diff --git a/CHANGELOG.md b/CHANGELOG.md
index 9d50157..5d1ffc7 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -6,6 +6,13 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]
+## [0.13.1] - 2021-01-29
+
+
+
+### Fixed
+- Crash when running speedrun mode
+
## [0.13.0] - 2021-01-28
diff --git a/source/playlunky/mod/mod_manager.cpp b/source/playlunky/mod/mod_manager.cpp
index 3f0f5a6..c633232 100644
--- a/source/playlunky/mod/mod_manager.cpp
+++ b/source/playlunky/mod/mod_manager.cpp
@@ -823,7 +823,11 @@ void ModManager::PostGameInit(const class PlaylunkySettings& settings)
PatchCharacterDefinitions(mVfs, settings);
- InitBugFixes(mVfs, settings, db_folder, db_original_folder);
+ const bool speedrun_mode = settings.GetBool("general_settings", "speedrun_mode", false);
+ if (!speedrun_mode)
+ {
+ InitBugFixes(mVfs, settings, db_folder, db_original_folder);
+ }
Spelunky_InitSoundManager([](const char* file_path)
{