Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Create and implement logger for game model #7

Open
NtsDK opened this issue May 30, 2021 · 0 comments
Open

Create and implement logger for game model #7

NtsDK opened this issue May 30, 2021 · 0 comments

Comments

@NtsDK
Copy link
Collaborator

NtsDK commented May 30, 2021

Current problem - there is no unified way to get logger both in server and client.
Current solution uses winston for server and console for client. But this abstraction is not enough.
There is no child loggers in clients.
Also winston and console is env specific.

Suggested solution - introduce highlevel logger for both server and client which uses winston and console as printers.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant