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metacache.h
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metacache.h
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/*
This file is part of Deadbeef Player source code
http://deadbeef.sourceforge.net
metadata string cache/database
Copyright (C) 2009-2013 Alexey Yakovenko
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Alexey Yakovenko waker@users.sourceforge.net
*/
#ifndef __METACACHE_H
#define __METACACHE_H
// Adds a new NULL-terminated string, or finds an existing one
const char *
metacache_add_string (const char *str);
// Returns an existing NULL-terminated string, or NULL if it doesn't exist
const char *
metacache_get_string (const char *str);
// Removes an existing string, ignoring refcount
void
metacache_remove_string (const char *str);
// Adds a new value of specified size, or finds an existing one
const char *
metacache_add_value (const char *value, size_t valuesize);
// Returns an existing value of specified size, or NULL if it doesn't exist
const char *
metacache_get_value (const char *value, size_t valuesize);
// Removes an existing value of specified size, ignoring refcount
void
metacache_remove_value (const char *value, size_t valuesize);
// Increases reference count of the specified value
void
metacache_ref (const char *str);
// Decreases reference count of the specified value
void
metacache_unref (const char *str);
#endif