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three-trackballcontrols.d.ts
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three-trackballcontrols.d.ts
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// Type definitions for three.js (TrackballControls.js)
// Project: https://github.com/mrdoob/three.js/blob/master/examples/js/controls/TrackballControls.js
// Definitions by: Satoru Kimura <https://github.com/gyohk>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
/// <reference path="./three.d.ts" />
declare module THREE {
class TrackballControls extends EventDispatcher {
constructor(object:Camera, domElement?:HTMLElement);
object:Camera;
domElement:HTMLElement;
// API
enabled:boolean;
screen:{ left: number; top: number; width: number; height: number };
rotateSpeed:number;
zoomSpeed:number;
panSpeed:number;
noRotate:boolean;
noZoom:boolean;
noPan:boolean;
noRoll:boolean;
staticMoving:boolean;
dynamicDampingFactor:number;
minDistance:number;
maxDistance:number;
keys:number[];
position0: THREE.Vector3;
target0: THREE.Vector3;
up0: THREE.Vector3;
update():void;
reset():void;
checkDistances():void;
zoomCamera():void;
panCamera():void;
rotateCamera():void;
handleResize():void;
handleEvent(event: any):void;
}
}