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This repository has been archived by the owner on Jun 8, 2018. It is now read-only.
on FreeBSD with solarus 1.5.0 (from ports) and ZSDX 1.11.0 (from git) it is posible to get locked in Dungeon 9.
You will be on the same place as a closed door.
Reproduce:
Start in dungeon 9 2F room with invisible tiles.
Fall down you should be in the north door.
Leave north
Do something that the door closes, e.g. go directly left
Go back till a room with spikes
use the feather to jump into the spikes
Now you should be in the closed door of the room with invisible tiles.
The text was updated successfully, but these errors were encountered:
Bug report from nimaje:
Hi all,
on FreeBSD with solarus 1.5.0 (from ports) and ZSDX 1.11.0 (from git) it is posible to get locked in Dungeon 9.
You will be on the same place as a closed door.
Reproduce:
Start in dungeon 9 2F room with invisible tiles.
Fall down you should be in the north door.
Leave north
Do something that the door closes, e.g. go directly left
Go back till a room with spikes
use the feather to jump into the spikes
Now you should be in the closed door of the room with invisible tiles.
The text was updated successfully, but these errors were encountered: