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Fix shattering not destroying sentinels at the edge of the dungeon #669

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merged 1 commit into from
Mar 23, 2024

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@tmewett tmewett merged commit fc2ce59 into tmewett:master Mar 23, 2024
tmewett pushed a commit that referenced this pull request Jul 3, 2024
Fixes issue introduced by #669 where dormant turrets would not get destroyed by
shattering and instead would become active.
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