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ObserverPatteren

Observer pattern is used when there is one-to-many relationship between objects such as if one object is modified, its depenedent objects are to be notified automatically. Observer pattern falls under behavioral pattern category.

Implementation

Observer pattern uses three actor classes. Subject, Observer and Client. Subject is an object having methods to attach and detach observers to a client object. We have created an abstract class Observer and a concrete class Subject that is extending class Observer.

ObserverPatternDemo, our demo class, will use Subject and concrete class object to show observer pattern in action.