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As the title says, if there is a launch.json file present, that particular option fails.
At the moment it reads the launch.json file and launches the first entry independent of which file is selected.
If there is no launch.json file present, it behaves as expected.
All other options run as expected. Except for Run AHK file using launch.json not remembering the last run configuration. :(
Extension version: 2.5.0
VS Code version: Code 1.92.2 (fee1edb8d6d72a0ddff41e5f71a671c23ed924b9, 2024-08-14T17:29:30.058Z)
OS version: Windows_NT x64 10.0.22621
Modes:
System Info
Item
Value
CPUs
Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (4 x 3198)
Type: Bug
As the title says, if there is a
launch.json
file present, that particular option fails.At the moment it reads the
launch.json
file and launches the first entry independent of which file is selected.If there is no
launch.json
file present, it behaves as expected.All other options run as expected. Except for
Run AHK file using launch.json
not remembering the last run configuration. :(Extension version: 2.5.0
VS Code version: Code 1.92.2 (fee1edb8d6d72a0ddff41e5f71a671c23ed924b9, 2024-08-14T17:29:30.058Z)
OS version: Windows_NT x64 10.0.22621
Modes:
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
webnn: disabled_off
A/B Experiments
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