42 project cub3d, with a main menu, settings, sound & music, a minimap, actual gameplay with a random generated map, an endscreen with a highscore and more features coming soon
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Updated
Apr 19, 2024 - C
42 project cub3d, with a main menu, settings, sound & music, a minimap, actual gameplay with a random generated map, an endscreen with a highscore and more features coming soon
Writing a simple sHell. 42_minishell
As beautiful as a shell
push_swap is a sorting algorithm based on sorting two stacks with the least amount of moves.
My solutions to 42 Heilbronn Piscine challenges ≖‿≖
My first RayCaster with miniLibX
In this projects I create my own 2D game where I have a map that can have different dimensions and contents.
Sorting data algorithm
A simplified isometric 3D engine that represents a relief landscape from a matrix of points.
Extends the classic Dining Philosophers problem to a larger group of philosophers. The problem requires finding a solution that allows all the philosophers to eat without deadlock or starvation, even as the number of philosophers increases.
This is a project that I did in 42 Heilbronn. The goal is to create mini version of bash shell, that also supports redirections, pipes, env variables, assignments and many more. We were a team of 2 devs, that work on that project.
Sorting algorithm between two stacks 42_push_swap
Graphical project using MLX42 in C
Dining philosophers problem
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