* Navigates to a State. Depending on the action will either navigate
* to the 'to' State of a Transition or the 'initial' State of a
* Dialog
* @param action The key of a child Transition or the key of a Dialog
* @param toData The NavigationData to be passed to the next State and
* stored in the StateContext
* @throws action does not match the key of a child Transition or the
* key of a Dialog; or there is NavigationData that cannot be converted
* to a String
* @throws A mandatory route parameter has not been supplied a value
*/
static navigate(action: string, toData: any): void;
/**
* Gets a Url to navigate to a State. Depending on the action will
* either navigate to the 'to' State of a Transition or the 'initial'
* State of a Dialog. It passes no NavigationData
* @param action The key of a child Transition or the key of a Dialog
* @returns Url that will navigate to State specified in the action
* @throws action does not match the key of a child Transition or the
* key of a Dialog; or there is NavigationData that cannot be converted
* to a String
*/
static getNavigationLink(action: string): string;
/**
* Gets a Url to navigate to a State. Depending on the action will
* either navigate to the 'to' State of a Transition or the 'initial'
* State of a Dialog
* @param action The key of a child Transition or the key of a Dialog
* @param toData The NavigationData to be passed to the next State and
* stored in the StateContext
* @returns Url that will navigate to State specified in the action
* @throws action does not match the key of a child Transition or the
* key of a Dialog; or there is NavigationData that cannot be converted
* to a String
*/
static getNavigationLink(action: string, toData: any): string;
/**
* Determines if the distance specified is within the bounds of the
* crumb trail represented by the Crumbs collection
*/
static canNavigateBack(distance: number): boolean;
/**
* Navigates back to the Crumb contained in the crumb trail,
* represented by the Crumbs collection, as specified by the distance.
* In the crumb trail no two crumbs can have the same State but all
* must have the same Dialog
* @param distance Starting at 1, the number of Crumb steps to go back
* @throws canNavigateBack returns false for this distance
* @throws A mandatory route parameter has not been supplied a value
*/
static navigateBack(distance: number): void;
/**
* Gets a Url to navigate to a Crumb contained in the crumb trail,
* represented by the Crumbs collection, as specified by the distance.
* In the crumb trail no two crumbs can have the same State but all
* must have the same Dialog
* @param distance Starting at 1, the number of Crumb steps to go back
* @throws canNavigateBack returns false for this distance
*/
static getNavigationBackLink(distance: number): string;
/**
* Navigates to the current State passing no NavigationData
* @throws A mandatory route parameter has not been supplied a value
*/
static refresh(): void;
/**
* Navigates to the current State
* @param toData The NavigationData to be passed to the current State
* and stored in the StateContext
* @throws There is NavigationData that cannot be converted to a String
* @throws A mandatory route parameter has not been supplied a value
*/
static refresh(toData: any): void;
/**
* Gets a Url to navigate to the current State passing no
* NavigationData
*/
static getRefreshLink(): string;
/**
* Gets a Url to navigate to the current State
* @param toData The NavigationData to be passed to the current State
* and stored in the StateContext
* @returns Url that will navigate to the current State
* @throws There is NavigationData that cannot be converted to a String
*/
static getRefreshLink(toData: any): string;
/**
* Navigates to the url
* @param url The target location
*/
static navigateLink(url: string): void;
/**
* Navigates to the url
* @param url The target location
* @param history A value indicating whether browser history was used
*/
static navigateLink(url: string, history: boolean): void;
/**
* Gets the next State. Depending on the action will either return the
* 'to' State of a Transition or the 'initial' State of a Dialog
* @param action The key of a child Transition or the key of a Dialog
* @throws action does not match the key of a child Transition or the
* key of a Dialog
*/
static getNextState(action: string): State;
}
/**
* Implementation of IStateHandler that builds and parses navigation links
*/
class StateHandler implements IStateHandler {
/**
* Gets a link that navigates to the state passing the data
* @param state The State to navigate to
