Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix(deps): update all non-major dependencies #158

Merged
merged 1 commit into from
Oct 24, 2021

Conversation

renovate[bot]
Copy link
Contributor

@renovate renovate bot commented Oct 24, 2021

WhiteSource Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
@stencil/core (source) ^2.8.1 -> ^2.9.0 age adoption passing confidence
@types/react 17.0.29 -> 17.0.31 age adoption passing confidence
@types/react-dom ^17.0.9 -> ^17.0.10 age adoption passing confidence
@types/react-dom 17.0.9 -> 17.0.10 age adoption passing confidence
@typescript-eslint/eslint-plugin ^5.0.0 -> ^5.1.0 age adoption passing confidence
@typescript-eslint/parser ^5.0.0 -> ^5.1.0 age adoption passing confidence
esbuild ^0.13.4 -> ^0.13.9 age adoption passing confidence
eslint (source) ^8.0.0 -> ^8.1.0 age adoption passing confidence
eslint-plugin-import ^2.25.1 -> ^2.25.2 age adoption passing confidence
husky (source) ^7.0.2 -> ^7.0.4 age adoption passing confidence
lint-staged ^11.2.3 -> ^11.2.4 age adoption passing confidence
typescript (source) ^4.4.3 -> ^4.4.4 age adoption passing confidence

Release Notes

typescript-eslint/typescript-eslint

v5.1.0

Compare Source

Note: Version bump only for package @​typescript-eslint/parser

evanw/esbuild

v0.13.9

Compare Source

  • Add support for imports in package.json (#​1691)

    This release adds basic support for the imports field in package.json. It behaves similarly to the exports field but only applies to import paths that start with #. The imports field provides a way for a package to remap its own internal imports for itself, while the exports field provides a way for a package to remap its external exports for other packages. This is useful because the imports field respects the currently-configured conditions which means that the import mapping can change at run-time. For example:

    $ cat entry.mjs
    import '#example'
    
    $ cat package.json
    {
      "imports": {
        "#example": {
          "foo": "./example.foo.mjs",
          "default": "./example.mjs"
        }
      }
    }
    
    $ cat example.foo.mjs
    console.log('foo is enabled')
    
    $ cat example.mjs
    console.log('foo is disabled')
    
    $ node entry.mjs
    foo is disabled
    
    $ node --conditions=foo entry.mjs
    foo is enabled
    

    Now that esbuild supports this feature too, import paths starting with # and any provided conditions will be respected when bundling:

    $ esbuild --bundle entry.mjs | node
    foo is disabled
    
    $ esbuild --conditions=foo --bundle entry.mjs | node
    foo is enabled
    
  • Fix using npm rebuild with the esbuild package (#​1703)

    Version 0.13.4 accidentally introduced a regression in the install script where running npm rebuild multiple times could fail after the second time. The install script creates a copy of the binary executable using link followed by rename. Using link creates a hard link which saves space on the file system, and rename is used for safety since it atomically replaces the destination.

    However, the rename syscall has an edge case where it silently fails if the source and destination are both the same link. This meant that the install script would fail after being run twice in a row. With this release, the install script now deletes the source after calling rename in case it has silently failed, so this issue should now be fixed. It should now be safe to use npm rebuild with the esbuild package.

  • Fix invalid CSS minification of border-radius (#​1702)

    CSS minification does collapsing of border-radius related properties. For example:

    /* Original CSS */
    div {
      border-radius: 1px;
      border-top-left-radius: 5px;
    }
    
    /* Minified CSS */
    div{border-radius:5px 1px 1px}

    However, this only works for numeric tokens, not identifiers. For example:

    /* Original CSS */
    div {
      border-radius: 1px;
      border-top-left-radius: inherit;
    }
    
    /* Minified CSS */
    div{border-radius:1px;border-top-left-radius:inherit}

    Transforming this to div{border-radius:inherit 1px 1px}, as was done in previous releases of esbuild, is an invalid transformation and results in incorrect CSS. This release of esbuild fixes this CSS transformation bug.

v0.13.8

Compare Source

  • Fix super inside arrow function inside lowered async function (#​1425)

    When an async function is transformed into a regular function for target environments that don't support async such as --target=es6, references to super inside that function must be transformed too since the async-to-regular function transformation moves the function body into a nested function, so the super references are no longer syntactically valid. However, this transform didn't handle an edge case and super references inside of an arrow function were overlooked. This release fixes this bug:

