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controller.success()/failure() not working #1
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I'll take a quick look at the error. I'm just wondering because this should happen in all examples. |
@divan When you verify that the bug is gone with the latest commit, I will upload the new version directly to pub.dev :)
|
@MaddinMade thanks for super quick response. I checked it with master and it seems to work perfectly now. |
@divan Thanks for opening the issue and reviewing the fix. It always makes me happy to see that my packages are actually used :) |
@MaddinMade yeah, I know what you mean. And I'm planning to check out From the top of my head, couple of thoughts on these plugin:
Thanks again for great plugin. Keep doing great stuff! |
Hi, thank you for the beautiful plugin.
I'm trying to use it in the app now, and observing strange behaviour –
controller.success()
andcontroller.failure()
do not trigger rebuild when controller is in loading mode.I.e. if in
onSlide()
I havecontroller.loading()
and then try to do.success()
or.failure()
, nothing happens. Refreshing (hot refresh) updates the widget to the correct state.controller.reset()
works as intended.Is it something wrong with my code or I'm hitting a bug?
Code example (bascially, a copy-paste from examples):
(screencast is cut, as it just spins endlessly)
Some details:
OS: MacOS 12.4
Build: Flutter MacOS
Flutter 3.0.2 • channel stable
Framework • revision cd41fdd495 (4 weeks ago) • 2022-06-08 09:52:13 -0700
Engine • revision f15f824b57
Tools • Dart 2.17.3 • DevTools 2.12.2
action_slider's version: 0.5.0
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