diff --git a/arm9/source/game/game.c b/arm9/source/game/game.c index 53e59b3..ea24f1a 100644 --- a/arm9/source/game/game.c +++ b/arm9/source/game/game.c @@ -275,7 +275,7 @@ static inline void render1(void) glPopMatrix(1); //HUD TEST - if(levelInfoCounter>0 && (levelTitle || levelAuthor)) + if(levelInfoCounter>0 && (levelTitle[0] || levelAuthor[0])) { levelInfoCounter--; glMatrixMode(GL_PROJECTION); @@ -287,8 +287,8 @@ static inline void render1(void) glPushMatrix(); glLoadIdentity(); - if(levelTitle)drawCenteredString(levelTitle, inttof32(17)/10, (82)); - if(levelAuthor)drawCenteredString(levelAuthor, inttof32(1), (100)); + if(levelTitle[0])drawCenteredString(levelTitle, inttof32(17)/10, (82)); + if(levelAuthor[0])drawCenteredString(levelAuthor, inttof32(1), (100)); glPopMatrix(1); glMatrixMode(GL_PROJECTION);