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here have a crash, the version is 2.0.1 #26
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Please provide example code which triggers this crash so that I can investigate further. |
I can’t simulate the crash right now, nor have I tested it. These crashes all occurred for online users. |
import CachingPlayerItem enum ResourcePreloadItemType: String, Codable { struct ResourcePreloadItemContent: Codable { struct ResourcePreloadItem: Codable { struct ResourcePreloadModel: Codable { struct ResourcePreloadRequest: APIRequest {
} public class ResourcePreloadManager {
} extension ResourcePreloadManager {
} extension ResourcePreloadManager {
}
} extension ResourcePreloadManager { |
Thank you for providing some code. Unfortunately it didn't help me reproduce the crash. One thing that you can try is replacing the line #220 on Another thing you could possible try to help me fix this is adding Crashlytics Logs on |
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