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TODO

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58 lines (51 loc) · 1.36 KB

Todo-list

#-*- mode: org -*-

Simple tasks

Name all keybindings in controller.py

Links

http://www.blendswap.com/?license=ccby http://opengameart.org/

Music

http://www.jamendo.com/en/album/35032 – track 1 for main menu?

Sounds

Gun shots

http://opengameart.org/content/chaingun-pistol-rifle-shotgun-shots

Graphics

Cursor (crosshair?)

Floor tiles

Buildings

Debree

Pickups

Weapons

Special effects

Logotype

Title screen

Game content

Maps

Programming

Exploding barrels

GUI

Remove useless buttons on top

Add menu when hitting escape

Create a HUD

  • show health
  • show weapon/ammo
  • show running stamina

Implement more weapons (e.g. shotgun, rocket launcher,

throw axes, boomerang, melee: pitchfork, spades etc)

Using the mouse pointer to aim

Health and other attributes for players (and mobs)

Line of sight of player

Not look through buildings (do we necessarily want this ?)

Minimap

Pickups (health/ammo/etc)

Line of sight of mobs, not follow player when he is hidden

Multiplayer

Examine how Unknown Horizons does it

Lightning (seems hard to get right with FIFE currently)

Set light on entire map (day/night/dawn/etc)

Flashlight

Future plans/crazy ideas

RTS stuff??

Build provisional towers, fences/walls and place mines