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view.rs
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// Copyright 2014-2021 The winit contributors
// Copyright 2021-2023 Tauri Programme within The Commons Conservancy
// SPDX-License-Identifier: Apache-2.0
use std::{
boxed::Box,
collections::{HashSet, VecDeque},
os::raw::*,
ptr, slice, str,
sync::{Arc, Mutex, Weak},
};
use cocoa::{
appkit::{NSApp, NSEvent, NSEventModifierFlags, NSEventPhase, NSView, NSWindow},
base::{id, nil},
foundation::{NSInteger, NSPoint, NSRect, NSSize, NSString, NSUInteger},
};
use objc::{
declare::ClassDecl,
runtime::{Class, Object, Protocol, Sel, BOOL, NO, YES},
};
use crate::{
dpi::LogicalPosition,
event::{
DeviceEvent, ElementState, Event, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent,
},
keyboard::{KeyCode, ModifiersState},
platform_impl::platform::{
app_state::AppState,
event::{code_to_key, create_key_event, event_mods, get_scancode, EventWrapper},
ffi::*,
util::{self, IdRef},
window::get_window_id,
DEVICE_ID,
},
window::WindowId,
};
pub struct CursorState {
pub visible: bool,
pub cursor: util::Cursor,
}
impl Default for CursorState {
fn default() -> Self {
Self {
visible: true,
cursor: Default::default(),
}
}
}
pub(super) struct ViewState {
ns_window: id,
pub cursor_state: Arc<Mutex<CursorState>>,
ime_spot: Option<(f64, f64)>,
/// This is true when we are currently modifying a marked text
/// using ime. When the text gets commited, this is set to false.
in_ime_preedit: bool,
/// This is used to detect if a key-press causes an ime event.
/// If a key-press does not cause an ime event, that means
/// that the key-press cancelled the ime session. (Except arrow keys)
key_triggered_ime: bool,
// Not Needed Anymore
//raw_characters: Option<String>,
is_key_down: bool,
pub(super) modifiers: ModifiersState,
phys_modifiers: HashSet<KeyCode>,
tracking_rect: Option<NSInteger>,
}
impl ViewState {
fn get_scale_factor(&self) -> f64 {
(unsafe { NSWindow::backingScaleFactor(self.ns_window) }) as f64
}
}
pub fn new_view(ns_window: id) -> (IdRef, Weak<Mutex<CursorState>>) {
let cursor_state = Default::default();
let cursor_access = Arc::downgrade(&cursor_state);
let state = ViewState {
ns_window,
cursor_state,
ime_spot: None,
in_ime_preedit: false,
key_triggered_ime: false,
is_key_down: false,
modifiers: Default::default(),
phys_modifiers: Default::default(),
tracking_rect: None,
};
unsafe {
// This is free'd in `dealloc`
let state_ptr = Box::into_raw(Box::new(state)) as *mut c_void;
let ns_view: id = msg_send![VIEW_CLASS.0, alloc];
(
IdRef::new(msg_send![ns_view, initWithTao: state_ptr]),
cursor_access,
)
}
}
pub unsafe fn set_ime_position(ns_view: id, input_context: id, x: f64, y: f64) {
let state_ptr: *mut c_void = *(*ns_view).get_mut_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
let content_rect =
NSWindow::contentRectForFrameRect_(state.ns_window, NSWindow::frame(state.ns_window));
let base_x = content_rect.origin.x as f64;
let base_y = (content_rect.origin.y + content_rect.size.height) as f64;
state.ime_spot = Some((base_x + x, base_y - y));
let _: () = msg_send![input_context, invalidateCharacterCoordinates];
}
fn is_arrow_key(keycode: KeyCode) -> bool {
matches!(
keycode,
KeyCode::ArrowUp | KeyCode::ArrowDown | KeyCode::ArrowLeft | KeyCode::ArrowRight
)
}
/// `view` must be the reference to the `TaoView` class
///
/// Returns the mutable reference to the `markedText` field.
unsafe fn clear_marked_text(view: &mut Object) -> &mut id {
let marked_text_ref: &mut id = view.get_mut_ivar("markedText");
let () = msg_send![(*marked_text_ref), release];
*marked_text_ref = NSMutableAttributedString::alloc(nil);
marked_text_ref
}
struct ViewClass(*const Class);
unsafe impl Send for ViewClass {}
unsafe impl Sync for ViewClass {}
lazy_static! {
static ref VIEW_CLASS: ViewClass = unsafe {
let superclass = class!(NSView);
let mut decl = ClassDecl::new("TaoView", superclass).unwrap();
decl.add_method(sel!(dealloc), dealloc as extern "C" fn(&Object, Sel));
decl.add_method(
sel!(initWithTao:),
init_with_tao as extern "C" fn(&Object, Sel, *mut c_void) -> id,
);
decl.add_method(
sel!(viewDidMoveToWindow),
view_did_move_to_window as extern "C" fn(&Object, Sel),
);
decl.add_method(
sel!(drawRect:),
draw_rect as extern "C" fn(&Object, Sel, NSRect),
);
decl.add_method(
sel!(acceptsFirstResponder),
accepts_first_responder as extern "C" fn(&Object, Sel) -> BOOL,
);
decl.add_method(
sel!(touchBar),
touch_bar as extern "C" fn(&Object, Sel) -> BOOL,
);
decl.add_method(
sel!(resetCursorRects),
reset_cursor_rects as extern "C" fn(&Object, Sel),
);
decl.add_method(
sel!(hasMarkedText),
has_marked_text as extern "C" fn(&Object, Sel) -> BOOL,
);
decl.add_method(
sel!(markedRange),
marked_range as extern "C" fn(&Object, Sel) -> NSRange,
);
decl.add_method(
sel!(selectedRange),
selected_range as extern "C" fn(&Object, Sel) -> NSRange,
);
decl.add_method(
sel!(setMarkedText:selectedRange:replacementRange:),
set_marked_text as extern "C" fn(&mut Object, Sel, id, NSRange, NSRange),
);
decl.add_method(
sel!(unmarkText),
unmark_text as extern "C" fn(&mut Object, Sel),
);
decl.add_method(
sel!(validAttributesForMarkedText),
valid_attributes_for_marked_text as extern "C" fn(&Object, Sel) -> id,
);
decl.add_method(
sel!(attributedSubstringForProposedRange:actualRange:),
attributed_substring_for_proposed_range
as extern "C" fn(&Object, Sel, NSRange, *mut c_void) -> id,
);
decl.add_method(
sel!(insertText:replacementRange:),
insert_text as extern "C" fn(&Object, Sel, id, NSRange),
);
decl.add_method(
sel!(characterIndexForPoint:),
character_index_for_point as extern "C" fn(&Object, Sel, NSPoint) -> NSUInteger,
);
decl.add_method(
sel!(firstRectForCharacterRange:actualRange:),
first_rect_for_character_range as extern "C" fn(&Object, Sel, NSRange, *mut c_void) -> NSRect,
);
decl.add_method(
sel!(doCommandBySelector:),
do_command_by_selector as extern "C" fn(&Object, Sel, Sel),
);
decl.add_method(
sel!(keyDown:),
key_down as extern "C" fn(&mut Object, Sel, id),
);
decl.add_method(sel!(keyUp:), key_up as extern "C" fn(&Object, Sel, id));
decl.add_method(
sel!(flagsChanged:),
flags_changed as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(insertTab:),
insert_tab as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(insertBackTab:),
insert_back_tab as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(mouseDown:),
mouse_down as extern "C" fn(&Object, Sel, id),
);
decl.add_method(sel!(mouseUp:), mouse_up as extern "C" fn(&Object, Sel, id));
decl.add_method(
sel!(rightMouseDown:),
right_mouse_down as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(rightMouseUp:),
right_mouse_up as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(otherMouseDown:),
other_mouse_down as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(otherMouseUp:),
other_mouse_up as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(mouseMoved:),
mouse_moved as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(mouseDragged:),
mouse_dragged as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(rightMouseDragged:),
right_mouse_dragged as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(otherMouseDragged:),
other_mouse_dragged as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(mouseEntered:),
mouse_entered as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(mouseExited:),
mouse_exited as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(scrollWheel:),
scroll_wheel as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(pressureChangeWithEvent:),
pressure_change_with_event as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(_wantsKeyDownForEvent:),
wants_key_down_for_event as extern "C" fn(&Object, Sel, id) -> BOOL,
);
decl.add_method(
sel!(cancelOperation:),
cancel_operation as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(frameDidChange:),
frame_did_change as extern "C" fn(&Object, Sel, id),
);
decl.add_method(
sel!(acceptsFirstMouse:),
