Releases: spelunky-fyi/Playlunky
Releases · spelunky-fyi/Playlunky
Release v0.12.0
Added
- Mods can ship with a
savegame.sav
file, users will then load from and save to that file. Can be disabled in playlunky.ini
via allow_save_game_mods
, defaults to on
.
block_save_game
to block the game from saving to savegame.sav
, in case you want to use mods without affecting your save. Set in playlunky.ini
, defaults to off
.
- Dev option
enable_sprite_hot_loading
which automatically reloads sprite sheets (vanilla sheets, entity sheets and custom mapping sheets) when they change during runtime. This means you can work on your sheets without restarting the game. Set in playlunky.ini
, defaults to off
.
- Dev option
sprite_hot_load_delay
to declare the delay measured in ms between a sheet changing and the game reloading it. Set in playlunky.ini
, defaults to 400
.
- Reloading custom textures requires a call to
reload_texture
or a call with an identical texture definition to define_texture
(thus reloading a script mod will likely reload all custom textures).
Release v0.11.1
Fixed
- Probably fixed theme-swap bug that was sometimes triggered after playing online.
Release v0.11.0
Changed
- Bumped the supported version of Spelunky
- Reenabled script mods
Added
- An option that allows loading plain
.str
files, disable by default. This option only changes default behavior, it's not adding any feature.
Release v0.10.1
Changed
- Reenable character name, gender and heart color mods
Release v0.10.0
Changed
- Bumped the supported version of Spelunky
- Disabled script mods while that is being worked on
- Disable character name, gender and heart color mods
- Some other mods will likely not work either
Release v0.9.3
Added
- An unmissable popup when starting up, give us some time.
Release v0.9.2
Added
- An option to make FMOD update synchronously, this fixes some crashes that can happen with audio mods
Changed
- Added a Playlunky specific ImGui .ini file
Fixed
- The cursed audio crash that plagued ancient CPUs is now gone
Release v0.9.1
Fixed
- A couple of crashes that could occur when using custom textures (fix from OL)
Release v0.9.0
Added
- Lua console, check the Wiki for more details
Changed
- Latest Lua features from OL
- Comes with a big refactor of the systems backing Lua scripts
Fixed
- Crackling audio when using cached decoded audio files
- Random issues with custom and modded audio playback
Release v0.8.13
Changed
- Just release latest Lua features as stable