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SeamCarving

Project for testing the SeamCarving method

The project is licensed under the MIT license.

Third Party Software

This software uses LodePNG for PNG loading Copyright (c) 2005-2016 Lode Vandevenne

Many thanks for an excellent piece of software

It also uses SDL2, this is used for viewing results.

Build instructions

Mac OS X

Install SDL2 via for instance brew, (brew install sdl2)

Run cmake in the src directory on CMakeLists.txt or cmake -D CMAKE_BUILD_TYPE=Release CMakeLists.txt for a release build.

Windows Visual Studio 2017

Right click the GPUImageProcessing folder, select open folder (VS). The project should configure itself, select the startup app and build.