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gcap.txt
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gcap.txt
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// ACE Advanced Ballistics
force force ace_advanced_ballistics_ammoTemperatureEnabled = true;
force force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
force force ace_advanced_ballistics_bulletTraceEnabled = true;
force force ace_advanced_ballistics_enabled = true;
force force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true;
force force ace_advanced_ballistics_simulationInterval = 0.05;
// ACE Advanced Fatigue
force force ace_advanced_fatigue_enabled = true;
force force ace_advanced_fatigue_enableStaminaBar = false;
force force ace_advanced_fatigue_fadeStaminaBar = true;
force force ace_advanced_fatigue_loadFactor = 1;
force force ace_advanced_fatigue_performanceFactor = 1;
force force ace_advanced_fatigue_recoveryFactor = 1;
force force ace_advanced_fatigue_swayFactor = 1;
force force ace_advanced_fatigue_terrainGradientFactor = 1;
// ACE Advanced Throwing
force force ace_advanced_throwing_enabled = true;
force force ace_advanced_throwing_enablePickUp = true;
force force ace_advanced_throwing_enablePickUpAttached = true;
ace_advanced_throwing_showMouseControls = true;
force force ace_advanced_throwing_showThrowArc = true;
// ACE Advanced Vehicle Damage
force ace_vehicle_damage_enableCarDamage = false;
force ace_vehicle_damage_enabled = true;
force ace_vehicle_damage_removeAmmoDuringCookoff = true;
// ACE Arsenal
force force ace_arsenal_allowDefaultLoadouts = true;
force force ace_arsenal_allowSharedLoadouts = true;
ace_arsenal_camInverted = false;
force force ace_arsenal_enableIdentityTabs = true;
ace_arsenal_enableModIcons = true;
force force ace_arsenal_EnableRPTLog = true;
ace_arsenal_fontHeight = 4.5;
// ACE Artillery
force force ace_artillerytables_advancedCorrections = true;
force force ace_artillerytables_disableArtilleryComputer = true;
force force ace_mk6mortar_airResistanceEnabled = true;
force force ace_mk6mortar_allowCompass = true;
force force ace_mk6mortar_allowComputerRangefinder = false;
force force ace_mk6mortar_useAmmoHandling = true;
// ACE Captives
force force ace_captives_allowHandcuffOwnSide = true;
force force ace_captives_allowSurrender = true;
force force ace_captives_requireSurrender = 0;
force force ace_captives_requireSurrenderAi = false;
// ACE Casings
ace_casings_enabled = true;
ace_casings_maxCasings = 250;
// ACE Common
force force ace_common_allowFadeMusic = true;
force force ace_common_checkPBOsAction = 0;
force force ace_common_checkPBOsCheckAll = false;
force force ace_common_checkPBOsWhitelist = "[]";
ace_common_displayTextColor = [0,0,0,0.1];
ace_common_displayTextFontColor = [1,1,1,1];
ace_common_epilepsyFriendlyMode = false;
ace_common_progressBarInfo = 2;
ace_common_settingFeedbackIcons = 1;
ace_common_settingProgressBarLocation = 0;
// ACE Cook off
force force ace_cookoff_ammoCookoffDuration = 1;
force force ace_cookoff_enable = 0;
force force ace_cookoff_enableAmmobox = false;
force force ace_cookoff_enableAmmoCookoff = false;
force force ace_cookoff_enableFire = false;
force force ace_cookoff_probabilityCoef = 1;
// ACE Crew Served Weapons
force force ace_csw_ammoHandling = 2;
force force ace_csw_defaultAssemblyMode = true;
force force ace_csw_dragAfterDeploy = true;
force force ace_csw_handleExtraMagazines = true;
force force ace_csw_handleExtraMagazinesType = 0;
force force ace_csw_progressBarTimeCoefficent = 1;
// ACE Dragging
force force ace_dragging_dragAndFire = true;
// ACE Explosives
force force ace_explosives_customTimerDefault = 30;
force force ace_explosives_customTimerMax = 900;
force force ace_explosives_customTimerMin = 5;
force force ace_explosives_explodeOnDefuse = false;
force force ace_explosives_punishNonSpecialists = false;
force force ace_explosives_requireSpecialist = false;
// ACE Field Rations
force force acex_field_rations_affectAdvancedFatigue = true;
force force acex_field_rations_enabled = true;
force force acex_field_rations_hudShowLevel = 50;
force force acex_field_rations_hudTransparency = -1;
force force acex_field_rations_hudType = 1;
force force acex_field_rations_hungerSatiated = 2;
force force acex_field_rations_terrainObjectActions = true;
force force acex_field_rations_thirstQuenched = 2;
force force acex_field_rations_timeWithoutFood = 12;
force force acex_field_rations_timeWithoutWater = 4;
force force acex_field_rations_waterSourceActions = 2;
// ACE Fire
force ace_fire_dropWeapon = 1;
force ace_fire_enabled = true;
force ace_fire_enableFlare = false;
ace_fire_enableScreams = true;
// ACE Fortify
force ace_fortify_markObjectsOnMap = 1;
force ace_fortify_timeCostCoefficient = 1;
force ace_fortify_timeMin = 1.5;
force force acex_fortify_settingHint = 0;
// ACE Fragmentation Simulation
force force ace_frag_enabled = true;
force force ace_frag_maxTrack = 4;
force force ace_frag_maxTrackPerFrame = 4;
force force ace_frag_reflectionsEnabled = true;
force force ace_frag_spallEnabled = true;
// ACE G-Forces
force force ace_gforces_coef = 1;
force force ace_gforces_enabledFor = 1;
// ACE Goggles
force force ace_goggles_effects = 2;
force force ace_goggles_showClearGlasses = true;
force force ace_goggles_showInThirdPerson = false;
// ACE Grenades
force force ace_grenades_convertExplosives = false;
// ACE Headless
force force acex_headless_delay = 15;
force force acex_headless_enabled = true;
force force acex_headless_endMission = 0;
force force acex_headless_log = true;
force force acex_headless_transferLoadout = 1;
// ACE Hearing
force force ace_hearing_autoAddEarplugsToUnits = true;
force force ace_hearing_disableEarRinging = false;
force force ace_hearing_earplugsVolume = 0.5;
force force ace_hearing_enableCombatDeafness = true;
force force ace_hearing_enabledForZeusUnits = true;
force force ace_hearing_unconsciousnessVolume = 0.4;
// ACE Interaction
force force ace_interaction_disableNegativeRating = true;
force ace_interaction_enableGroupRenaming = true;
force force ace_interaction_enableMagazinePassing = true;
force force ace_interaction_enableTeamManagement = false;
force force ace_interaction_enableWeaponAttachments = true;
force ace_interaction_interactWithTerrainObjects = false;
// ACE Interaction Menu
force force ace_gestures_showOnInteractionMenu = 1;
ace_interact_menu_actionOnKeyRelease = true;
force force ace_interact_menu_addBuildingActions = false;
ace_interact_menu_alwaysUseCursorInteraction = true;
ace_interact_menu_alwaysUseCursorSelfInteraction = true;
ace_interact_menu_colorShadowMax = [0,0,0,1];
ace_interact_menu_colorShadowMin = [0,0,0,0.25];
ace_interact_menu_colorTextMax = [1,1,1,1];
ace_interact_menu_colorTextMin = [1,1,1,0.25];
ace_interact_menu_consolidateSingleChild = false;
ace_interact_menu_cursorKeepCentered = false;
ace_interact_menu_cursorKeepCenteredSelfInteraction = false;
force force ace_interact_menu_menuAnimationSpeed = 0;
ace_interact_menu_menuBackground = 0;
ace_interact_menu_menuBackgroundSelf = 0;
ace_interact_menu_selectorColor = [1,0,0];
ace_interact_menu_shadowSetting = 2;
ace_interact_menu_textSize = 2;
ace_interact_menu_useListMenu = false;
ace_interact_menu_useListMenuSelf = false;
// ACE Interaction Menu (Self) - More
ace_interact_menu_more__ACE_CheckAirTemperature = false;
ace_interact_menu_more__ace_csw_deploy = false;
ace_interact_menu_more__ACE_Equipment = false;
ace_interact_menu_more__ACE_Explosives = false;
ace_interact_menu_more__ace_field_rations = false;
ace_interact_menu_more__ace_fortify = false;
ace_interact_menu_more__ace_gestures = false;
ace_interact_menu_more__ace_intelitems = false;
ace_interact_menu_more__ACE_MapFlashlight = false;
ace_interact_menu_more__ACE_MapGpsHide = false;
ace_interact_menu_more__ACE_MapGpsShow = false;
ace_interact_menu_more__ACE_MapTools = false;
ace_interact_menu_more__ACE_Medical = false;
ace_interact_menu_more__ACE_Medical_Menu = false;
ace_interact_menu_more__ACE_MoveRallypoint = false;
ace_interact_menu_more__ACE_RepackMagazines = false;
ace_interact_menu_more__ace_sandbag_place = false;
ace_interact_menu_more__ACE_StartSurrenderingSelf = false;
ace_interact_menu_more__ACE_StopEscortingSelf = false;
ace_interact_menu_more__ACE_StopSurrenderingSelf = false;
ace_interact_menu_more__ACE_Tags = false;
ace_interact_menu_more__ACE_TeamManagement = false;
ace_interact_menu_more__ace_zeus_create = false;
ace_interact_menu_more__ace_zeus_delete = false;
ace_interact_menu_more__acex_sitting_Stand = false;
ace_interact_menu_more__TFAR_Radio = false;
// ACE Interaction Menu (Self) - Move to Root
ace_interact_menu_moveToRoot__ACE_Equipment__ace_atragmx_open = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_attach_Attach = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_attach_Detach = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ACE_CheckDogtags = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ACE_Chemlights = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_dagr_menu = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_dagr_menu__ace_dagr_toggle = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_goggles_wipeGlasses = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_status = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponOff = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponSwap = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_gunbag_actions__ace_gunbag_weaponTo = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_huntir_open = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_interaction_weaponAttachments = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open__ace_kestrel4500_hide = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_kestrel4500_open__ace_kestrel4500_show = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_marker_flags = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure__ace_microdagr_close = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_microdagr_configure__ace_microdagr_show = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_activate = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_connectHeadphones = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_deactivate = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_minedetector_metalDetector__ace_minedetector_disconnectHeadphones = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_mk6mortar_rangetable = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CheckTemperature = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CheckTemperatureSpareBarrels = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_CoolWeaponWithItem = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_SwapBarrel = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_overheating_UnJam = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ACE_PutInEarplugs = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open__ace_rangecard_makeCopy = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_rangecard_open__ace_rangecard_openCopy = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_reload_checkAmmo = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ACE_RemoveEarplugs = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_scopes_adjustZero = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_scopes_resetZero = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_spottingscope_place = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ACE_TacticalLadders = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches_digEnvelopeBig = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_trenches_digEnvelopeSmall = false;
ace_interact_menu_moveToRoot__ACE_Equipment__ace_tripod_place = false;
ace_interact_menu_moveToRoot__ACE_Explosives__ACE_Cellphone = false;
ace_interact_menu_moveToRoot__ACE_Explosives__ACE_Place = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Advance = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_CeaseFire = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Cover = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Engage = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Follow = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Forward = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Freeze = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Go = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Hold = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Point = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Regroup = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Stop = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Up = false;
ace_interact_menu_moveToRoot__ace_gestures__ace_gestures_Warning = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlignCompass = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsAlignNorth = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsHide = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsShowNormal = false;
ace_interact_menu_moveToRoot__ACE_MapTools__ACE_MapToolsShowSmall = false;
ace_interact_menu_moveToRoot__ACE_Medical__ACE_ArmLeft = false;
ace_interact_menu_moveToRoot__ACE_Medical__ACE_ArmRight = false;
ace_interact_menu_moveToRoot__ACE_Medical__ACE_Head = false;
ace_interact_menu_moveToRoot__ACE_Medical__ACE_LegLeft = false;
ace_interact_menu_moveToRoot__ACE_Medical__ACE_LegRight = false;
ace_interact_menu_moveToRoot__ACE_Medical__ACE_Torso = false;
ace_interact_menu_moveToRoot__ACE_Medical__ACE_Torso__TriageCard = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_BecomeLeader = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamBlue = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamGreen = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamRed = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_JoinTeamYellow = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_LeaveGroup = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_LeaveTeam = false;
ace_interact_menu_moveToRoot__ACE_TeamManagement__ACE_RenameGroup = false;
// ACE Logistics
force force ace_cargo_enable = true;
ace_cargo_enableRename = true;
force force ace_cargo_loadTimeCoefficient = 5;
ace_cargo_openAfterUnload = 0;
force force ace_cargo_paradropTimeCoefficent = 2.5;
force force ace_rearm_distance = 20;
force force ace_rearm_level = 0;
force force ace_rearm_supply = 0;
force force ace_refuel_hoseLength = 12;
force force ace_refuel_rate = 1;
force force ace_repair_addSpareParts = true;
force force ace_repair_autoShutOffEngineWhenStartingRepair = false;
force force ace_repair_consumeItem_toolKit = 0;
force force ace_repair_displayTextOnRepair = false;
force force ace_repair_engineerSetting_fullRepair = 0;
force force ace_repair_engineerSetting_repair = 0;
force force ace_repair_engineerSetting_wheel = 0;
force force ace_repair_fullRepairLocation = 3;
force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_locationsBoostTraining = false;
force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"];
force force ace_repair_repairDamageThreshold = 0.6;
force force ace_repair_repairDamageThreshold_engineer = 0.4;
force force ace_repair_wheelRepairRequiredItems = [];
// ACE Magazine Repack
force force ace_magazinerepack_repackAnimation = true;
force force ace_magazinerepack_repackLoadedMagazines = true;
force force ace_magazinerepack_timePerAmmo = 1.5;
force force ace_magazinerepack_timePerBeltLink = 8;
force force ace_magazinerepack_timePerMagazine = 2;
// ACE Map
force force ace_map_BFT_Enabled = false;
force force ace_map_BFT_HideAiGroups = false;
force force ace_map_BFT_Interval = 1;
force force ace_map_BFT_ShowPlayerNames = false;
force force ace_map_DefaultChannel = 1;
force force ace_map_mapGlow = true;
force force ace_map_mapIllumination = true;
force force ace_map_mapLimitZoom = false;
force force ace_map_mapShake = true;
force force ace_map_mapShowCursorCoordinates = false;
force force ace_markers_moveRestriction = 0;
force force ace_markers_timestampEnabled = false;
force force ace_markers_timestampFormat = "HH:MM";
force force ace_markers_timestampHourFormat = 24;
// ACE Map Gestures
force force ace_map_gestures_allowCurator = true;
force force ace_map_gestures_allowSpectator = true;
force force ace_map_gestures_briefingMode = 4;
ace_map_gestures_defaultColor = [1,0.88,0,0.7];
ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95];
force force ace_map_gestures_enabled = true;
force force ace_map_gestures_interval = 0.03;
force force ace_map_gestures_maxRange = 5;
force force ace_map_gestures_maxRangeCamera = 14;
ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3];
force force ace_map_gestures_onlyShowFriendlys = false;
// ACE Map Tools
force force ace_maptools_drawStraightLines = true;
ace_maptools_rotateModifierKey = 1;
// ACE Medical
force force ace_medical_ai_enabledFor = 0;
force force ace_medical_AIDamageThreshold = 1;
force force ace_medical_bleedingCoefficient = 1;
force force ace_medical_blood_bloodLifetime = 900;
force force ace_medical_blood_enabledFor = 2;
force force ace_medical_blood_maxBloodObjects = 500;
force force ace_medical_deathChance = 1;
force force ace_medical_enableVehicleCrashes = true;
force force ace_medical_fatalDamageSource = 0;
force force ace_medical_feedback_bloodVolumeEffectType = 0;
force force ace_medical_feedback_enableHUDIndicators = true;
force force ace_medical_feedback_painEffectType = 2;
force force ace_medical_fractureChance = 0.8;
force force ace_medical_fractures = 1;
ace_medical_gui_bloodLossColor_0 = [1,1,1,1];
ace_medical_gui_bloodLossColor_1 = [1,0.95,0.64,1];
ace_medical_gui_bloodLossColor_2 = [1,0.87,0.46,1];
ace_medical_gui_bloodLossColor_3 = [1,0.8,0.33,1];
ace_medical_gui_bloodLossColor_4 = [1,0.72,0.24,1];
ace_medical_gui_bloodLossColor_5 = [1,0.63,0.15,1];
ace_medical_gui_bloodLossColor_6 = [1,0.54,0.08,1];
ace_medical_gui_bloodLossColor_7 = [1,0.43,0.02,1];
ace_medical_gui_bloodLossColor_8 = [1,0.3,0,1];
ace_medical_gui_bloodLossColor_9 = [1,0,0,1];
ace_medical_gui_damageColor_0 = [1,1,1,1];
ace_medical_gui_damageColor_1 = [0.75,0.95,1,1];
ace_medical_gui_damageColor_2 = [0.62,0.86,1,1];
ace_medical_gui_damageColor_3 = [0.54,0.77,1,1];
ace_medical_gui_damageColor_4 = [0.48,0.67,1,1];
ace_medical_gui_damageColor_5 = [0.42,0.57,1,1];
ace_medical_gui_damageColor_6 = [0.37,0.47,1,1];
ace_medical_gui_damageColor_7 = [0.31,0.36,1,1];
ace_medical_gui_damageColor_8 = [0.22,0.23,1,1];
ace_medical_gui_damageColor_9 = [0,0,1,1];
force force ace_medical_gui_enableActions = 0;
force force ace_medical_gui_enableMedicalMenu = 0;
force force ace_medical_gui_enableSelfActions = true;
force force ace_medical_gui_interactionMenuShowTriage = 1;
force force ace_medical_gui_maxDistance = 3;
force force ace_medical_gui_openAfterTreatment = true;
force force ace_medical_gui_showBloodlossEntry = true;
force force ace_medical_ivFlowRate = 1;
force force ace_medical_limping = 0;
force force ace_medical_painCoefficient = 1;
force force ace_medical_painUnconsciousChance = 0.1;
force force ace_medical_playerDamageThreshold = 1;
force force ace_medical_spontaneousWakeUpChance = 1;
force force ace_medical_spontaneousWakeUpEpinephrineBoost = 1;
force force ace_medical_statemachine_AIUnconsciousness = false;
force force ace_medical_statemachine_cardiacArrestBleedoutEnabled = true;
force force ace_medical_statemachine_cardiacArrestTime = 600;
force force ace_medical_statemachine_fatalInjuriesAI = 0;
force force ace_medical_statemachine_fatalInjuriesPlayer = 1;
force force ace_medical_treatment_advancedBandages = 2;
force force ace_medical_treatment_advancedDiagnose = 1;
force force ace_medical_treatment_advancedMedication = true;
force force ace_medical_treatment_allowBodyBagUnconscious = false;
force force ace_medical_treatment_allowLitterCreation = true;
force force ace_medical_treatment_allowSelfIV = 0;
force force ace_medical_treatment_allowSelfPAK = 1;
force force ace_medical_treatment_allowSelfStitch = 0;
force force ace_medical_treatment_allowSharedEquipment = 1;
force force ace_medical_treatment_clearTrauma = 0;
force force ace_medical_treatment_consumePAK = 0;
force force ace_medical_treatment_consumeSurgicalKit = 0;
force force ace_medical_treatment_convertItems = 1;
force force ace_medical_treatment_cprSuccessChanceMax = 0.4;
force force ace_medical_treatment_cprSuccessChanceMin = 0.4;
force force ace_medical_treatment_holsterRequired = 4;
force force ace_medical_treatment_litterCleanupDelay = 600;
force force ace_medical_treatment_locationEpinephrine = 0;
force force ace_medical_treatment_locationIV = 0;
force force ace_medical_treatment_locationPAK = 3;
force force ace_medical_treatment_locationsBoostTraining = false;
force force ace_medical_treatment_locationSurgicalKit = 3;
force force ace_medical_treatment_maxLitterObjects = 500;
force force ace_medical_treatment_medicEpinephrine = 0;
force force ace_medical_treatment_medicIV = 2;
force force ace_medical_treatment_medicPAK = 2;
force force ace_medical_treatment_medicSurgicalKit = 2;
force force ace_medical_treatment_timeCoefficientPAK = 5;
force force ace_medical_treatment_treatmentTimeAutoinjector = 5;
force force ace_medical_treatment_treatmentTimeBodyBag = 15;
force force ace_medical_treatment_treatmentTimeCPR = 15;
force force ace_medical_treatment_treatmentTimeIV = 12;
force force ace_medical_treatment_treatmentTimeSplint = 7;
force force ace_medical_treatment_treatmentTimeTourniquet = 7;
force force ace_medical_treatment_woundReopenChance = 1;
force force ace_medical_treatment_woundStitchTime = 5;
// ACE Name Tags
force ace_nametags_ambientBrightnessAffectViewDist = 1;
ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1];
ace_nametags_nametagColorBlue = [0.67,0.67,1,1];
ace_nametags_nametagColorGreen = [0.67,1,0.67,1];
ace_nametags_nametagColorMain = [1,1,1,1];
ace_nametags_nametagColorRed = [1,0.67,0.67,1];
ace_nametags_nametagColorYellow = [1,1,0.67,1];
force force ace_nametags_playerNamesMaxAlpha = 0.8;
force force ace_nametags_playerNamesViewDistance = 5;
force force ace_nametags_showCursorTagForVehicles = false;
force force ace_nametags_showNamesForAI = false;
force force ace_nametags_showPlayerNames = 0;
force force ace_nametags_showPlayerRanks = false;
force force ace_nametags_showSoundWaves = 0;
force force ace_nametags_showVehicleCrewInfo = false;
force force ace_nametags_tagSize = 0;
// ACE Nightvision
force force ace_nightvision_aimDownSightsBlur = 0.1;
force force ace_nightvision_disableNVGsWithSights = false;
force force ace_nightvision_effectScaling = 0.3;
force force ace_nightvision_fogScaling = 0.2;
force force ace_nightvision_noiseScaling = 0.1;
force force ace_nightvision_shutterEffects = true;
// ACE Overheating
force force ace_overheating_cookoffCoef = 1.4;
force force ace_overheating_coolingCoef = 1;
force force ace_overheating_displayTextOnJam = false;
force force ace_overheating_enabled = true;
force force ace_overheating_heatCoef = 1;
force force ace_overheating_jamChanceCoef = 1;
force force ace_overheating_overheatingDispersion = true;
force force ace_overheating_overheatingRateOfFire = true;
ace_overheating_particleEffectsAndDispersionDistance = 3000;
force force ace_overheating_showParticleEffects = true;
force force ace_overheating_showParticleEffectsForEveryone = true;
force force ace_overheating_suppressorCoef = 1;
force force ace_overheating_unJamFailChance = 0.1;
force force ace_overheating_unJamOnreload = false;
force force ace_overheating_unJamOnSwapBarrel = false;
// ACE Pointing
force force ace_finger_enabled = false;
force force ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
force force ace_finger_indicatorForSelf = false;
force force ace_finger_maxRange = 4;
force force ace_finger_proximityScaling = false;
force force ace_finger_sizeCoef = 1;
// ACE Pylons
force force ace_pylons_enabledForZeus = true;
force force ace_pylons_enabledFromAmmoTrucks = true;
force force ace_pylons_rearmNewPylons = true;
force force ace_pylons_requireEngineer = false;
force force ace_pylons_requireToolkit = false;
force force ace_pylons_searchDistance = 15;
force force ace_pylons_timePerPylon = 5;
// ACE Quick Mount
force force ace_quickmount_distance = 3;
force force ace_quickmount_enabled = false;
force force ace_quickmount_enableMenu = 2;
force force ace_quickmount_priority = 3;
force force ace_quickmount_speed = 18;
// ACE Respawn
force force ace_respawn_removeDeadBodiesDisconnected = true;
force force ace_respawn_savePreDeathGear = true;
// ACE Scopes
force force ace_scopes_correctZeroing = true;
force force ace_scopes_deduceBarometricPressureFromTerrainAltitude = true;
force force ace_scopes_defaultZeroRange = 200;
force force ace_scopes_enabled = true;
force force ace_scopes_forceUseOfAdjustmentTurrets = false;
force force ace_scopes_overwriteZeroRange = true;
force force ace_scopes_simplifiedZeroing = false;
force force ace_scopes_useLegacyUI = false;
force force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
force force ace_scopes_zeroReferenceHumidity = 0;
force force ace_scopes_zeroReferenceTemperature = 15;
// ACE Sitting
force force acex_sitting_enable = true;
// ACE Spectator
force force ace_spectator_enableAI = false;
force force ace_spectator_maxFollowDistance = 5;
force force ace_spectator_restrictModes = 0;
force force ace_spectator_restrictVisions = 1;
// ACE Switch Units
force force ace_switchunits_enableSafeZone = true;
force force ace_switchunits_enableSwitchUnits = false;
force force ace_switchunits_safeZoneRadius = 100;
force force ace_switchunits_switchToCivilian = false;
force force ace_switchunits_switchToEast = false;
force force ace_switchunits_switchToIndependent = false;
force force ace_switchunits_switchToWest = false;
// ACE Trenches
force force ace_trenches_bigEnvelopeDigDuration = 25;
force force ace_trenches_bigEnvelopeRemoveDuration = 15;
force force ace_trenches_smallEnvelopeDigDuration = 20;
force force ace_trenches_smallEnvelopeRemoveDuration = 12;
// ACE Uncategorized
force force ace_fastroping_requireRopeItems = false;
force force ace_gunbag_swapGunbagEnabled = true;
force force ace_hitreactions_minDamageToTrigger = 0.1;
ace_inventory_inventoryDisplaySize = 0;
force force ace_laser_dispersionCount = 2;
force force ace_laser_showLaserOnMap = 0;
force force ace_marker_flags_placeAnywhere = false;
force force ace_microdagr_mapDataAvailable = 0;
force force ace_microdagr_waypointPrecision = 3;
force force ace_noradio_enabled = true;
force force ace_optionsmenu_showNewsOnMainMenu = false;
force force ace_overpressure_distanceCoefficient = 1;
force force ace_parachute_failureChance = 0;
force force ace_parachute_hideAltimeter = true;
force force ace_tagging_quickTag = 2;
// ACE User Interface
force force ace_ui_allowSelectiveUI = true;
force force ace_ui_ammoCount = true;
force force ace_ui_ammoType = true;
force force ace_ui_commandMenu = false;
force force ace_ui_enableSpeedIndicator = true;
force force ace_ui_firingMode = true;
force force ace_ui_groupBar = false;
force force ace_ui_gunnerAmmoCount = true;
force force ace_ui_gunnerAmmoType = true;
force force ace_ui_gunnerFiringMode = true;
force force ace_ui_gunnerLaunchableCount = true;
force force ace_ui_gunnerLaunchableName = true;
force force ace_ui_gunnerMagCount = true;
force force ace_ui_gunnerWeaponLowerInfoBackground = true;
force force ace_ui_gunnerWeaponName = true;
force force ace_ui_gunnerWeaponNameBackground = true;
force force ace_ui_gunnerZeroing = true;
ace_ui_hideDefaultActionIcon = true;
force force ace_ui_magCount = true;
force force ace_ui_soldierVehicleWeaponInfo = true;
force force ace_ui_staminaBar = true;
force force ace_ui_stance = true;
force force ace_ui_throwableCount = true;
force force ace_ui_throwableName = true;
force force ace_ui_vehicleAltitude = true;
force force ace_ui_vehicleCompass = false;
force force ace_ui_vehicleDamage = true;
force force ace_ui_vehicleFuelBar = true;
force force ace_ui_vehicleInfoBackground = true;
force force ace_ui_vehicleName = true;
force force ace_ui_vehicleNameBackground = true;
force force ace_ui_vehicleRadar = false;
force force ace_ui_vehicleSpeed = true;
force force ace_ui_weaponLowerInfoBackground = true;
force force ace_ui_weaponName = true;
force force ace_ui_weaponNameBackground = true;
force force ace_ui_zeroing = true;
// ACE Vehicle Lock
force force ace_vehiclelock_defaultLockpickStrength = 10;
force force ace_vehiclelock_lockVehicleInventory = false;
force force ace_vehiclelock_vehicleStartingLockState = -1;
// ACE Vehicles
ace_vehicles_hideEjectAction = true;
force force ace_vehicles_keepEngineRunning = true;
force force ace_vehicles_speedLimiterStep = 5;
force ace_viewports_enabled = true;
// ACE View Distance Limiter
force force ace_viewdistance_enabled = true;
force force ace_viewdistance_limitViewDistance = 10000;
force force ace_viewdistance_objectViewDistanceCoeff = 5;
ace_viewdistance_viewDistanceAirVehicle = 1600;
ace_viewdistance_viewDistanceLandVehicle = 1600;
ace_viewdistance_viewDistanceOnFoot = 1600;
// ACE View Restriction
force force acex_viewrestriction_mode = 1;
force force acex_viewrestriction_modeSelectiveAir = 1;
force force acex_viewrestriction_modeSelectiveFoot = 1;
force force acex_viewrestriction_modeSelectiveLand = 1;
force force acex_viewrestriction_modeSelectiveSea = 1;
force force acex_viewrestriction_preserveView = false;
// ACE Volume
force force acex_volume_enabled = false;
force force acex_volume_fadeDelay = 1;
force force acex_volume_lowerInVehicles = true;
force force acex_volume_reduction = 5;
force force acex_volume_remindIfLowered = false;
force force acex_volume_showNotification = false;
// ACE Weapons
force force ace_common_persistentLaserEnabled = true;
force force ace_laserpointer_enabled = true;
force force ace_reload_displayText = false;
force force ace_reload_showCheckAmmoSelf = false;
force force ace_weaponselect_displayText = true;
// ACE Weather
force force ace_weather_enabled = true;
force force ace_weather_showCheckAirTemperature = false;
force force ace_weather_updateInterval = 60;
force force ace_weather_windSimulation = true;
// ACE Wind Deflection
force force ace_winddeflection_enabled = true;
force force ace_winddeflection_simulationInterval = 0.05;
force force ace_winddeflection_vehicleEnabled = true;
// ACE Zeus
force force ace_zeus_autoAddObjects = true;
force force ace_zeus_canCreateZeus = -1;
force force ace_zeus_radioOrdnance = false;
force force ace_zeus_remoteWind = false;
force force ace_zeus_revealMines = 0;
force force ace_zeus_zeusAscension = false;
force force ace_zeus_zeusBird = false;
// Community Base Addons
cba_diagnostic_ConsoleIndentType = -1;
force force cba_diagnostic_watchInfoRefreshRate = 0.2;
force force cba_disposable_dropUsedLauncher = 0;
force force cba_disposable_replaceDisposableLauncher = true;
cba_events_repetitionMode = 1;
force force cba_network_loadoutValidation = 2;
cba_optics_usePipOptics = true;
cba_ui_notifyLifetime = 4;
cba_ui_StorePasswords = 1;
// Enhanced Movement Rework
force force emr_main_allowMidairClimbing = true;
force force emr_main_animSpeedCoef = 1;
force force emr_main_animSpeedStaminaCoef = 0.4;
force force emr_main_assistDuty = 1.5;
force force emr_main_assistHeight = 1;
force force emr_main_blacklistStr = "";
force force emr_main_climbingEnabled = true;
force force emr_main_climbOnDuty = 3.4;
force force emr_main_climbOverDuty = 3;
force force emr_main_dropDuty = 0.7;
force force emr_main_dropViewElevation = -0.7;
force force emr_main_enableWalkableSurface = true;
force force emr_main_enableWeightCheck = true;
force force emr_main_hintType = 4;
force force emr_main_jumpDuty = 1;
force force emr_main_jumpForwardVelocity = 1.2;
force force emr_main_jumpingEnabled = true;
force force emr_main_jumpingLoadCoefficient = 1;
force force emr_main_jumpVelocity = 3.5;
force force emr_main_maxClimbHeight = 2.6;
force force emr_main_maxDropHeight = 6;
force force emr_main_maxWeightClimb1 = 100;
force force emr_main_maxWeightClimb2 = 85;
force force emr_main_maxWeightClimb3 = 60;
force force emr_main_maxWeightJump = 100;
force force emr_main_preventHighVaulting = false;
force force emr_main_staminaCoefficient = 1;
force force emr_main_whitelistStr = "";
// TFAR - Clientside settings
force force TFAR_curatorCamEars = true;
TFAR_default_radioVolume = 6;
TFAR_intercomDucking = 0.2;
TFAR_intercomVolume = 0.1;
force force TFAR_moveWhileTabbedOut = true;
force force TFAR_noAutomoveSpectator = true;
force force TFAR_oldVolumeHint = false;
TFAR_pluginTimeout = 4;
TFAR_PosUpdateMode = 0.1;
force force TFAR_showChannelChangedHint = true;
force force TFAR_ShowDiaryRecord = false;
force force TFAR_showTransmittingHint = false;
force force TFAR_ShowVolumeHUD = false;
TFAR_tangentReleaseDelay = 500;
TFAR_VolumeHudTransparency = 0;
TFAR_volumeModifier_forceSpeech = false;
// TFAR - Global settings
force force TFAR_AICanHearPlayer = true;
force force TFAR_AICanHearSpeaker = true;
force force TFAR_allowDebugging = true;
force force tfar_core_noTSNotConnectedHint = true;
force force TFAR_defaultIntercomSlot = 0;
force force TFAR_disableAutoMute = false;
force force TFAR_enableIntercom = true;
force force TFAR_experimentalVehicleIsolation = true;
force force TFAR_fullDuplex = false;
force force TFAR_giveLongRangeRadioToGroupLeaders = false;
force force TFAR_giveMicroDagrToSoldier = false;
force force TFAR_givePersonalRadioToRegularSoldier = false;
force force TFAR_globalRadioRangeCoef = 1;
force force TFAR_instantiate_instantiateAtBriefing = false;
force force TFAR_objectInterceptionEnabled = true;
force force TFAR_objectInterceptionStrength = 400;
force force tfar_radiocode_east = "_opfor";
force force tfar_radiocode_independent = "_independent";
force force tfar_radiocode_west = "_bluefor";
force force tfar_radioCodesDisabled = false;
force force TFAR_SameLRFrequenciesForSide = true;
force force TFAR_SameSRFrequenciesForSide = true;
force force TFAR_setting_defaultFrequencies_lr_east = "51,52,53,54,55,56,57,58,59";
force force TFAR_setting_defaultFrequencies_lr_independent = "51,52,53,54,55,56,57,58,59";
force force TFAR_setting_defaultFrequencies_lr_west = "51,52,53,54,55,56,57,58,59";
force force TFAR_setting_defaultFrequencies_sr_east = "101,102,103,104,105,106,107,108";
force force TFAR_setting_defaultFrequencies_sr_independent = "101,102,103,104,105,106,107,108";
force force TFAR_setting_defaultFrequencies_sr_west = "101,102,103,104,105,106,107,108";
force force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
force force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
force force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anprc152";
force force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
force force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
force force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_anprc152";
force force TFAR_setting_DefaultRadio_Personal_east = "TFAR_pnr1000a";
force force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc152";
force force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
force force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
force force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
force force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_anprc152";
force force TFAR_spectatorCanHearEnemyUnits = true;
force force TFAR_spectatorCanHearFriendlies = true;
force force TFAR_takingRadio = 0;
force force TFAR_Teamspeak_Channel_Name = "";
force force TFAR_Teamspeak_Channel_Password = "";
force force tfar_terrain_interception_coefficient = 7;
force force TFAR_voiceCone = true;