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Release v0.12.1

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@github-actions github-actions released this 25 Jan 08:44

Changed

  • Did not bump the supported version of Spelunky, this still works only with 1.25.0b
  • Relaxed some speedrun mode rules to align with some stuff that has recently been allowed.
  • Move only known .lvl files to Data/Levels

Added

  • Added udjat_wall_heads as an entity sheet.
  • Option disable_steam_achievements to disable receiving any achievements.
  • Option use_playunky_save to create a separate save file from the vanilla game and use that instead. Potentially overridden by allow_save_game_mods or block_save_game.
  • Composable shader mods via #extends, check the Wiki for more details.
  • Sprite sheet customization via e.g. _col.png images.

Fixed

  • Crash on shutdown
  • Issue with sprite conversion when mods use unexpected casing in folder structure