Releases
v0.7.0
Added
Script support based on Overlunky
Nightly builds that always stay up to date with Overlunky WHIP
Support for new character sheets
Options to control sticker/journal generation
Option to generate sticker pixel art
Option to disable loose file warning
Generate .ini file instead of shipping it
Changed
Bumped the supported version of Spelunky
Moved mod .db into the global Packs/.db folder
Fixed
Hopefully made the rendering hooks compatible with Windows 7 👴 (or more generally not Windows 10)
Correctly handle deleted mods
Correctly regenerate stickers, journal and characters when modifying a plain character sheet
Avoid converting texture files that are not read by the game
Don't leak memory when unzipping a mod
A typo in a log message
A crash when no mods were enabled
Another typo in a log message
Problem with the installer expecting to be run from a folder called "Spelunky 2"
Some issues with files that use weird case
Issue where loose audio would be cached even if the setting was disabled
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