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Did not bump the supported version of Spelunky, this still works only with 1.25.0b
Relaxed some speedrun mode rules to align with some stuff that has recently been allowed.
Move only known .lvl files to Data/Levels
Added
Added udjat_wall_heads as an entity sheet.
Option disable_steam_achievements to disable receiving any achievements.
Option use_playunky_save to create a separate save file from the vanilla game and use that instead. Potentially overridden by allow_save_game_mods or block_save_game.
Composable shader mods via #extends, check the Wiki for more details.
Sprite sheet customization via e.g. _col.png images.
Fixed
Crash on shutdown
Issue with sprite conversion when mods use unexpected casing in folder structure