    // Original code
    class Foo extends Bar {
      async foo() {
        return () => super.foo()
      }
    }
    
    // Old output (with --target=es6)
    class Foo extends Bar {
      foo() {
        return __async(this, null, function* () {
          return () => super.foo();
        });
      }
    }
    
    // New output (with --target=es6)
    class Foo extends Bar {
      foo() {
        var __super = (key) => super[key];
        return __async(this, null, function* () {
          return () => __super("foo").call(this);
        });
      }
    }
  • Remove the implicit / after [dir] in entry names (#​1661)

    The "entry names" feature lets you customize the way output file names are generated. The [dir] and [name] placeholders are filled in with the directory name and file name of the corresponding entry point file, respectively.

    Previously --entry-names=[dir]/[name] and --entry-names=[dir][name] behaved the same because the value used for [dir] always had an implicit trailing slash, since it represents a directory. However, some people want to be able to remove the file name with --entry-names=[dir] and the implicit trailing slash gets in the way.

    With this release, you can now use the [dir] placeholder without an implicit trailing slash getting in the way. For example, the command esbuild foo/bar/index.js --outbase=. --outdir=out --entry-names=[dir] previously generated the file out/foo/bar/.js but will now generate the file out/foo/bar.js.

v0.13.7

Compare Source

  • Minify CSS alpha values correctly (#​1682)

    When esbuild uses the rgba() syntax for a color instead of the 8-character hex code (e.g. when target is set to Chrome 61 or earlier), the 0-to-255 integer alpha value must be printed as a floating-point fraction between 0 and 1. The fraction was only printed to three decimal places since that is the minimal number of decimal places required for all 256 different alpha values to be uniquely determined. However, using three decimal places does not necessarily result in the shortest result. For example, 128 / 255 is 0.5019607843137255 which is printed as ".502" using three decimal places, but ".5" is equivalent because round(0.5 * 255) == 128, so printing ".5" would be better. With this release, esbuild will always use the minimal numeric representation for the alpha value:

    /* Original code */
    a { color: #FF800080 }
    
    /* Old output (with --minify --target=chrome61) */
    a{color:rgba(255,128,0,.502)}
    
    /* New output (with --minify --target=chrome61) */
    a{color:rgba(255,128,0,.5)}
  • Match node's behavior for core module detection (#​1680)

    Node has a hard-coded list of core modules (e.g. fs) that, when required, short-circuit the module resolution algorithm and instead return the corresponding internal core module object. When you pass --platform=node to esbuild, esbuild also implements this short-circuiting behavior and doesn't try to bundle these import paths. This was implemented in esbuild using the existing external feature (e.g. essentially --external:fs). However, there is an edge case where esbuild's external feature behaved differently than node.

    Modules specified via esbuild's external feature also cause all sub-paths to be excluded as well, so for example --external:foo excludes both foo and foo/bar from the bundle. However, node's core module check is only an exact equality check, so for example fs is a core module and bypasses the module resolution algorithm but fs/foo is not a core module and causes the module resolution algorithm to search the file system.

    This behavior can be used to load a module on the file system with the same name as one of node's core modules. For example, require('fs/') will load the module fs from the file system instead of loading node's core fs module. With this release, esbuild will now match node's behavior in this edge case. This means the external modules that are automatically added by --platform=node now behave subtly differently than --external:, which allows code that relies on this behavior to be bundled correctly.

  • Fix WebAssembly builds on Go 1.17.2+ (#​1684)

    Go 1.17.2 introduces a change (specifically a fix for CVE-2021-38297) that causes Go's WebAssembly bootstrap script to throw an error when it's run in situations with many environment variables. One such situation is when the bootstrap script is run inside GitHub Actions. This change was introduced because the bootstrap script writes a copy of the environment variables into WebAssembly memory without any bounds checking, and writing more than 4096 bytes of data ends up writing past the end of the buffer and overwriting who-knows-what. So throwing an error in this situation is an improvement. However, this breaks esbuild which previously (at least seemingly) worked fine.

    With this release, esbuild's WebAssembly bootstrap script that calls out to Go's WebAssembly bootstrap script will now delete all environment variables except for the ones that esbuild checks for, of which there are currently only four: NO_COLOR, NODE_PATH, npm_config_user_agent, and WT_SESSION. This should avoid a crash when esbuild is built using Go 1.17.2+ and should reduce the likelihood of memory corruption when esbuild is built using Go 1.17.1 or earlier. This release also updates the Go version that esbuild ships with to version 1.17.2. Note that this problem only affects the esbuild-wasm package. The esbuild package is not affected.

