From b8c3f4c60b1d58cb8261b96c76e1f4cd03c1b0f8 Mon Sep 17 00:00:00 2001 From: Purdea Andrei Date: Sat, 11 Apr 2020 14:29:48 +0300 Subject: [PATCH] quantum/debounce: Added sym_pk debounce algorithm (#8587) * quantum/debounce: Added sym_pk debounce algorithm * Apply suggestions from code review Co-Authored-By: Ryan * quantum/debounce/sym_pk: delete comments and rename functions following code review * quantum/debounce/sym_pk: Modifications for code readability according to code review * quantum/debounce/sym_pk: Modifications for code readability according to code review (2) * quantum/debounce/sym_pk: code review: cleaner code Co-Authored-By: Nick Brassel Co-authored-by: Ryan Co-authored-by: Nick Brassel --- docs/feature_debounce_type.md | 1 + quantum/debounce/eager_pk.c | 8 +-- quantum/debounce/sym_pk.c | 111 ++++++++++++++++++++++++++++++++++ 3 files changed, 113 insertions(+), 7 deletions(-) create mode 100644 quantum/debounce/sym_pk.c diff --git a/docs/feature_debounce_type.md b/docs/feature_debounce_type.md index b5e5b61bb3da..65b4ea1e5354 100644 --- a/docs/feature_debounce_type.md +++ b/docs/feature_debounce_type.md @@ -38,5 +38,6 @@ For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computati appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use. * eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key * sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occured, all input changes are pushed. +* sym_pk - debouncing per key. On any state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occured on that key, the key status change is pushed. diff --git a/quantum/debounce/eager_pk.c b/quantum/debounce/eager_pk.c index 6fa956bf3b45..93a40ad4411c 100644 --- a/quantum/debounce/eager_pk.c +++ b/quantum/debounce/eager_pk.c @@ -27,13 +27,7 @@ No further inputs are accepted until DEBOUNCE milliseconds have occurred. # define DEBOUNCE 5 #endif -#if (MATRIX_COLS <= 8) -# define ROW_SHIFTER ((uint8_t)1) -#elif (MATRIX_COLS <= 16) -# define ROW_SHIFTER ((uint16_t)1) -#elif (MATRIX_COLS <= 32) -# define ROW_SHIFTER ((uint32_t)1) -#endif +#define ROW_SHIFTER ((matrix_row_t)1) #define debounce_counter_t uint8_t diff --git a/quantum/debounce/sym_pk.c b/quantum/debounce/sym_pk.c new file mode 100644 index 000000000000..f404cf9c44aa --- /dev/null +++ b/quantum/debounce/sym_pk.c @@ -0,0 +1,111 @@ +/* +Copyright 2017 Alex Ong +Copyright 2020 Andrei Purdea +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +/* +Basic symmetric per-key algorithm. Uses an 8-bit counter per key. +When no state changes have occured for DEBOUNCE milliseconds, we push the state. +*/ + +#include "matrix.h" +#include "timer.h" +#include "quantum.h" +#include + +#ifndef DEBOUNCE +# define DEBOUNCE 5 +#endif + +#define ROW_SHIFTER ((matrix_row_t)1) + +#define debounce_counter_t uint8_t + +static debounce_counter_t *debounce_counters; +static bool counters_need_update; + +#define DEBOUNCE_ELAPSED 251 +#define MAX_DEBOUNCE (DEBOUNCE_ELAPSED - 1) + +static uint8_t wrapping_timer_read(void) { + static uint16_t time = 0; + static uint8_t last_result = 0; + uint16_t new_time = timer_read(); + uint16_t diff = new_time - time; + time = new_time; + last_result = (last_result + diff) % (MAX_DEBOUNCE + 1); + return last_result; +} + +void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time); +void start_debounce_counters(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time); + +// we use num_rows rather than MATRIX_ROWS to support split keyboards +void debounce_init(uint8_t num_rows) { + debounce_counters = (debounce_counter_t *)malloc(num_rows * MATRIX_COLS * sizeof(debounce_counter_t)); + int i = 0; + for (uint8_t r = 0; r < num_rows; r++) { + for (uint8_t c = 0; c < MATRIX_COLS; c++) { + debounce_counters[i++] = DEBOUNCE_ELAPSED; + } + } +} + +void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) { + uint8_t current_time = wrapping_timer_read(); + if (counters_need_update) { + update_debounce_counters_and_transfer_if_expired(raw, cooked, num_rows, current_time); + } + + if (changed) { + start_debounce_counters(raw, cooked, num_rows, current_time); + } +} + +void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time) { + counters_need_update = false; + debounce_counter_t *debounce_pointer = debounce_counters; + for (uint8_t row = 0; row < num_rows; row++) { + for (uint8_t col = 0; col < MATRIX_COLS; col++) { + if (*debounce_pointer != DEBOUNCE_ELAPSED) { + if (TIMER_DIFF(current_time, *debounce_pointer, MAX_DEBOUNCE) >= DEBOUNCE) { + *debounce_pointer = DEBOUNCE_ELAPSED; + cooked[row] = (cooked[row] & ~(ROW_SHIFTER << col)) | (raw[row] & (ROW_SHIFTER << col)); + } else { + counters_need_update = true; + } + } + debounce_pointer++; + } + } +} + +void start_debounce_counters(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time) { + debounce_counter_t *debounce_pointer = debounce_counters; + for (uint8_t row = 0; row < num_rows; row++) { + matrix_row_t delta = raw[row] ^ cooked[row]; + for (uint8_t col = 0; col < MATRIX_COLS; col++) { + if (delta & (ROW_SHIFTER << col)) { + if (*debounce_pointer == DEBOUNCE_ELAPSED) { + *debounce_pointer = current_time; + counters_need_update = true; + } + } else { + *debounce_pointer = DEBOUNCE_ELAPSED; + } + debounce_pointer++; + } + } +} + +bool debounce_active(void) { return true; }