* @param data The data to pass when navigating
* @returns The navigation link
*/
getNavigationLink(state: State, data: any): string;
/**
* Navigates to the url
* @param oldState The current State
* @param state The State to navigate to
* @param url The target location
*/
navigateLink(oldState: State, state: State, url: string): void;
/**
* Gets the data parsed from the url
* @param state The State navigated to
* @param url The current url
* @returns The navigation data
*/
getNavigationData(state: State, url: string): any;
/**
* Truncates the crumb trail whenever a repeated or initial State is
* encountered
* @param The State navigated to
* @param The Crumb collection representing the crumb trail
* @returns Truncated crumb trail
*/
truncateCrumbTrail(state: State, crumbs: Crumb[]): Crumb[];
}
/**
* Defines a contract a class must implement in order build and parse
* State routes
*/
interface IRouter {
/**
* Gets the matching State and data for the route
* @param route The route to match
* @returns The matched State and data
*/
getData(route: string): { state: State; data: any; };
/**
* Gets the matching route and data for the state and data
* @param The state to match
* @param The data to match
* @returns The matched route and data
*/
getRoute(state: State, data: any): { route: string; data: any; };
/**
* Gets or sets a value indicating whether the route matching supports
* default parameter values
*/
supportsDefaults: boolean;
/**
* Registers all route configuration information
* @param dialogs Collection of Dialogs with their child State route
* information
*/
addRoutes(dialogs: Dialog[]): void;
}
/**
* Implementation of IRouter that builds and parses State routes using the
* Navigation Router
*/
class StateRouter implements IRouter {
/**
* Gets the underlying Navigation Router
*/
router: Router;
/**
* Gets true, indicating the underlying Navigation Router supports
* defaults
*/
supportsDefaults: boolean;
/**
* Gets the matching State and data for the route
* @param route The route to match
* @returns The matched State and data
*/
getData(route: string): { state: State; data: any; };
/**
* Gets the matching route and data for the state and data
* @param The state to match
* @param The data to match
* @returns The matched route and data
*/
getRoute(state: State, data: any): { route: string; data: any; };
/**
* Registers all route configuration information with the underlying
* Navigation Router
* @param dialogs Collection of Dialogs with their child State route
* information
*/
addRoutes(dialogs: Dialog[]): void;
}
/**
* Holds information about a route
*/
class Route {
/**
* Gets the path pattern of a route
*/
path: string;
/**
* Gets the default parameter values
*/
defaults: any;
/**
* Gets the list of parameters
*/
params: { name: string; optional: boolean; }[];
/**
* Initializes a new instance of the Route class
* @param path The route pattern
*/
constructor(path: string);
/**
* Initializes a new instance of the Route class
* @param path The route pattern
* @param defaults The default parameter values
*/
constructor(path: string, defaults: any);
/**
* Gets the matching data for the path
* @param path The path to match
* @returns The matched data or null if there's no match
*/
match(path: string): any;
/**
* Gets the route populated with default values
* @returns The built route
*/
build(): string;
/**
* Gets the route populated with data and default values
* @param The data for the route parameters
* @returns The built route
*/
build(data: any): string;
}
/**
* The default Navigation router implementation
*/
class Router {
/**
* Registers a route
* @param path The route path
* @returns The parsed Route
*/
addRoute(path: string): Route;
/**
* Registers a route with default parameters
* @param path The route path
* @param defaults The route parameter defaults
* @returns The parsed Route
*/
addRoute(path: string, defaults: any): Route;
/**
* Gets the matching route and data for the path
* @param route The path to match
* @returns The matched route and data
*/
match(path: string): { route: Route; data: any; };
/**
* Sorts the routes by the comparer
* @param compare The route comparer function
*/
sort(compare: (routeA: Route, routeB: Route) => number): void;
}
/**
* Gets the Navigation settings
*/
export var settings: NavigationSettings;
/**
* Initializes the history manager and navigates to the current location.
* If used outside of a browser environment, pass in the Url to navigate to
* @param url If used outside of a browser, the url to navigate to
*/
export var start: (url?: string) => void;
}