    See also:

v0.13.6

Compare Source

  • Emit decorators for declare class fields (#​1675)

    In version 3.7, TypeScript introduced the declare keyword for class fields that avoids generating any code for that field:

    // TypeScript input
    class Foo {
      a: number
      declare b: number
    }
    
    // JavaScript output
    class Foo {
      a;
    }

    However, it turns out that TypeScript still emits decorators for these omitted fields. With this release, esbuild will now do this too:

    // TypeScript input
    class Foo {
      @​decorator a: number;
      @​decorator declare b: number;
    }
    
    // Old JavaScript output
    class Foo {
      a;
    }
    __decorateClass([
      decorator
    ], Foo.prototype, "a", 2);
    
    // New JavaScript output
    class Foo {
      a;
    }
    __decorateClass([
      decorator
    ], Foo.prototype, "a", 2);
    __decorateClass([
      decorator
    ], Foo.prototype, "b", 2);
  • Experimental support for esbuild on NetBSD (#​1624)

    With this release, esbuild now has a published binary executable for NetBSD in the esbuild-netbsd-64 npm package, and esbuild's installer has been modified to attempt to use it when on NetBSD. Hopefully this makes installing esbuild via npm work on NetBSD. This change was contributed by @​gdt.

    ⚠️ Note: NetBSD is not one of Node's supported platforms, so installing esbuild may or may not work on NetBSD depending on how Node has been patched. This is not a problem with esbuild. ⚠️

  • Disable the "esbuild was bundled" warning if ESBUILD_BINARY_PATH is provided (#​1678)

    The ESBUILD_BINARY_PATH environment variable allows you to substitute an alternate binary executable for esbuild's JavaScript API. This is useful in certain cases such as when debugging esbuild. The JavaScript API has some code that throws an error if it detects that it was bundled before being run, since bundling prevents esbuild from being able to find the path to its binary executable. However, that error is unnecessary if ESBUILD_BINARY_PATH is present because an alternate path has been provided. This release disables the warning when ESBUILD_BINARY_PATH is present so that esbuild can be used when bundled as long as you also manually specify ESBUILD_BINARY_PATH.

    This change was contributed by @​heypiotr.

  • Remove unused catch bindings when minifying (#​1660)

    With this release, esbuild will now remove unused catch bindings when minifying:

    // Original code
    try {
      throw 0;
    } catch (e) {
    }
    
    // Old output (with --minify)
    try{throw 0}catch(t){}
    
    // New output (with --minify)
    try{throw 0}catch{}

    This takes advantage of the new optional catch binding syntax feature that was introduced in ES2019. This minification rule is only enabled when optional catch bindings are supported by the target environment. Specifically, it's not enabled when using --target=es2018 or older. Make sure to set esbuild's target setting correctly when minifying if the code will be running in an older JavaScript environment.

    This change was contributed by @​sapphi-red.

v0.13.5

Compare Source

  • Improve watch mode accuracy (#​1113)

    Watch mode is enabled by --watch and causes esbuild to become a long-running process that automatically rebuilds output files when input files are changed. It's implemented by recording all calls to esbuild's internal file system interface and then invalidating the build whenever these calls would return different values. For example, a call to esbuild's internal ReadFile() function is considered to be different if either the presence of the file has changed (e.g. the file didn't exist before but now exists) or the presence of the file stayed the same but the content of the file has changed.

    Previously esbuild's watch mode operated at the ReadFile() and ReadDirectory() level. When esbuild checked whether a directory entry existed or not (e.g. whether a directory contains a node_modules subdirectory or a package.json file), it called ReadDirectory() which then caused the build to depend on that directory's set of entries. This meant the build would be invalidated even if a new unrelated entry was added or removed, since that still changes the set of entries. This is problematic when using esbuild in environments that constantly create and destroy temporary directory entries in your project directory. In that case, esbuild's watch mode would constantly rebuild as the directory was constantly considered to be dirty.

    With this release, watch mode now operates at the ReadFile() and ReadDirectory().Get() level. So when esbuild checks whether a directory entry exists or not, the build should now only depend on the presence status for that one directory entry. This should avoid unnecessary rebuilds due to unrelated directory entries being added or removed. The log messages generated using --watch will now also mention the specific directory entry whose presence status was changed if a build is invalidated for this reason.

