-
Notifications
You must be signed in to change notification settings - Fork 6
Configurable spectator behavior #43
Comments
Adding back the ability to ignore spectators will make my server very happy, appreciate that it is on your to-do list! |
Use `!sau config set spectators <option>`: - `mute`: (Default) Keep spectators muted during the game. - `ignore`: Never mute/unmute spectators. - `dynamic`: Treat spectators like dead people. (**Not** recommended.) Fixes #43
I think there might be some problems with the Unfortunately, I can't test it properly because my personal Discord server is having some pretty severe lag issues. So it's on the beta branch for now, and I'll test it more when I have the chance. Update: I've managed to test it and I think it's fine. (Unless the player intentionally leaves in the middle of a game.) |
This issue is resolved in version 2.7.0-beta.1 |
Closing this issue because the project will be shuttered soon. See #63. |
Use `!sau config set spectators <option>`: - `mute`: (Default) Keep spectators muted during the game. - `ignore`: Never mute/unmute spectators. - `dynamic`: Treat spectators like dead people. (**Not** recommended.) Fixes TannDev#43
Feature
From #41:
Reasons for Implementing
Some users want spectators to be ignored, other users want them to be muted. whynotboth.gif
Ideas & Details
Add a new
spectators
config options with three values:mute
: Spectators are muted during the game.ignore
: Spectators are ignored entirely.dynamic
: Spectators are muted/unmuted dynamically along with dead people.The text was updated successfully, but these errors were encountered: