A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github.io/Math3D
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Updated
Aug 19, 2024 - C#
A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github.io/Math3D
📐 C# cross precision 3D maths library.
A math library for Game Engines (Vector math to Sky models).
Unity project showcasing a fascinating approach to procedural pipe generation using a custom math function! In this project, I leveraged the power of Unity's scripting capabilities to dynamically create random pipe structures during runtime, offering endless possibilities for exciting game levels or simulations.
3D math for game devs assignments and codes by Freya Holmer on youtube...
The reference of formulas for converting various 3D rotation formats.
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