    Note that this optimization does not apply to plugins using the watchDirs return value because those paths are only specified at the directory level and do not describe individual directory entries. You can use watchFiles or watchDirs on the individual entries inside the directory to get a similar effect instead.

  • Disallow certain uses of < in .mts and .cts files

    The upcoming version 4.5 of TypeScript is introducing the .mts and .cts extensions that turn into the .mjs and .cjs extensions when compiled. However, unlike the existing .ts and .tsx extensions, expressions that start with < are disallowed when they would be ambiguous depending on whether they are parsed in .ts or .tsx mode. The ambiguity is caused by the overlap between the syntax for JSX elements and the old deprecated syntax for type casts:

    Syntax .ts .tsx .mts/.cts
    <x>y ✅ Type cast 🚫 Syntax error 🚫 Syntax error
    <T>() => {} ✅ Arrow function 🚫 Syntax error 🚫 Syntax error
    <x>y</x> 🚫 Syntax error ✅ JSX element 🚫 Syntax error
    <T>() => {}</T> 🚫 Syntax error ✅ JSX element 🚫 Syntax error
    <T extends>() => {}</T> 🚫 Syntax error ✅ JSX element 🚫 Syntax error
    <T extends={0}>() => {}</T> 🚫 Syntax error ✅ JSX element 🚫 Syntax error
    <T,>() => {} ✅ Arrow function ✅ Arrow function ✅ Arrow function
    <T extends X>() => {} ✅ Arrow function ✅ Arrow function ✅ Arrow function

    This release of esbuild introduces a syntax error for these ambiguous syntax constructs in .mts and .cts files to match the new behavior of the TypeScript compiler.

  • Do not remove empty @keyframes rules (#​1665)

    CSS minification in esbuild automatically removes empty CSS rules, since they have no effect. However, empty @keyframes rules still trigger JavaScript animation events so it's incorrect to remove them. To demonstrate that empty @keyframes rules still have an effect, here is a bug report for Firefox where it was incorrectly not triggering JavaScript animation events for empty @keyframes rules: https://bugzilla.mozilla.org/show_bug.cgi?id=1004377.

    With this release, empty @keyframes rules are now preserved during minification:

    /* Original CSS */
    @&#8203;keyframes foo {
      from {}
      to {}
    }
    
    /* Old output (with --minify) */
    
    /* New output (with --minify) */
    @&#8203;keyframes foo{}

    This fix was contributed by @​eelco.

  • Fix an incorrect duplicate label error (#​1671)

    When labeling a statement in JavaScript, the label must be unique within the enclosing statements since the label determines the jump target of any labeled break or continue statement:

    // This code is valid
    x: y: z: break x;
    
    // This code is invalid
    x: y: x: break x;

    However, an enclosing label with the same name is allowed as long as it's located in a different function body. Since break and continue statements can't jump across function boundaries, the label is not ambiguous. This release fixes a bug where esbuild incorrectly treated this valid code as a syntax error:

    // This code is valid, but was incorrectly considered a syntax error
    x: (() => {
      x: break x;
    })();

    This fix was contributed by @​nevkontakte.

eslint/eslint

v8.1.0

Compare Source

v8.0.1

Compare Source

import-js/eslint-plugin-import

v2.25.2

Compare Source

Fixed
  • [Deps] update eslint-module-utils for real this time ([#​2255])
typicode/husky

v7.0.4

Compare Source

No changes. Husky v7.0.3 was reverted, this version is the same as v7.0.2.

v7.0.3

Compare Source

okonet/lint-staged

v11.2.4

Compare Source

Performance Improvements
Microsoft/TypeScript

v4.4.4

Compare Source

This patch release contains fixes for a performance regression in --build mode by only calling realpath on package.json files only when those files are known to exist on disk, and to only perform this work under --watch mode.


For release notes, check out the release announcement.

For the complete list of fixed issues, check out the

Downloads are available on:


Configuration

📅 Schedule: "before 12pm on Sunday" (UTC).

🚦 Automerge: Enabled.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

👻 Immortal: This PR will be recreated if closed unmerged. Get config help if that's undesired.


  • If you want to rebase/retry this PR, click this checkbox.

This PR has been generated by WhiteSource Renovate. View repository job log here.

@renovate renovate bot requested a review from favna as a code owner October 24, 2021 03:14
@renovate renovate bot merged commit 069255e into main Oct 24, 2021
@renovate renovate bot deleted the renovate/all-minor-patch branch October 24, 2021 05:50
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant