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Schüco Digital GmbH
- Germany
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12:36
(UTC +01:00) - https://trappedgames.de/
TRAP
Easy to integrate Vulkan memory allocation library
OpenFileDialog, SaveFileDialog, SelectFolderDialog & MessageBox
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
A C++ library to look for special directories like "My Documents" and "%APPDATA%" so that you do not need to write Linux, Windows or Mac OS X specific code
Handles image pixel format, querys for all, encode/decode for many
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
The “Quite OK Image Format” for fast, lossless image compression
A massively spiffy yet delicately unobtrusive compression library.
LIBPNG: Portable Network Graphics support, official libpng repository