accepts_first_mouse as extern "C" fn(&Object, Sel, id) -> BOOL,
);
decl.add_ivar::<*mut c_void>("taoState");
decl.add_ivar::<id>("markedText");
let protocol = Protocol::get("NSTextInputClient").unwrap();
decl.add_protocol(protocol);
ViewClass(decl.register())
};
}
extern "C" fn dealloc(this: &Object, _sel: Sel) {
unsafe {
let state: *mut c_void = *this.get_ivar("taoState");
let marked_text: id = *this.get_ivar("markedText");
let _: () = msg_send![marked_text, release];
Box::from_raw(state as *mut ViewState);
}
}
extern "C" fn init_with_tao(this: &Object, _sel: Sel, state: *mut c_void) -> id {
unsafe {
let this: id = msg_send![this, init];
if this != nil {
(*this).set_ivar("taoState", state);
let marked_text =
<id as NSMutableAttributedString>::init(NSMutableAttributedString::alloc(nil));
(*this).set_ivar("markedText", marked_text);
let _: () = msg_send![this, setPostsFrameChangedNotifications: YES];
let notification_center: &Object = msg_send![class!(NSNotificationCenter), defaultCenter];
let notification_name = NSString::alloc(nil).init_str("NSViewFrameDidChangeNotification");
let _: () = msg_send![
notification_center,
addObserver: this
selector: sel!(frameDidChange:)
name: notification_name
object: this
];
}
this
}
}
extern "C" fn view_did_move_to_window(this: &Object, _sel: Sel) {
trace!("Triggered `viewDidMoveToWindow`");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
if let Some(tracking_rect) = state.tracking_rect.take() {
let _: () = msg_send![this, removeTrackingRect: tracking_rect];
}
let rect: NSRect = msg_send![this, visibleRect];
let tracking_rect: NSInteger = msg_send![this,
addTrackingRect:rect
owner:this
userData:ptr::null_mut::<c_void>()
assumeInside:NO
];
state.tracking_rect = Some(tracking_rect);
}
trace!("Completed `viewDidMoveToWindow`");
}
extern "C" fn frame_did_change(this: &Object, _sel: Sel, _event: id) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
if let Some(tracking_rect) = state.tracking_rect.take() {
let _: () = msg_send![this, removeTrackingRect: tracking_rect];
}
let rect: NSRect = msg_send![this, visibleRect];
let tracking_rect: NSInteger = msg_send![this,
addTrackingRect:rect
owner:this
userData:ptr::null_mut::<c_void>()
assumeInside:NO
];
state.tracking_rect = Some(tracking_rect);
}
}
extern "C" fn draw_rect(this: &Object, _sel: Sel, rect: NSRect) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
AppState::handle_redraw(WindowId(get_window_id(state.ns_window)));
let superclass = util::superclass(this);
let () = msg_send![super(this, superclass), drawRect: rect];
}
}
extern "C" fn accepts_first_responder(_this: &Object, _sel: Sel) -> BOOL {
YES
}
// This is necessary to prevent a beefy terminal error on MacBook Pros:
// IMKInputSession [0x7fc573576ff0 presentFunctionRowItemTextInputViewWithEndpoint:completionHandler:] : [self textInputContext]=0x7fc573558e10 *NO* NSRemoteViewController to client, NSError=Error Domain=NSCocoaErrorDomain Code=4099 "The connection from pid 0 was invalidated from this process." UserInfo={NSDebugDescription=The connection from pid 0 was invalidated from this process.}, com.apple.inputmethod.EmojiFunctionRowItem
// TODO: Add an API extension for using `NSTouchBar`
extern "C" fn touch_bar(_this: &Object, _sel: Sel) -> BOOL {
NO
}
extern "C" fn reset_cursor_rects(this: &Object, _sel: Sel) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
let bounds: NSRect = msg_send![this, bounds];
let cursor_state = state.cursor_state.lock().unwrap();
let cursor = if cursor_state.visible {
cursor_state.cursor.load()
} else {
util::invisible_cursor()
};
if !cursor.is_null() {
let _: () = msg_send![this,
addCursorRect:bounds
cursor:cursor
];
}
}
}
extern "C" fn has_marked_text(this: &Object, _sel: Sel) -> BOOL {
unsafe {
trace!("Triggered `hasMarkedText`");
let marked_text: id = *this.get_ivar("markedText");
trace!("Completed `hasMarkedText`");
(marked_text.length() > 0) as BOOL
}
}
extern "C" fn marked_range(this: &Object, _sel: Sel) -> NSRange {
unsafe {
trace!("Triggered `markedRange`");
let marked_text: id = *this.get_ivar("markedText");
let length = marked_text.length();
trace!("Completed `markedRange`");
if length > 0 {
NSRange::new(0, length - 1)
} else {
util::EMPTY_RANGE
}
}
}
extern "C" fn selected_range(_this: &Object, _sel: Sel) -> NSRange {
trace!("Triggered `selectedRange`");
trace!("Completed `selectedRange`");
util::EMPTY_RANGE
}
/// An IME pre-edit operation happened, changing the text that's
/// currently being pre-edited. This more or less corresponds to
/// the `compositionupdate` event on the web.
extern "C" fn set_marked_text(
this: &mut Object,
_sel: Sel,
string: id,
_selected_range: NSRange,
_replacement_range: NSRange,
) {
trace!("Triggered `setMarkedText`");
unsafe {
let marked_text_ref = clear_marked_text(this);
let has_attr: BOOL = msg_send![string, isKindOfClass: class!(NSAttributedString)];
if has_attr != NO {
marked_text_ref.initWithAttributedString(string);
} else {
marked_text_ref.initWithString(string);
};
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
state.in_ime_preedit = true;
state.key_triggered_ime = true;
}
trace!("Completed `setMarkedText`");
}
extern "C" fn unmark_text(this: &mut Object, _sel: Sel) {
trace!("Triggered `unmarkText`");
unsafe {
clear_marked_text(this);
let input_context: id = msg_send![this, inputContext];
let _: () = msg_send![input_context, discardMarkedText];
}
trace!("Completed `unmarkText`");
}
extern "C" fn valid_attributes_for_marked_text(_this: &Object, _sel: Sel) -> id {
trace!("Triggered `validAttributesForMarkedText`");
trace!("Completed `validAttributesForMarkedText`");
unsafe { msg_send![class!(NSArray), array] }
}
extern "C" fn attributed_substring_for_proposed_range(
_this: &Object,
_sel: Sel,
_range: NSRange,
_actual_range: *mut c_void, // *mut NSRange
) -> id {
trace!("Triggered `attributedSubstringForProposedRange`");
trace!("Completed `attributedSubstringForProposedRange`");
nil
}
extern "C" fn character_index_for_point(_this: &Object, _sel: Sel, _point: NSPoint) -> NSUInteger {
trace!("Triggered `characterIndexForPoint`");
trace!("Completed `characterIndexForPoint`");
0
}
extern "C" fn first_rect_for_character_range(
this: &Object,
_sel: Sel,
_range: NSRange,
_actual_range: *mut c_void, // *mut NSRange
) -> NSRect {
unsafe {
trace!("Triggered `firstRectForCharacterRange`");
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
let (x, y) = state.ime_spot.unwrap_or_else(|| {
let content_rect =
NSWindow::contentRectForFrameRect_(state.ns_window, NSWindow::frame(state.ns_window));
let x = content_rect.origin.x;
let y = util::bottom_left_to_top_left(content_rect);
(x, y)
});
trace!("Completed `firstRectForCharacterRange`");
NSRect::new(NSPoint::new(x as _, y as _), NSSize::new(0.0, 0.0))
}
}
extern "C" fn insert_text(this: &Object, _sel: Sel, string: id, _replacement_range: NSRange) {
trace!("Triggered `insertText`");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
let has_attr: BOOL = msg_send![string, isKindOfClass: class!(NSAttributedString)];
let characters = if has_attr != NO {
// This is a *mut NSAttributedString
msg_send![string, string]
} else {
// This is already a *mut NSString
string
};
let slice = slice::from_raw_parts(characters.UTF8String() as *const c_uchar, characters.len());
let string: String = str::from_utf8_unchecked(slice)
.chars()
.filter(|c| !is_corporate_character(*c))
.collect();
state.is_key_down = true;
// We don't need this now, but it's here if that changes.
