Sliders are UI components that allow you to continuously change a value by moving a slider on a track. Currently the Pinch Slider can be moved by directly grabbing the slider, either directly or at a distance. Sliders work on AR and VR, using motion controllers, hands, or Gesture + Voice.
You can find examples in the SliderExample scene under: MixedRealityToolkit.Examples/Demos/UX/Slider/Scenes/
Drag and drop the PinchSlider prefab into the scene hierarchy. If you want to modify or create your own slider, remember to do the following:
- Make sure your that your thumb object has a collider on it. In the PinchSlider prefab, the collider is on
SliderThumb/Button_AnimationContainer/Slider_Button
- Make sure that the object containing the collider also has a Near Interaction Grabbable component on it, if you want to be able to grab the slider near.
We also recommend using the following hierarchy
- PinchSlider - Contains the sliderComponent
- SliderThumb - Contains the movable thumb
- TrackVisuals - Containing the track and any other visuals
- OtherVisuals - Containing any other visuals
Sliders expose the following events:
- OnValueUpdated - Called whenever the slider value changes
- OnInteractionStarted - Called when the user grabs the slider
- OnInteractionEnded - Called when the user releases the slider
- OnHoverEntered - Called when the user's hand / controller hovers over the slider, using either near or far interaction.
- OnHoverExited - Called when the user's hand / controller is no longer near the slider.
You can directly move the starting and end points of the slider by moving the handles in the Scene:
You can also specify the axis (in local space) of the slider via the Slider Axis field
If you cannot use the handles, you can instead specify the start and end points of the slider via the Slider Start Distance and Slider End Distance fields. These specify start / end position of slider as a distance from the slider's center, in local coordinates. This means that once you set the slider start and end distances as you want them, you can scale the slider to be smaller or larger without needing to update the start and end distances.