From 80d6659f0977edb30b152b86d5a856ba35e69a9e Mon Sep 17 00:00:00 2001 From: thojm Date: Sun, 23 Jan 2022 14:27:38 -0500 Subject: [PATCH] Adjusted HS2/AI sphere radius to match older versions --- .../PPCharaController.MeshInflation.extras.cs | 2 +- PregnancyPlus/PregnancyPlus.Core/tools/BellyInfo.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/PregnancyPlus/PregnancyPlus.Core/PPCharaController.MeshInflation.extras.cs b/PregnancyPlus/PregnancyPlus.Core/PPCharaController.MeshInflation.extras.cs index 9bc851e..46bab6e 100644 --- a/PregnancyPlus/PregnancyPlus.Core/PPCharaController.MeshInflation.extras.cs +++ b/PregnancyPlus/PregnancyPlus.Core/PPCharaController.MeshInflation.extras.cs @@ -104,7 +104,7 @@ internal float GetSphereRadius(float wasitToRibDist, float wasitWidth) #if KK return 0.13f; #else - return 1.5f; + return 1.3f; #endif } diff --git a/PregnancyPlus/PregnancyPlus.Core/tools/BellyInfo.cs b/PregnancyPlus/PregnancyPlus.Core/tools/BellyInfo.cs index d554ecb..58793bb 100644 --- a/PregnancyPlus/PregnancyPlus.Core/tools/BellyInfo.cs +++ b/PregnancyPlus/PregnancyPlus.Core/tools/BellyInfo.cs @@ -19,7 +19,7 @@ public class BellyInfo #if KK public float WaistThick = 0.045f; #else - public float WaistThick = 0.5f; + public float WaistThick = 0.45f; #endif //Well, with the BindPose changes, I've almost completely removed the need for these scalers. yey @@ -47,7 +47,7 @@ public float ZLimit #if KK public float BellyToBreastDist = 0.182f; #else - public float BellyToBreastDist = 1.69f; + public float BellyToBreastDist = 1.82f; #endif //From char belly button to breast distance