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color.c
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#include "imager.h"
#include <math.h>
/*
=head1 NAME
color.c - color manipulation functions
=head1 SYNOPSIS
i_fcolor color;
i_rgb_to_hsvf(&color);
i_hsv_to_rgbf(&color);
=head1 DESCRIPTION
A collection of utility functions for converting between color spaces.
=over
=cut
*/
#define EPSILON (1e-8)
#define my_max(a, b) ((a) < (b) ? (b) : (a))
#define my_min(a, b) ((a) > (b) ? (b) : (a))
/*
=item i_rgb2hsvf(&color)
Converts the first 3 channels of color into hue, saturation and value.
Each value is scaled into the range 0 to 1.0.
=cut
*/
void i_rgb_to_hsvf(i_fcolor *color) {
double h = 0, s, v;
double temp;
double Cr, Cg, Cb;
v = my_max(my_max(color->rgb.r, color->rgb.g), color->rgb.b);
temp = my_min(my_min(color->rgb.r, color->rgb.g), color->rgb.b);
if (v < EPSILON)
s = 0;
else
s = (v-temp)/v;
if (s == 0)
h = 0;
else {
Cr = (v - color->rgb.r)/(v-temp);
Cg = (v - color->rgb.g)/(v-temp);
Cb = (v - color->rgb.b)/(v-temp);
if (color->rgb.r == v)
h = Cb - Cg;
else if (color->rgb.g == v)
h = 2 + Cr - Cb;
else if (color->rgb.b == v)
h = 4 + Cg - Cr;
h = 60 * h;
if (h < 0)
h += 360;
}
color->channel[0] = h / 360.0;
color->channel[1] = s;
color->channel[2] = v;
}
/*
=item i_rgb2hsv(&color)
Converts the first 3 channels of color into hue, saturation and value.
Each value is scaled into the range 0 to 255.
=cut
*/
void i_rgb_to_hsv(i_color *color) {
double h = 0, s, v;
double temp;
double Cr, Cg, Cb;
v = my_max(my_max(color->rgb.r, color->rgb.g), color->rgb.b);
temp = my_min(my_min(color->rgb.r, color->rgb.g), color->rgb.b);
if (v == 0)
s = 0;
else
s = (v-temp)*255/v;
if (s == 0)
h = 0;
else {
Cr = (v - color->rgb.r)/(v-temp);
Cg = (v - color->rgb.g)/(v-temp);
Cb = (v - color->rgb.b)/(v-temp);
if (color->rgb.r == v)
h = Cb - Cg;
else if (color->rgb.g == v)
h = 2 + Cr - Cb;
else if (color->rgb.b == v)
h = 4 + Cg - Cr;
h = h * 60.0;
if (h < 0)
h += 360;
}
color->channel[0] = h * 255 / 360.0;
color->channel[1] = s;
color->channel[2] = v;
}
/*
=item i_hsv_to_rgbf(&color)
Convert a HSV value to an RGB value, each value ranges from 0 to 1.
=cut
*/
void i_hsv_to_rgbf(i_fcolor *color) {
double h = color->channel[0];
double s = color->channel[1];
double v = color->channel[2];
if (color->channel[1] < EPSILON) {
/* ignore h in this case */
color->rgb.r = color->rgb.g = color->rgb.b = v;
}
else {
int i;
double f, m, n, k;
h = fmod(h, 1.0) * 6;
i = floor(h);
f = h - i;
m = v * (1 - s);
n = v * (1 - s * f);
k = v * (1 - s * (1 - f));
switch (i) {
case 0:
color->rgb.r = v; color->rgb.g = k; color->rgb.b = m;
break;
case 1:
color->rgb.r = n; color->rgb.g = v; color->rgb.b = m;
break;
case 2:
color->rgb.r = m; color->rgb.g = v; color->rgb.b = k;
break;
case 3:
color->rgb.r = m; color->rgb.g = n; color->rgb.b = v;
break;
case 4:
color->rgb.r = k; color->rgb.g = m; color->rgb.b = v;
break;
case 5:
color->rgb.r = v; color->rgb.g = m; color->rgb.b = n;
break;
}
}
}
/*
=item i_hsv_to_rgb(&color)
Convert a HSV value to an RGB value, each value ranges from 0 to 1.
=cut
*/
void i_hsv_to_rgb(i_color *color) {
double h = color->channel[0];
double s = color->channel[1];
double v = color->channel[2];
if (color->channel[1] == 0) {
/* ignore h in this case */
color->rgb.r = color->rgb.g = color->rgb.b = v;
}
else {
int i;
double f;
int m, n, k;
h = h / 255.0 * 6;
i = h;
f = h - i;
m = 0.5 + v * (255 - s) / 255;
n = 0.5 + v * (255 - s * f) / 255;
k = 0.5 + v * (255 - s * (1 - f)) / 255;
switch (i) {
case 0:
color->rgb.r = v; color->rgb.g = k; color->rgb.b = m;
break;
case 1:
color->rgb.r = n; color->rgb.g = v; color->rgb.b = m;
break;
case 2:
color->rgb.r = m; color->rgb.g = v; color->rgb.b = k;
break;
case 3:
color->rgb.r = m; color->rgb.g = n; color->rgb.b = v;
break;
case 4:
color->rgb.r = k; color->rgb.g = m; color->rgb.b = v;
break;
case 5:
color->rgb.r = v; color->rgb.g = m; color->rgb.b = n;
break;
}
}
}
/*
=back
=head1 AUTHOR
Tony Cook <tony@develop-help.com>
=head1 SEE ALSO
Imager
=cut
*/