//let event: id = msg_send![NSApp(), currentEvent];
AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::ReceivedImeText(string),
}));
if state.in_ime_preedit {
state.in_ime_preedit = false;
state.key_triggered_ime = true;
}
}
trace!("Completed `insertText`");
}
extern "C" fn do_command_by_selector(this: &Object, _sel: Sel, command: Sel) {
trace!("Triggered `doCommandBySelector`");
// TODO: (Artur) all these inputs seem to trigger a key event with the correct text
// content so this is not needed anymore, it seems.
// Basically, we're sent this message whenever a keyboard event that doesn't generate a "human readable" character
// happens, i.e. newlines, tabs, and Ctrl+C.
// unsafe {
// let state_ptr: *mut c_void = *this.get_ivar("taoState");
// let state = &mut *(state_ptr as *mut ViewState);
// let mut events = VecDeque::with_capacity(1);
// if command == sel!(insertNewline:) {
// // The `else` condition would emit the same character, but I'm keeping this here both...
// // 1) as a reminder for how `doCommandBySelector` works
// // 2) to make our use of carriage return explicit
// events.push_back(EventWrapper::StaticEvent(Event::WindowEvent {
// window_id: WindowId(get_window_id(state.ns_window)),
// event: WindowEvent::ReceivedCharacter('\r'),
// }));
// } else {
// let raw_characters = state.raw_characters.take();
// if let Some(raw_characters) = raw_characters {
// for character in raw_characters
// .chars()
// .filter(|c| !is_corporate_character(*c))
// {
// events.push_back(EventWrapper::StaticEvent(Event::WindowEvent {
// window_id: WindowId(get_window_id(state.ns_window)),
// event: WindowEvent::ReceivedCharacter(character),
// }));
// }
// }
// };
// AppState::queue_events(events);
// }
trace!("Completed `doCommandBySelector`");
}
// Get characters
// fn get_characters(event: id, ignore_modifiers: bool) -> String {
// unsafe {
// let characters: id = if ignore_modifiers {
// msg_send![event, charactersIgnoringModifiers]
// } else {
// msg_send![event, characters]
// };
// assert_ne!(characters, nil);
// let slice = slice::from_raw_parts(characters.UTF8String() as *const c_uchar, characters.len());
// let string = str::from_utf8_unchecked(slice);
// string.to_owned()
// }
// }
// As defined in: https://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/CORPCHAR.TXT
fn is_corporate_character(c: char) -> bool {
#[allow(clippy::match_like_matches_macro)]
match c {
'\u{F700}'..='\u{F747}'
| '\u{F802}'..='\u{F84F}'
| '\u{F850}'
| '\u{F85C}'
| '\u{F85D}'
| '\u{F85F}'
| '\u{F860}'..='\u{F86B}'
| '\u{F870}'..='\u{F8FF}' => true,
_ => false,
}
}
// // Retrieves a layout-independent keycode given an event.
// fn retrieve_keycode(event: id) -> Option<VirtualKeyCode> {
// #[inline]
// fn get_code(ev: id, raw: bool) -> Option<VirtualKeyCode> {
// let characters = get_characters(ev, raw);
// characters.chars().next().and_then(|c| char_to_keycode(c))
// }
// // Cmd switches Roman letters for Dvorak-QWERTY layout, so we try modified characters first.
// // If we don't get a match, then we fall back to unmodified characters.
// let code = get_code(event, false).or_else(|| get_code(event, true));
// // We've checked all layout related keys, so fall through to scancode.
// // Reaching this code means that the key is layout-independent (e.g. Backspace, Return).
// //
// // We're additionally checking here for F21-F24 keys, since their keycode
// // can vary, but we know that they are encoded
// // in characters property.
// code.or_else(|| {
// let scancode = get_scancode(event);
// scancode_to_keycode(scancode).or_else(|| check_function_keys(&get_characters(event, true)))
// })
// }
// Update `state.modifiers` if `event` has something different
fn update_potentially_stale_modifiers(state: &mut ViewState, event: id) {
let event_modifiers = event_mods(event);
if state.modifiers != event_modifiers {
state.modifiers = event_modifiers;
AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::ModifiersChanged(state.modifiers),
}));
}
}
extern "C" fn key_down(this: &mut Object, _sel: Sel, event: id) {
trace!("Triggered `keyDown`");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
let window_id = WindowId(get_window_id(state.ns_window));
// keyboard refactor: don't seems to be needed anymore
// let characters = get_characters(event, false);
//state.raw_characters = Some(characters);
let is_repeat: BOOL = msg_send![event, isARepeat];
let is_repeat = is_repeat == YES;
update_potentially_stale_modifiers(state, event);
let pass_along = !is_repeat || !state.is_key_down;
if pass_along {
// See below for why we do this.
clear_marked_text(this);
state.key_triggered_ime = false;
// Some keys (and only *some*, with no known reason) don't trigger `insertText`, while others do...
// So, we don't give repeats the opportunity to trigger that, since otherwise our hack will cause some
// keys to generate twice as many characters.
let array: id = msg_send![class!(NSArray), arrayWithObject: event];
let () = msg_send![this, interpretKeyEvents: array];
}
// The `interpretKeyEvents` above, may invoke `set_marked_text` or `insert_text`,
// if the event corresponds to an IME event.
let in_ime = state.key_triggered_ime;
let key_event = create_key_event(event, true, is_repeat, in_ime, None);
let is_arrow_key = is_arrow_key(key_event.physical_key);
if pass_along {
// The `interpretKeyEvents` above, may invoke `set_marked_text` or `insert_text`,
// if the event corresponds to an IME event.
// If `set_marked_text` or `insert_text` were not invoked, then the IME was deactivated,
// and we should cancel the IME session.
// When using arrow keys in an IME window, the input context won't invoke the
// IME related methods, so in that case we shouldn't cancel the IME session.
let is_preediting: bool = state.in_ime_preedit;
if is_preediting && !state.key_triggered_ime && !is_arrow_key {
// In this case we should cancel the IME session.
let () = msg_send![this, unmarkText];
state.in_ime_preedit = false;
}
}
let window_event = Event::WindowEvent {
window_id,
event: WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event: key_event,
is_synthetic: false,
},
};
AppState::queue_event(EventWrapper::StaticEvent(window_event));
}
trace!("Completed `keyDown`");
}
extern "C" fn key_up(this: &Object, _sel: Sel, event: id) {
trace!("Triggered `keyUp`");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
state.is_key_down = false;
update_potentially_stale_modifiers(state, event);
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event: create_key_event(event, false, false, false, None),
is_synthetic: false,
},
};
AppState::queue_event(EventWrapper::StaticEvent(window_event));
}
trace!("Completed `keyUp`");
}
extern "C" fn flags_changed(this: &Object, _sel: Sel, ns_event: id) {
use KeyCode::{
AltLeft, AltRight, ControlLeft, ControlRight, ShiftLeft, ShiftRight, SuperLeft, SuperRight,
};
trace!("Triggered `flagsChanged`");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
let scancode = get_scancode(ns_event);
// We'll correct the `is_press` and the `key_override` below.
let event = create_key_event(ns_event, false, false, false, Some(KeyCode::SuperLeft));
let mut events = VecDeque::with_capacity(4);
macro_rules! process_event {
($tao_flag:expr, $ns_flag:expr, $target_key:expr) => {
let ns_event_contains_keymask = NSEvent::modifierFlags(ns_event).contains($ns_flag);
let mut actual_key = KeyCode::from_scancode(scancode as u32);
let was_pressed = state.phys_modifiers.contains(&actual_key);
let mut is_pressed = ns_event_contains_keymask;
let matching_keys;
if actual_key == KeyCode::KeyA {
// When switching keyboard layout using Ctrl+Space, the Ctrl release event
// has `KeyA` as its keycode which would produce an incorrect key event.
// To avoid this, we detect this scenario and override the key with one
// that should be reasonable
actual_key = $target_key;
matching_keys = true;
} else {
matching_keys = actual_key == $target_key;
if matching_keys && is_pressed && was_pressed {
// If we received a modifier flags changed event AND the key that triggered
// it was already pressed then this must mean that this event indicates the
// release of that key.
is_pressed = false;
}
}
if matching_keys {
if is_pressed != was_pressed {
let mut event = event.clone();
event.state = if is_pressed {
ElementState::Pressed
} else {
ElementState::Released
};
event.physical_key = actual_key;
event.logical_key = code_to_key(event.physical_key, scancode);
events.push_back(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event,
is_synthetic: false,
});
if is_pressed {
state.phys_modifiers.insert($target_key);
} else {
state.phys_modifiers.remove(&$target_key);
}
if ns_event_contains_keymask {
state.modifiers.insert($tao_flag);
} else {
state.modifiers.remove($tao_flag);
}
}
}
};
}
process_event!(
ModifiersState::SHIFT,
NSEventModifierFlags::NSShiftKeyMask,
ShiftLeft
);
process_event!(
ModifiersState::SHIFT,
NSEventModifierFlags::NSShiftKeyMask,
ShiftRight
);
process_event!(
ModifiersState::CONTROL,
NSEventModifierFlags::NSControlKeyMask,
ControlLeft
);
process_event!(
ModifiersState::CONTROL,
NSEventModifierFlags::NSControlKeyMask,
ControlRight
);
process_event!(
ModifiersState::ALT,
NSEventModifierFlags::NSAlternateKeyMask,
AltLeft
);
process_event!(
ModifiersState::ALT,
NSEventModifierFlags::NSAlternateKeyMask,
AltRight
);
process_event!(
ModifiersState::SUPER,
NSEventModifierFlags::NSCommandKeyMask,
SuperLeft
);
process_event!(
ModifiersState::SUPER,
NSEventModifierFlags::NSCommandKeyMask,
SuperRight
);
let window_id = WindowId(get_window_id(state.ns_window));
for event in events {
AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id,
event,
}));
}
AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id,
event: WindowEvent::ModifiersChanged(state.modifiers),
}));
}
trace!("Completed `flagsChanged`");
}
extern "C" fn insert_tab(this: &Object, _sel: Sel, _sender: id) {
unsafe {
let window: id = msg_send![this, window];
let first_responder: id = msg_send![window, firstResponder];
let this_ptr = this as *const _ as *mut _;
if first_responder == this_ptr {
let (): _ = msg_send![window, selectNextKeyView: this];
}
}
}
extern "C" fn insert_back_tab(this: &Object, _sel: Sel, _sender: id) {
unsafe {
let window: id = msg_send![this, window];
let first_responder: id = msg_send![window, firstResponder];
let this_ptr = this as *const _ as *mut _;
if first_responder == this_ptr {
let (): _ = msg_send![window, selectPreviousKeyView: this];
}
}
}
// Allows us to receive Cmd-. (the shortcut for closing a dialog)
// https://bugs.eclipse.org/bugs/show_bug.cgi?id=300620#c6
extern "C" fn cancel_operation(this: &Object, _sel: Sel, _sender: id) {
trace!("Triggered `cancelOperation`");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
let event: id = msg_send![NSApp(), currentEvent];
update_potentially_stale_modifiers(state, event);
let scancode = 0x2f;
let key = KeyCode::from_scancode(scancode);
debug_assert_eq!(key, KeyCode::Period);
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
event: create_key_event(event, true, false, false, Some(key)),
is_synthetic: false,
},
};
AppState::queue_event(EventWrapper::StaticEvent(window_event));
}
trace!("Completed `cancelOperation`");
}
fn mouse_click(this: &Object, event: id, button: MouseButton, button_state: ElementState) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);
update_potentially_stale_modifiers(state, event);
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::MouseInput {
device_id: DEVICE_ID,
state: button_state,
button,
modifiers: event_mods(event),
},
};
AppState::queue_event(EventWrapper::StaticEvent(window_event));
}
}
extern "C" fn mouse_down(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
mouse_click(this, event, MouseButton::Left, ElementState::Pressed);
}
extern "C" fn mouse_up(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
mouse_click(this, event, MouseButton::Left, ElementState::Released);
}
extern "C" fn right_mouse_down(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
mouse_click(this, event, MouseButton::Right, ElementState::Pressed);
}
extern "C" fn right_mouse_up(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
mouse_click(this, event, MouseButton::Right, ElementState::Released);
}
extern "C" fn other_mouse_down(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
mouse_click(this, event, MouseButton::Middle, ElementState::Pressed);
}
extern "C" fn other_mouse_up(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
mouse_click(this, event, MouseButton::Middle, ElementState::Released);
}
fn mouse_motion(this: &Object, event: id) {
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("taoState");
let state = &mut *(state_ptr as *mut ViewState);