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lasers: compute segment visibility correctly
Test Builds #966: Commit 07a0bdf pushed by Akaricchi
May 9, 2024 03:11 12m 15s staging
May 9, 2024 03:11 12m 15s
geometry: add paranoid check to lineseg_ellipse_intersect
Test Builds #965: Commit c8b017f pushed by Akaricchi
May 8, 2024 14:14 12m 37s staging
May 8, 2024 14:14 12m 37s
cutscene: allow interrupting already seen cutscenes
Test Builds #964: Commit 071d116 pushed by Akaricchi
May 5, 2024 23:43 11m 51s master
May 5, 2024 23:43 11m 51s
cutscene: allow interrupting already seen cutscenes
Test Builds #963: Commit 071d116 pushed by Akaricchi
May 4, 2024 18:08 12m 7s staging
May 4, 2024 18:08 12m 7s
cutscene: allow interrupting already seen cutscenes
Test Builds #962: Commit f8d4de3 pushed by Akaricchi
May 4, 2024 17:16 10m 43s staging
May 4, 2024 17:16 10m 43s
global: add TAISEI_KIOSK_PREVENT_QUIT env var
Test Builds #961: Commit 34a2633 pushed by Akaricchi
May 4, 2024 16:16 3m 29s staging
May 4, 2024 16:16 3m 29s
build: remove some leftover debug spam
Test Builds #960: Commit 0b2280b pushed by Akaricchi
May 4, 2024 07:28 12m 10s staging
May 4, 2024 07:28 12m 10s
menu/gameovermenu: add "Load Quicksave" entry when available
Test Builds #959: Commit b9d5c74 pushed by Akaricchi
May 4, 2024 01:08 12m 32s master
May 4, 2024 01:08 12m 32s
menu/gameovermenu: add "Load Quicksave" entry when available
Test Builds #958: Commit b9d5c74 pushed by Akaricchi
May 3, 2024 02:20 12m 14s staging
May 3, 2024 02:20 12m 14s
menu/options: add an option to reload the last saved config
Test Builds #957: Commit 98c6912 pushed by Akaricchi
May 3, 2024 01:12 12m 3s staging
May 3, 2024 01:12 12m 3s
config: read defaults from optional "config.default" file in resources
Test Builds #956: Commit 11f1f1a pushed by Akaricchi
May 3, 2024 00:43 12m 10s staging
May 3, 2024 00:43 12m 10s
May 1, 2024 22:39 12m 12s
renderer: remove old r_screenshot() API
Test Builds #954: Commit 8d5ffe4 pushed by Akaricchi
April 30, 2024 23:21 12m 7s master
April 30, 2024 23:21 12m 7s
WIP: Extra Stage
Test Builds #953: Pull request #261 synchronize by Akaricchi
April 30, 2024 23:21 12m 13s yumemi
April 30, 2024 23:21 12m 13s
renderer: remove old r_screenshot() API
Test Builds #952: Commit 8d5ffe4 pushed by Akaricchi
April 30, 2024 23:08 12m 6s staging
April 30, 2024 23:08 12m 6s
video: add "framedump" mode; use async readback for screenshots;
Test Builds #951: Commit d03b2eb pushed by Akaricchi
April 28, 2024 23:15 11m 58s staging
April 28, 2024 23:15 11m 58s
gamepad: initialize in a thread
Test Builds #950: Commit 51bcae7 pushed by Akaricchi
April 27, 2024 18:55 12m 25s staging
April 27, 2024 18:55 12m 25s
gamepad: initialize in a thread
Test Builds #949: Commit 51bcae7 pushed by Akaricchi
April 27, 2024 13:16 2m 17s staging
April 27, 2024 13:16 2m 17s
events: fix possible use-after-free
Test Builds #948: Commit 2e6e890 pushed by Akaricchi
April 27, 2024 13:07 12m 17s staging
April 27, 2024 13:07 12m 17s
pixmap: optimize webp decoding
Test Builds #947: Commit b9f1698 pushed by Akaricchi
April 26, 2024 14:26 12m 32s staging
April 26, 2024 14:26 12m 32s
WIP: Extra Stage
Test Builds #946: Pull request #261 synchronize by Akaricchi
April 26, 2024 12:36 12m 16s yumemi
April 26, 2024 12:36 12m 16s
WIP: Extra Stage
Test Builds #945: Pull request #261 synchronize by Akaricchi
April 23, 2024 20:28 12m 26s yumemi
April 23, 2024 20:28 12m 26s
stage5: convert boss nonspell2 laser rule to new style
Test Builds #944: Commit 5fa84da pushed by Akaricchi
April 23, 2024 16:15 12m 32s master
April 23, 2024 16:15 12m 32s
stage5: convert boss nonspell2 laser rule to new style
Test Builds #943: Commit 5fa84da pushed by Akaricchi
April 23, 2024 15:44 12m 39s staging
April 23, 2024 15:44 12m 39s
stage: fix pause menu related crashes
Test Builds #942: Commit 86e13e7 pushed by Akaricchi
April 20, 2024 20:59 12m 4s v1.4.x
April 20, 2024 20:59 12m 4s