From d7730510f06612640bd89767b85b654ce1d38ad0 Mon Sep 17 00:00:00 2001 From: stnkl Date: Fri, 15 Apr 2022 20:59:29 +0200 Subject: [PATCH] Version 1.0.0 --- .vscode/settings.json | 8 ++++++++ README.md | 9 ++------- library.json | 2 +- library.properties | 2 +- 4 files changed, 12 insertions(+), 9 deletions(-) create mode 100644 .vscode/settings.json diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..48f453c --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,8 @@ +{ + "spellright.language": [ + "de" + ], + "spellright.documentTypes": [ + "latex" + ] +} \ No newline at end of file diff --git a/README.md b/README.md index d71b9b9..3a8bc77 100644 --- a/README.md +++ b/README.md @@ -9,8 +9,7 @@ FastLEDHub allows you to manage all of your [FastLED]([FastLED](https://github.c - Control multiple animations via an intuitive web interface - Adjust brightness and animation speed globally -- Define color pickers to use as parameters for your animations -- Define custom numeric sliders to parameterize your animations +- Add widgets like color pickers or sliders to control complex animations - Alarm: Be woken up to an animation slowly fading in - Sunset: Automatically fade in an animation when the sun sets at your location - Control animations and brightness using hardware inputs @@ -132,7 +131,7 @@ Keep in mind the following important differences to just using FastLED: - Within your animation use `FastLEDHub[0].size()` instead of `NUM_LEDS` to get the number of leds. If you are using multiple lightstrips change the index accordingly. - Every time you may want to use `FastLED` use `FastLEDHub` instead. Since `FastLEDHub` inherits from `FastLED` all member functions will be available just like before. FastLEDHub just adds some stuff on top of that. -If you want to convert an existing FastLED sketch (e.g. from [atuline/FastLED-Demos](https://github.com/atuline/FastLED-Demos)), so it can be handled by FastLEDHub, generally those are the necessary changes you have to perform. +If you want to convert an existing FastLED sketch (e.g. from [atuline/FastLED-Demos](https://github.com/atuline/FastLED-Demos)), so it can be handled by FastLEDHub, generally those are the necessary changes you have to perform. Have a look at the examples for further insights. ### Registering animations @@ -223,10 +222,6 @@ Most functions can be triggered via HTTP requests: - Trigger alarm: `http:///alarm` - Reset ESP8266: `http:///reboot` -```cpp -FastLEDHub.initialize("Project Name", true); -``` - ## License & Attribution FastLEDHub is licensed under LGPL-2.1 and uses the [sunrise-sunset.org](https://sunrise-sunset.org/api) api to retrieve sunset times. \ No newline at end of file diff --git a/library.json b/library.json index 081239d..b5b557e 100644 --- a/library.json +++ b/library.json @@ -14,5 +14,5 @@ "maintainer": true, "url": "https://github.com/stnkl" }, - "version": "0.9.0" + "version": "1.0.0" } diff --git a/library.properties b/library.properties index f507214..6df09e7 100644 --- a/library.properties +++ b/library.properties @@ -1,5 +1,5 @@ name=FastLEDHub -version=0.9.0 +version=1.0.0 author=Stephan Rumswinkel maintainer=Stephan Rumswinkel sentence=Control multiple FastLED lightstrip animations on the ESP8266 without reuploading.