-
Notifications
You must be signed in to change notification settings - Fork 571
/
socket.js
479 lines (399 loc) · 11.1 KB
/
socket.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
/**
* Module dependencies.
*/
var EventEmitter = require('events').EventEmitter;
var util = require('util');
var debug = require('debug')('engine:socket');
/**
* Module exports.
*/
module.exports = Socket;
/**
* Client class (abstract).
*
* @api private
*/
function Socket (id, server, transport, req) {
this.id = id;
this.server = server;
this.upgrading = false;
this.upgraded = false;
this.readyState = 'opening';
this.writeBuffer = [];
this.packetsFn = [];
this.sentCallbackFn = [];
this.cleanupFn = [];
this.request = req;
// Cache IP since it might not be in the req later
this.remoteAddress = req.connection.remoteAddress;
this.checkIntervalTimer = null;
this.upgradeTimeoutTimer = null;
this.pingTimeoutTimer = null;
this.setTransport(transport);
this.onOpen();
}
/**
* Inherits from EventEmitter.
*/
util.inherits(Socket, EventEmitter);
/**
* Called upon transport considered open.
*
* @api private
*/
Socket.prototype.onOpen = function () {
this.readyState = 'open';
// sends an `open` packet
this.transport.sid = this.id;
this.sendPacket('open', JSON.stringify({
sid: this.id,
upgrades: this.getAvailableUpgrades(),
pingInterval: this.server.pingInterval,
pingTimeout: this.server.pingTimeout
}));
this.emit('open');
this.setPingTimeout();
};
/**
* Called upon transport packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onPacket = function (packet) {
if ('open' === this.readyState) {
// export packet event
debug('packet');
this.emit('packet', packet);
// Reset ping timeout on any packet, incoming data is a good sign of
// other side's liveness
this.setPingTimeout();
switch (packet.type) {
case 'ping':
debug('got ping');
this.sendPacket('pong');
this.emit('heartbeat');
break;
case 'error':
this.onClose('parse error');
break;
case 'message':
this.emit('data', packet.data);
this.emit('message', packet.data);
break;
}
} else {
debug('packet received with closed socket');
}
};
/**
* Called upon transport error.
*
* @param {Error} error object
* @api private
*/
Socket.prototype.onError = function (err) {
debug('transport error');
this.onClose('transport error', err);
};
/**
* Sets and resets ping timeout timer based on client pings.
*
* @api private
*/
Socket.prototype.setPingTimeout = function () {
var self = this;
clearTimeout(self.pingTimeoutTimer);
self.pingTimeoutTimer = setTimeout(function () {
self.onClose('ping timeout');
}, self.server.pingInterval + self.server.pingTimeout);
};
/**
* Attaches handlers for the given transport.
*
* @param {Transport} transport
* @api private
*/
Socket.prototype.setTransport = function (transport) {
var onError = this.onError.bind(this);
var onPacket = this.onPacket.bind(this);
var flush = this.flush.bind(this);
var onClose = this.onClose.bind(this, 'transport close');
this.transport = transport;
this.transport.once('error', onError);
this.transport.on('packet', onPacket);
this.transport.on('drain', flush);
this.transport.once('close', onClose);
// this function will manage packet events (also message callbacks)
this.setupSendCallback();
this.cleanupFn.push(function () {
transport.removeListener('error', onError);
transport.removeListener('packet', onPacket);
transport.removeListener('drain', flush);
transport.removeListener('close', onClose);
});
};
/**
* Upgrades socket to the given transport
*
* @param {Transport} transport
* @api private
*/
Socket.prototype.maybeUpgrade = function (transport) {
debug('might upgrade socket transport from "%s" to "%s"'
, this.transport.name, transport.name);
this.upgrading = true;
var self = this;
// set transport upgrade timer
self.upgradeTimeoutTimer = setTimeout(function () {
debug('client did not complete upgrade - closing transport');
cleanup();
if ('open' === transport.readyState) {
transport.close();
}
}, this.server.upgradeTimeout);
function onPacket (packet) {
if ('ping' === packet.type && 'probe' === packet.data) {
transport.send([{ type: 'pong', data: 'probe' }]);
self.emit('upgrading', transport);
clearInterval(self.checkIntervalTimer);
self.checkIntervalTimer = setInterval(check, 100);
} else if ('upgrade' === packet.type && self.readyState !== 'closed') {
debug('got upgrade packet - upgrading');
cleanup();
self.transport.discard();
self.upgraded = true;
self.clearTransport();
self.setTransport(transport);
self.emit('upgrade', transport);
self.setPingTimeout();
self.flush();
if (self.readyState === 'closing') {
transport.close(function () {
self.onClose('forced close');
});
}
} else {
cleanup();
transport.close();
}
}
// we force a polling cycle to ensure a fast upgrade
function check () {
if ('polling' === self.transport.name && self.transport.writable) {
debug('writing a noop packet to polling for fast upgrade');
self.transport.send([{ type: 'noop' }]);
}
}
function cleanup () {
self.upgrading = false;
clearInterval(self.checkIntervalTimer);
self.checkIntervalTimer = null;
clearTimeout(self.upgradeTimeoutTimer);
self.upgradeTimeoutTimer = null;
transport.removeListener('packet', onPacket);
transport.removeListener('close', onTransportClose);
transport.removeListener('error', onError);
self.removeListener('close', onClose);
}
function onError (err) {
debug('client did not complete upgrade - %s', err);
cleanup();
transport.close();
transport = null;
}
function onTransportClose () {
onError('transport closed');
}
function onClose () {
onError('socket closed');
}
transport.on('packet', onPacket);
transport.once('close', onTransportClose);
transport.once('error', onError);
self.once('close', onClose);
};
/**
* Clears listeners and timers associated with current transport.
*
* @api private
*/
Socket.prototype.clearTransport = function () {
var cleanup;
var toCleanUp = this.cleanupFn.length;
for (var i = 0; i < toCleanUp; i++) {
cleanup = this.cleanupFn.shift();
cleanup();
}
// silence further transport errors and prevent uncaught exceptions
this.transport.on('error', function () {
debug('error triggered by discarded transport');
});
// ensure transport won't stay open
this.transport.close();
clearTimeout(this.pingTimeoutTimer);
};
/**
* Called upon transport considered closed.
* Possible reasons: `ping timeout`, `client error`, `parse error`,
* `transport error`, `server close`, `transport close`
*/
Socket.prototype.onClose = function (reason, description) {
if ('closed' !== this.readyState) {
this.readyState = 'closed';
clearTimeout(this.pingTimeoutTimer);
clearInterval(this.checkIntervalTimer);
this.checkIntervalTimer = null;
clearTimeout(this.upgradeTimeoutTimer);
var self = this;
// clean writeBuffer in next tick, so developers can still
// grab the writeBuffer on 'close' event
process.nextTick(function () {
self.writeBuffer = [];
});
this.packetsFn = [];
this.sentCallbackFn = [];
this.clearTransport();
this.emit('close', reason, description);
}
};
/**
* Setup and manage send callback
*
* @api private
*/
Socket.prototype.setupSendCallback = function () {
var self = this;
this.transport.on('drain', onDrain);
this.cleanupFn.push(function () {
self.transport.removeListener('drain', onDrain);
});
// the message was sent successfully, execute the callback
function onDrain () {
if (self.sentCallbackFn.length > 0) {
var seqFn = self.sentCallbackFn.splice(0, 1)[0];
if ('function' === typeof seqFn) {
debug('executing send callback');
seqFn(self.transport);
} else if (Array.isArray(seqFn)) {
debug('executing batch send callback');
for (var l = seqFn.length, i = 0; i < l; i++) {
if ('function' === typeof seqFn[i]) {
seqFn[i](self.transport);
}
}
}
}
}
};
/**
* Sends a message packet.
*
* @param {String} message
* @param {Object} options
* @param {Function} callback
* @return {Socket} for chaining
* @api public
*/
Socket.prototype.send =
Socket.prototype.write = function (data, options, callback) {
this.sendPacket('message', data, options, callback);
return this;
};
/**
* Sends a packet.
*
* @param {String} packet type
* @param {String} optional, data
* @param {Object} options
* @api private
*/
Socket.prototype.sendPacket = function (type, data, options, callback) {
if ('function' === typeof options) {
callback = options;
options = null;
}
options = options || {};
options.compress = false !== options.compress;
if ('closing' !== this.readyState) {
debug('sending packet "%s" (%s)', type, data);
var packet = {
type: type,
options: options
};
if (data) packet.data = data;
// exports packetCreate event
this.emit('packetCreate', packet);
this.writeBuffer.push(packet);
// add send callback to object, if defined
if (callback) this.packetsFn.push(callback);
this.flush();
}
};
/**
* Attempts to flush the packets buffer.
*
* @api private
*/
Socket.prototype.flush = function () {
if ('closed' !== this.readyState &&
this.transport.writable &&
this.writeBuffer.length) {
debug('flushing buffer to transport');
this.emit('flush', this.writeBuffer);
this.server.emit('flush', this, this.writeBuffer);
var wbuf = this.writeBuffer;
this.writeBuffer = [];
if (!this.transport.supportsFraming) {
this.sentCallbackFn.push(this.packetsFn);
} else {
this.sentCallbackFn.push.apply(this.sentCallbackFn, this.packetsFn);
}
this.packetsFn = [];
this.transport.send(wbuf);
this.emit('drain');
this.server.emit('drain', this);
}
};
/**
* Get available upgrades for this socket.
*
* @api private
*/
Socket.prototype.getAvailableUpgrades = function () {
var availableUpgrades = [];
var allUpgrades = this.server.upgrades(this.transport.name);
for (var i = 0, l = allUpgrades.length; i < l; ++i) {
var upg = allUpgrades[i];
if (this.server.transports.indexOf(upg) !== -1) {
availableUpgrades.push(upg);
}
}
return availableUpgrades;
};
/**
* Closes the socket and underlying transport.
*
* @param {Boolean} optional, discard
* @return {Socket} for chaining
* @api public
*/
Socket.prototype.close = function (discard) {
if ('open' !== this.readyState) return;
this.readyState = 'closing';
if (this.writeBuffer.length) {
this.once('drain', this.closeTransport.bind(this, discard));
return;
}
this.closeTransport(discard);
};
/**
* Closes the underlying transport.
*
* @param {Boolean} discard
* @api private
*/
Socket.prototype.closeTransport = function (discard) {
if (discard) this.transport.discard();
this.transport.close(this.onClose.bind(this, 'forced close'));
};