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When account has a lot of collectibles collectibles (like sonnyf.eth), our interface load them inconsistently - they appear and disappear, order changes and that gives bad user experience.
That should be fixed.
Acceptance Criteria
Users shouldn't see collectibles blinking and changing the order while they are loaded
The text was updated successfully, but these errors were encountered:
Hey @vkjr
I believe the problem in this issue is not related to performance, it's about the order we are storing the collectibles (adding to the beggining instad of adding them to the end of the collection).
btw, I've just wrote an issue about some performance issues:
* Add memoized versions to convert keys
* Add placeholder for SVG collectibles due to errors and warnings
* Add events to request collectibles per account
* Update subs to list all accounts collectibles evenly
* Update collectibles tab to pull new data when end is reached
* Use memoized version of key transformation
Problem
When account has a lot of collectibles collectibles (like sonnyf.eth), our interface load them inconsistently - they appear and disappear, order changes and that gives bad user experience.
That should be fixed.
Acceptance Criteria
Users shouldn't see collectibles blinking and changing the order while they are loaded
The text was updated successfully, but these errors were encountered: